Commit Graph

119 Commits

Author SHA1 Message Date
Anuken
76c972acfb Fixed some more bizarre bugs 2022-03-01 21:10:53 -05:00
Anuken
c3e9a961c5 New weapon pattern system 2022-02-24 20:06:52 -05:00
Anuken
1a22eae21a Bugfixes / More 'req' cleanup 2022-02-22 16:36:40 -05:00
Anuken
040c43fe54 Consistent request->plan naming 2022-02-22 16:17:22 -05:00
Anuken
0c0adea2a4 Simple enemy rebuilding AI + fleeing 2022-02-18 17:29:06 -05:00
Anuken
bc8842d0d7 Minor command AI improvements 2022-02-18 16:35:29 -05:00
Anuken
9f3af412f0 Commandable blocks 2022-02-17 16:19:07 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
6c2e0c0b33 Saving of unit commands 2022-02-14 18:24:18 -05:00
Anuken
4278c057b4 Cleanup & control fixes 2022-02-09 19:58:08 -05:00
Anuken
fa79c5e93a Unit pathfinding 2022-02-09 17:13:02 -05:00
Anuken
c5bffd887e Bugfixes 2022-02-07 16:09:15 -05:00
Anuken
ce82b3943e No Erekir default AI / Core unit tweaks 2022-02-06 20:54:57 -05:00
Anuken
60621520ee WIP Disrupt missiles 2022-02-04 15:37:51 -05:00
Anuken
f573e78f4b Misc cleanup 2022-02-03 20:38:49 -05:00
Anuken
18c192d307 More animation improvements 2022-02-03 12:47:52 -05:00
Anuken
1388d0a4ca WIP unit stuff 2022-02-02 23:36:21 -05:00
Anuken
c6cfaa5ce5 More unit progress 2022-01-31 14:05:50 -05:00
Anuken
7c22478618 Multi-tread support for tanks 2022-01-30 17:10:04 -05:00
Anuken
fdfc43ce72 Correct quell AI 2022-01-29 13:44:38 -05:00
Anuken
c9f3334f4f Various request rendering optimizations 2022-01-26 17:58:22 -05:00
Anuken
00ed0d017c Unit assembly drones + more visuals 2021-12-15 14:51:42 -05:00
Anuken
6483d924af Unit cargo transport system 2021-11-29 20:06:49 -05:00
Anuken
38f7d2dcd0 tungsten 2021-11-02 14:49:05 -04:00
EyeOfDarkness
efb9df7b1b Recoil Time and Improved Alternating (#6073)
* Revamped recoil, and improved alternating

* i might have to make this more complicated later

* hhhhhhhhh

* proper description.
2021-09-29 19:35:47 -04:00
Anuken
5cc50b0ff3 Fixed floorSpeedMultiplier being squared 2021-08-22 15:53:07 -04:00
Anuken
e23054d606 Better support for disabling omniMovement 2021-08-19 16:29:49 -04:00
Anuken
a8b423836e Added unit decal system for mods/future units 2021-08-19 14:20:18 -04:00
Anuken
e4742133ca Made various fields/methods public 2021-08-17 17:23:02 -04:00
Anuken
c19a7e8452 New core landing animation 2021-07-26 19:29:14 -04:00
Anuken
f77c32cbb2 New flying unit targeting system 2021-07-24 21:10:39 -04:00
Anuken
0f199fa4b4 Partial impl of #2923 2021-07-20 13:17:18 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
7924d9b9ef Fixed #4993 2021-03-25 12:51:24 -04:00
Anuken
e2515fc4bf Automatic conveyor/conduit bridging 2021-02-22 10:15:40 -05:00
Anuken
d0dc1ea132 Fixed #4715 2021-02-17 17:12:32 -05:00
Anuken
c942331117 New splash damage algorithm 2021-02-15 18:00:47 -05:00
Anuken
e16622afcc Automatic retreat AI for builders/repair units 2021-02-14 20:44:40 -05:00
Anuken
21fd20ea5b Targetp support for allied targets 2021-01-09 10:31:44 -05:00
Anuken
727b47dba5 Preload naval paths on liquid spawns 2020-12-30 19:35:23 -05:00
Anuken
6815f3305f Better bridge linking 2020-12-17 18:35:50 -05:00
Anuken
768d14088a Fixed #3943 2020-12-12 13:26:30 -05:00
Anuken
557cb1c532 Fixed #3834 / Fixed #3835 / Fixed #3837 2020-12-07 11:10:19 -05:00
Anuken
b46676014b Fixed #3431 / Fixed #3432 / Fixed #3429 / Fixed #3435 / Fixed #3434 2020-11-17 10:18:08 -05:00
Anuken
a172c12e5d Auto-destruction of enemies after attack sector capture 2020-11-15 18:59:23 -05:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Skat
f84e780f3b Merge branch 'master' into cleanup-2 2020-11-09 20:21:01 +04:00
Anuken
ccfc1f57cc Unit prefRotation / Class unification (monos will vanish) 2020-11-08 18:52:09 -05:00
Anuken
84c4e0d74c Merge branch 'master' of https://github.com/Anuken/Mindustry 2020-11-08 17:50:30 -05:00
Anuken
cbfb703cfb prefRotation for units 2020-11-08 17:50:27 -05:00