Commit Graph
10750 Commits
Author SHA1 Message Date
Matthew, Maya, or MEEP 785bd44dbe Change base grab to be like other turret types (#6584)
because why was it like this to begin with
2022-02-17 17:13:20 -05:00
Ribbons0121R121 0ee8c07904 Change base grab to be like other turret types (#6577)
because why was it like this to begin with
2022-02-14 23:06:44 -05:00
Matthew, Maya, or MEEP cdbad21daa Apparently navanax shots shrink (#6576) 2022-02-14 21:36:20 -05:00
Github Actions 35ec122e2f Automatic bundle update 2022-02-12 14:27:18 +00:00
Dryehm 69737594cc Filipino Bundle Translation (#6525)
* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties
2022-02-12 09:26:11 -05:00
RebornTrack970 738e75253d TR Bundle Fix (#6564)
* TR Bundle Fix

* Update bundle_tr.properties
2022-02-12 09:25:58 -05:00
Phinner e20505508e funni js (#6566) 2022-02-10 19:44:30 -05:00
hortiSquash 761b357e46 Allows for different Pixels/Area (#6562)
* Allows for different Pixels/Area

Spent the entire day asking people if they knew of any mod that change would break, the answer is negative

modders, if you want the screen to take the entire space, remove both the -4

* ScaleFactor so it doesnt break existing mods

scale = (size * 32 - bordersize / 2) / displaySize

* facepalm

* Update LogicDisplay.java

why am i dumb every time i do changes on the fly

* Update LogicDisplay.java
2022-02-08 18:02:59 -05:00
Matthew (or Maya) Peng 6a053f2f45 Allow for same-size core upgrades (#6558) 2022-02-05 17:58:36 -05:00
Matthew (or Maya) Peng c877c3416e Reset after drawing bullet. (#6557) 2022-02-05 16:03:32 -05:00
Sunny Kim 126baa93d7 Save fires from color (#6556) 2022-02-05 11:14:43 -05:00
buthed010203 7dce2ee9ec Do not the overlap. (#6555)
I got sick of waiting for this to get patched in vanilla so I did it myself.
2022-02-04 18:53:14 -05:00
Matthew (or Maya) Peng 16b9d68773 Option to not hardcode a bullet's status and despawnHit (#6553)
* Make not being hardcoded an option

* No one is gonna set a negative light radius, but just in case...
2022-02-03 09:48:44 -05:00
TakeandAnuken 5c4f3171f7 Japanese translation (#5858)
* translate sector name

* fix sector description translation

* fix translate: status

* fix translate: remove WIP from setting.coreitems.name

* correct a notation error between "ターレット" and "タレット"

* translate: link.bug, 研究タブ, network error, sectors.stored

* transalte: block name, use "放電" instead of "電撃アーク", scepter description

* fix translate: unmoving

Co-authored-by: Anuken <arnukren@gmail.com>
2022-02-02 16:57:02 -05:00
Anuken ae924e6e2b Merge remote-tracking branch 'origin/master' 2022-02-02 11:54:44 -05:00
Anuken ca6723e696 Light RGB clamp + Arc update 2022-02-02 11:54:39 -05:00
smol 29311806a9 PlayerConnectionConfirmed (#6539)
* PlayerConnectionConfirmed

* AdminRequestEvent
2022-01-29 11:34:34 -05:00
Leonid Skorospelov 0b9483cffc Preserve conveyors end rotation on placement (#6496)
* Preserve conveyors end rotation on placement

* Formatting
2022-01-27 14:57:43 -05:00
buthed010203 fa06d2c20b Fix broken powernode Point2[] config (#6531)
This was broken. I fixed it.
2022-01-25 10:38:38 -05:00
Sh1p*nfire d81efe4f71 fix Cyerce's frag keeping owner velocity (#6527) 2022-01-25 10:05:52 -05:00
Matthew (or Maya) Peng 716702623d onConfigureClosed (#6523)
* onConfigureClosed

* Run the closing of the previous block's config on the opening of another
2022-01-23 19:34:28 -05:00
CPXMC 30070ce759 Change my main name in Contributors (#6513)
CPXMC to PCX-LK
2022-01-21 20:05:48 -05:00
Iloveidea 287dc35640 Update LiquidConverter.java (#6507) 2022-01-21 09:46:03 -05:00
Weathercold 4a05c9547a TextSetting (#6503)
* tile

tile

* > Called right after load()

* TextSetting

* nvm I change the doc instead

* Fixes
2022-01-18 22:26:24 -05:00
VizardAlpha 3311e40906 Update bundle_fr.properties (#6373)
* Update bundle_fr.properties

