Commit Graph

81 Commits

Author SHA1 Message Date
Anuken
72b456fca2 Optimized imports 2023-04-06 10:46:52 -04:00
Anuken
4201106843 New WIP achievement definitions 2022-10-09 17:47:12 -04:00
Anuken
51a9876d95 WIP game-over core pan 2022-05-08 10:18:09 -04:00
Anuken
dfac73d81c Do not make cores derelict 2022-05-07 11:56:42 -04:00
Anuken
7885a46cd5 Renamed TeamData blocks -> plans 2022-05-07 10:57:21 -04:00
Anuken
42781bd754 Many misc bugfixes 2022-04-26 10:13:33 -04:00
Anuken
8f5b3ee1e0 Removed destruction delay when core is destroyed 2022-04-26 09:41:25 -04:00
Anuken
14dcd71819 Faction color changes again 2022-04-24 12:50:33 -04:00
Anuken
d559cd2412 Better timed destroy with overlap 2022-04-22 20:22:09 -04:00
Anuken
09221f952a Shield breaker block 2022-04-21 14:34:01 -04:00
Anuken
b40957e28b Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/ui/dialogs/JoinDialog.java
2022-04-20 14:16:20 -04:00
Anuken
224b1b022a Better team building presence check 2022-04-17 19:59:36 -04:00
Anuken
2145e31bac Too many things to list 2022-04-10 21:02:51 -04:00
Anuken
89af2c8033 Bullet pierceCap fix + Malis + Other fixes 2022-04-10 17:12:49 -04:00
Anuken
84686a260d Fetch instruction 2022-04-10 12:14:22 -04:00
Weathercold
7faa0f119e Make closestEnemyCore find the actual closest core (#6676)
* Make closestEnemyCore find the actual closest core

this function should return the closest core of all of `team`’s enemies, but it instead returns the closest core of the first enemy team that has a core

* Glenn method
2022-03-30 00:28:26 -04:00
Anuken
895815b9db RTS core capture derelict-ize 2022-03-02 14:08:28 -05:00
Anuken
76c972acfb Fixed some more bizarre bugs 2022-03-01 21:10:53 -05:00
Anuken
c1bc97ec51 Removed BaseAI 2022-02-18 21:38:24 -05:00
Anuken
0c0adea2a4 Simple enemy rebuilding AI + fleeing 2022-02-18 17:29:06 -05:00
Anuken
aaba579314 Setup for RTS AI 2022-02-17 18:06:33 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
3babe7686b Beam drill tier fix 2022-02-15 12:06:02 -05:00
Anuken
c56454ae9d Cleanup 2022-02-14 12:04:58 -05:00
Anuken
f9efbb6686 Unit command prototype 2022-02-08 18:30:35 -05:00
Anuken
5e534822b8 Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
 Conflicts:
	core/src/mindustry/type/UnitType.java
	gradle.properties
2021-11-04 19:39:16 -04:00
Matthew Peng
a438be7fcd when and why was this hardcoded (#6289) 2021-11-02 20:22:07 -04:00
Anuken
9c62d49eb4 Clear team blocks on derelict 2021-10-31 14:10:18 -04:00
Anuken
f0c0900770 Lambda memory allocation optimizations 2021-08-17 11:38:57 -04:00
Anuken
6973ed7d55 PvP defeated team cleanup 2021-07-17 08:52:24 -04:00
Anuken
b0d4607798 Fixed #5588 2021-07-15 20:08:05 -04:00
Anuken
6c18634b0d Minor logic unit rotation fix / Core capture unit derelict tareting 2021-06-29 16:26:02 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
db931bace2 Cleanup 2021-03-28 10:56:19 -04:00
Anuken
06929ee8f3 Fixed boss hint not disappearing 2020-11-23 15:47:15 -05:00
Anuken
4a52392ce9 Added hint about guards & armor 2020-11-23 13:09:42 -05:00
Skat
ed36390f3c Great cleanup 2020-11-07 11:37:46 +03:00
Anuken
0c418d1a09 Libs 2020-10-29 11:51:17 -04:00
Anuken
68ab48a1d3 Fixed #3170 2020-10-28 14:05:09 -04:00
Anuken
c0d0edfc89 Bugfixes & cleanup 2020-10-26 23:09:51 -04:00
Anuken
909da9de3c Bugfixes 2020-10-26 16:06:50 -04:00
Anuken
81dae580a4 Bugfixes / Removed tile unit multi-mining 2020-10-25 11:22:10 -04:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
b1acc90739 Cleanup 2020-10-13 16:13:18 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
7088ae89b3 Logic unit control 2020-10-05 15:42:37 -04:00
Anuken
7a307bbe9c cleanup 2020-10-02 23:15:52 -04:00
Anuken
35af71c613 Moved Nullable to utils package 2020-10-02 23:11:26 -04:00
Anuken
fa9deece91 Fixed #2433 2020-08-26 13:56:58 -04:00
Anuken
2f19cab144 Fixed conduits not reacting with each other 2020-08-23 13:25:47 -04:00