Anuken
7da5f0a6d9
Fixed #10915
2025-06-13 00:03:31 -04:00
Anuken
bcbe0890fe
Fixed #10886
2025-06-03 15:40:03 -04:00
Anuken
a22e532034
Fixed #10891
2025-06-03 15:37:19 -04:00
Anuken
fbc2794fde
Fixed #10876
2025-06-02 14:30:19 -04:00
Anuken
2e64f7663a
Fixed some issues with sector positions not migrating correctly
2025-06-01 23:10:05 -04:00
Anuken
7b00d4bb1b
Fixed Serpulo discontinuity
2025-05-31 11:43:25 -04:00
Anuken
c797974585
Serpulo light coverage update fixes
2025-05-30 16:50:22 -04:00
Anuken
d4d8e6d42c
Light coverage based on player structures
2025-05-29 14:19:33 -04:00
Anuken
43fb2e7cdc
Emissive planet system upgrades / Indexed vertices for planets
2025-05-28 21:21:21 -04:00
Anuken
00621dbc18
More base coverage rearrangement
2025-05-27 20:54:21 -04:00
Anuken
2e46633bcd
Fixed #10845
2025-05-24 23:20:54 -04:00
Anuken
717850ec8d
Merge branch 'master' of https://github.com/Anuken/Mindustry
2025-05-22 19:03:39 -04:00
Anuken
9c807cb82c
Remapping fixes
2025-05-22 18:55:36 -04:00
Anuken
268a87a6c0
Sector save remapping
2025-05-22 18:46:29 -04:00
Redstonneur1256
58f0087cd3
Update MapMarkers.java ( #10830 )
2025-05-22 18:13:21 -04:00
Anuken
6e7cc551b3
Merge branch 'master' of https://github.com/Anuken/Mindustry into adjacent-campaign-sectors
2025-05-15 22:09:17 -04:00
Anuken
e1e5bd5b3f
Fixed #10806 / Fixed crash
2025-05-14 12:06:35 -04:00
Anuken
3fcb24377a
progress
2025-05-14 09:59:37 -04:00
Anuken
178ce7454b
Tweaks to attack sector positions
2025-05-10 17:27:16 -04:00
Anuken
cc71da6dfe
WIP base prebuild AI (not functional)
2025-05-10 15:18:27 -04:00
Anuken
f0257790b8
Core fill items rule
2025-05-07 15:47:57 -04:00
Anuken
16cb530b99
Allow setting attack mode wave unit spawn position
2025-05-05 20:50:43 -04:00
Anuken
37f32d3317
RTS AI fixes / Silicon gated behind Frozen Forest / Tainted woods guardian nerf
2025-04-30 19:07:57 -04:00
Anuken
6b3ff59c8a
Implementation of #10738
2025-04-28 13:50:46 -04:00
Anuken
43904a800d
More reasonable rtsMaxSquad default
2025-04-22 20:01:47 -04:00
Anuken
45f8144a2e
RTS AI fixes and improvements
2025-04-22 19:42:05 -04:00
Anuken
da2821f220
Difficulty info tooltips
2025-04-12 11:36:49 -04:00
Anuken
da729c3ffd
Re-added option for RTS AI on Serpulo (likely buggy)
2025-04-12 00:34:49 -04:00
Anuken
b545e0296f
Fixed #10591
2025-04-04 12:12:16 -04:00
Anuken
b7dbe54d76
Merging changes from private branch
2025-04-04 11:47:35 -04:00
Anuken
7a6222aa18
Revert "Allow markers to be used as light sources ( #9733 )" ( #10490 )
...
This reverts commit 8626082068 .
2025-02-10 14:24:46 -05:00
Anuken
f77803dffc
Merge remote-tracking branch 'origin/master'
2025-02-09 13:05:59 -05:00
Anuken
8ee00e0c3a
Fixed broken team palettes
2025-02-09 13:05:51 -05:00
Redstonneur1256
8626082068
Allow markers to be used as light sources ( #9733 )
...
* Allow markers to be used as light sources
* Better light source markers
* Move PointMarker drawLight to LightMarker
* Add a rule for unit lights
* Optimize marker rendering
* Update core/assets/bundles/bundle.properties
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-02-09 12:10:45 -05:00
Anuken
e57e47617c
Closes #10302
2025-02-09 11:15:33 -05:00
MEEPofFaith
e8a4ecc61e
Formatting Icons ( #10359 )
...
* formatIcons
* Smarter end check
I think it's smarter?
* unecessary
* oop
* Update UI.java
* Just don't check for adjacent colons.
The hasUnicodeStr already checks for validity
* Copy from I18NBundle
* Revert "Copy from I18NBundle"
This reverts commit ac660fcd9f .
* If get and format refer to parent, then just set the existing bundle as parent
* Test with Ground Zero objectives
* Update MBundle.java
* That didn't work
* Slip the method into reasonable places like objectives and chat
* Check for Icons as well
* More testing with objective text
* Apply to hints
* Optimized formatIcons
No longer scans through every character
* TIME UPDATE THE BUNDLES YIPPEEEEEEEEEEE
* residual
* Apply to message blocks
* IntelliJ lied
* Suggestions
* Format before sending
2025-02-09 00:05:43 -05:00
Anuken
588faad6f9
Rule for extra core no-build radius per-team
2025-02-06 14:27:35 -05:00
Anuken
571b87aaa3
Closes #10167
2025-02-05 18:53:19 -05:00
Anuken
d01bc95c05
Allow team lookup
2025-02-05 11:54:07 -05:00
SomeonesShade
a2f196a50e
Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed ( #10318 )
...
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)
* World Proccesor: SetRuleI unitMineSpeed Implemented
* World Processor: SetRuleI unitCrashDamage Implemented
* Revert "World Processor: SetRuleI unitCrashDamage Implemented"
This reverts commit 1b7187b046 .
* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Anuken
4e225f9190
Internal support for legacy launch pads (hidden)
2025-02-03 19:27:08 -05:00
Anuken
ccda69bda0
Minor launch/landing pad tweaks/fixes
2025-02-02 20:33:12 -05:00
Anuken
7aee34bafa
Finalized launch pad mechanics
2025-02-02 18:10:15 -05:00
Anuken
18b78f4bf6
Launch pad rework progress, base mechanics done
2025-02-01 20:46:08 -05:00
Anuken
ab65c9d29a
WIP launch pad rework
2025-01-31 17:58:35 -05:00
Anuken
22538840a1
Interplanetary Accelerator re-added with functionality (WIP)
2025-01-23 20:10:20 -05:00
Anuken
aadb994bdc
Changed BlockPlan#block to Block
2025-01-12 09:01:14 -05:00
Anuken
4e0b5c439a
Cleanup + experimental scene optimizations
2024-11-11 15:33:07 -05:00
Anuken
e262bb8254
Allow research dialog to be viewed on clients
2024-10-14 00:11:05 -04:00
Anuken
5d4ece62d0
Researched list is now UnlockableContent
2024-10-13 23:16:44 -04:00