Anuken
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b4cecbc3b9
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Plastanium laser blocking
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2020-06-06 17:15:08 -04:00 |
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Anuken
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0f76aeba05
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More intelligent suicide units / Bugfixes
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2020-06-06 11:36:14 -04:00 |
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Anuken
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1e3a190d5a
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Balance
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2020-06-06 09:33:25 -04:00 |
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Anuken
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0b4de1a4fa
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Foundation for building AI
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2020-06-05 20:41:05 -04:00 |
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Anuken
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f112226178
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Direct block payload pickup
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2020-06-04 10:19:25 -04:00 |
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Anuken
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5bcaed54c6
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3x3 separator
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2020-06-03 19:42:42 -04:00 |
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Anuken
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6fff4ad8a1
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Point defense blocks
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2020-06-03 16:22:07 -04:00 |
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Anuken
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140e1fa53e
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🚮Upgrade cleanup
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2020-06-02 23:45:39 -04:00 |
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Anuken
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0842c3f0a0
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Progress on sector state
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2020-05-30 21:04:41 -04:00 |
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Anuken
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d988b4b5c9
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Method refactoring / Cleanup
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2020-05-30 12:11:00 -04:00 |
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Anuken
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8d0486d425
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Fixes wave being an item turret for some reason
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2020-05-30 09:06:39 -04:00 |
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Anuken
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b08eafc78e
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Revenant
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2020-05-29 20:08:23 -04:00 |
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Anuken
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d851a09944
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Cleanup
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2020-05-29 13:52:42 -04:00 |
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Anuken
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5275599baf
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Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
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2020-05-29 13:49:29 -04:00 |
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Anuken
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402fe88cf6
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Bugfixes / Direct payload support
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2020-05-29 10:44:08 -04:00 |
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Anuken
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a89d2025e3
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Merged some turret classes
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2020-05-29 09:59:08 -04:00 |
|
Anuken
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a7f86b2ba6
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Cleanup
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2020-05-28 21:13:25 -04:00 |
|
Anuken
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c5c8d646f7
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Cleanup
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2020-05-28 12:16:35 -04:00 |
|
Anuken
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fbc2d13435
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Bugfixes
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2020-05-28 12:13:06 -04:00 |
|
Anuken
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638343d25e
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Variable mass driver bullets
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2020-05-27 19:57:07 -04:00 |
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Anuken
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55f0aa6d3b
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Bugfixes
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2020-05-27 18:23:20 -04:00 |
|
Anuken
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92d265402b
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Payload support
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2020-05-27 18:11:42 -04:00 |
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Anuken
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da2a8aaf26
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this is necessary again
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2020-05-26 22:03:40 -04:00 |
|
Anuken
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ddb3afc255
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Cleanup
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2020-05-26 13:20:08 -04:00 |
|
Anuken
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a7c7295893
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Various tweaks
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2020-05-26 12:59:05 -04:00 |
|
Anuken
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c1d4a4851f
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Better leg sprite support
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2020-05-26 10:57:02 -04:00 |
|
Anuken
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90f38fd135
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Cleanup
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2020-05-25 23:56:03 -04:00 |
|
Anuken
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39e3ae931c
|
more legs
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2020-05-25 22:19:31 -04:00 |
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Anuken
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60684b4ef9
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Legs -> Mech
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2020-05-25 16:41:55 -04:00 |
|
Anuken
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08af9aaa02
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Replacement method bugfixes
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2020-05-25 15:41:07 -04:00 |
|
Anuken
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1ae9d04f47
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Experimental: block loader/unloaders
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2020-05-25 14:36:40 -04:00 |
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Anuken
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0e59a22cbe
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Respawn key
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2020-05-24 22:27:14 -04:00 |
|
Anuken
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3051598b92
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Various sync fixes
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2020-05-24 17:01:17 -04:00 |
|
Anuken
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e16aa5a74a
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Sync progress
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2020-05-24 15:38:40 -04:00 |
|
Anuken
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7c06ba94c1
|
Autogenerated interpolation
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2020-05-24 14:00:53 -04:00 |
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Anuken
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1acb5fc56c
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Manual turret control
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2020-05-24 10:11:28 -04:00 |
|
Anuken
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65f63fd4d2
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Re-added Tau
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2020-05-23 21:53:11 -04:00 |
|
Anuken
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46bc2207ff
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Initial reconstructor impl
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2020-05-23 18:49:28 -04:00 |
|
Anuken
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d8ee862125
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Functional payload factories
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2020-05-23 11:53:49 -04:00 |
|
Anuken
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12d9479184
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Added dart as default starter
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2020-05-22 14:35:25 -04:00 |
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Anuken
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46d15e0aab
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Auto-despawn core units
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2020-05-22 09:37:19 -04:00 |
|
Anuken
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c980e72f52
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Fixed homing PR
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2020-05-21 21:17:34 -04:00 |
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Anuken
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807d7c2084
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Merge branch 'master' of https://github.com/Anuken/Mindustry
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2020-05-21 21:15:44 -04:00 |
|
Anuken
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b683c3f8d5
|
...
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2020-05-21 21:15:39 -04:00 |
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MEEP of Faith
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c07c872ad5
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Homing Power Functionality (#2096)
Homing Power should probably actually affect how strong homing is.
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2020-05-21 21:15:13 -04:00 |
|
Anuken
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14e79b50d2
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Removed legacy IO code
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2020-05-21 16:50:49 -04:00 |
|
Anuken
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61d9fd3d72
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Cleanup / Armor support
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2020-05-21 14:57:15 -04:00 |
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zethnest
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1c9ad2266d
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fix lowercase colorname (#2094)
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2020-05-21 09:32:48 -04:00 |
|
Anuken
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5b445c59c1
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Implemented ground mech boosting
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2020-05-20 18:48:04 -04:00 |
|
Anuken
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aa19c80567
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Targeting bugfixes
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2020-05-20 13:56:17 -04:00 |
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