* Removes -> Destroys..
2022-01-17 23:18:41 -05:00
彭瑞暄 b8842a34ae Update bundle_zh_TW.properties (#6470) 2022-01-17 21:58:26 -05:00
Anuken cc221d669a Sector bugfix backport 2022-01-17 15:41:45 -05:00
Paweł Stolarski 6a75d84f48 Evolveye (polish translator of 3.x version) (#6502) 2022-01-17 14:53:35 -05:00
Matthew (or Maya) Peng 795edb2494 Tractor Beam Suction multiplies by timescale twice (#6489) 2022-01-13 15:28:29 -05:00
Matthew (or Maya) Peng 43e857e810 Fix ammo of one item transforming into another. (#6483)
* Fix ammo transmutation

* Small fixes

* small fix 2

* a

* commit spam aeugh
2022-01-11 09:29:25 -05:00
Phinner cd88400154 Better Mod/Plugin dependencies handling (#6328)
* Dependencies goes brrrr

* mmh, maybe voiding exception in findMeta ?

* Let Anuke code handle everything

I trust the Cat :^)

* My god, I sleep too much...

* Forgot that one...
2022-01-10 23:43:11 -05:00
Matthew (or Maya) Peng 1d14fa78bf Make ItemEntry's item public (#6474) 2022-01-10 23:38:28 -05:00
Matthew (or Maya) Peng 9825d2f746 Incorrect reset (#6477) 2022-01-08 21:34:12 -05:00
buthed010203 692718d4ea Fix strange behavior of MinerAI (#6454)
* Fix strange behavior of MinerAI 

See: https://discord.com/channels/391020510269669376/396416151032299521/925110542216073216

> Anuke, is the current behavior of miner ai where it wont mine anything if the item that the core has the fewest of has all of its ores covered?
The only place the hasOre code is used is miner ai so i assume thats a bug?

* Update BlockIndexer.java
2021-12-28 23:22:01 -05:00
Anuken 2dfa238ff3 More debug stats 2021-12-21 10:33:09 -05:00
Anuken a093ba5511 Merge remote-tracking branch 'origin/master' 2021-12-21 10:25:54 -05:00
Anuken 24420c4371 Added temporary client debug status methods 2021-12-21 10:25:47 -05:00
KuhnChris 4b6541ae4e Update missing "core launch animation skip" in german translation file (bundle_de) (#6430)
* Update settings file (bundle_de)

* Update bundle_de.properties
2021-12-14 12:52:26 -05:00
Matthew (or Maya) Peng 339d87ad78 Check the status, not the bullet (#6434) 2021-12-13 21:44:54 -05:00
Matthew (or Maya) Peng 052b47fbe4 remove space from perSecond and perMinute (#6435) 2021-12-13 21:44:10 -05:00
Fancy2209 b5c1972040 Update bundle_pt_PT.properties so that the portuguese word for settings is right (#6433)
* Update bundle_pt_PT.properties

* Fix the other 2 words with -/ I didn't notice
2021-12-13 13:20:30 -05:00
Prosta4okua 192588d373 Update LanguageDialog.java (#6431) 2021-12-12 18:15:26 -05:00
Darkness#3729 3a91460e24 Fix (#6414) 2021-12-08 10:01:02 -05:00
Matthew (or Maya) Peng b70c08c2ec Removes -> Destroys (#6409)
* Removes -> Destroys

* inputed

* bad language design TM

english sucks
2021-12-08 00:03:11 -05:00
Matthew (or Maya) Peng 8e89b24e5b unprivate countOre (#6410) 2021-12-08 00:02:52 -05:00
buthed010203 5c3ecaabb5 Fix incorrect return value (#6401)
* Fix incorrect return value

the javadoc is a lie

* Update Administration.java
2021-12-04 20:41:29 -05:00
Matthew (or Maya) Peng 5ea4688e88 get by name (#6396) 2021-12-02 15:43:31 -05:00
Matthew (or Maya) Peng 8cb830ba41 Make MoveLightningAbility alternating a boolean (#6390)
* Revert "BlueWolf does not want MoveLightningAbility to mirror (#6376)"

This reverts commit e1685ef46c.

* boolean `alternate`

* Better Javadoc description
2021-11-29 23:05:35 -05:00
Matthew (or Maya) Peng 3819e327e9 Grammar (#6383)
* Grammar

* English is a terrible language
2021-11-29 21:15:15 -05:00
Anuken 51fe07daef Backported EnumSet changes 2021-11-29 20:15:13 -05:00