Commit Graph

782 Commits

Author SHA1 Message Date
Anuken
7da5f0a6d9 Fixed #10915 2025-06-13 00:03:31 -04:00
Anuken
bcbe0890fe Fixed #10886 2025-06-03 15:40:03 -04:00
Anuken
a22e532034 Fixed #10891 2025-06-03 15:37:19 -04:00
Anuken
fbc2794fde Fixed #10876 2025-06-02 14:30:19 -04:00
Anuken
2e64f7663a Fixed some issues with sector positions not migrating correctly 2025-06-01 23:10:05 -04:00
Anuken
7b00d4bb1b Fixed Serpulo discontinuity 2025-05-31 11:43:25 -04:00
Anuken
c797974585 Serpulo light coverage update fixes 2025-05-30 16:50:22 -04:00
Anuken
d4d8e6d42c Light coverage based on player structures 2025-05-29 14:19:33 -04:00
Anuken
43fb2e7cdc Emissive planet system upgrades / Indexed vertices for planets 2025-05-28 21:21:21 -04:00
Anuken
00621dbc18 More base coverage rearrangement 2025-05-27 20:54:21 -04:00
Anuken
2e46633bcd Fixed #10845 2025-05-24 23:20:54 -04:00
Anuken
717850ec8d Merge branch 'master' of https://github.com/Anuken/Mindustry 2025-05-22 19:03:39 -04:00
Anuken
9c807cb82c Remapping fixes 2025-05-22 18:55:36 -04:00
Anuken
268a87a6c0 Sector save remapping 2025-05-22 18:46:29 -04:00
Redstonneur1256
58f0087cd3 Update MapMarkers.java (#10830) 2025-05-22 18:13:21 -04:00
Anuken
6e7cc551b3 Merge branch 'master' of https://github.com/Anuken/Mindustry into adjacent-campaign-sectors 2025-05-15 22:09:17 -04:00
Anuken
e1e5bd5b3f Fixed #10806 / Fixed crash 2025-05-14 12:06:35 -04:00
Anuken
3fcb24377a progress 2025-05-14 09:59:37 -04:00
Anuken
178ce7454b Tweaks to attack sector positions 2025-05-10 17:27:16 -04:00
Anuken
cc71da6dfe WIP base prebuild AI (not functional) 2025-05-10 15:18:27 -04:00
Anuken
f0257790b8 Core fill items rule 2025-05-07 15:47:57 -04:00
Anuken
16cb530b99 Allow setting attack mode wave unit spawn position 2025-05-05 20:50:43 -04:00
Anuken
37f32d3317 RTS AI fixes / Silicon gated behind Frozen Forest / Tainted woods guardian nerf 2025-04-30 19:07:57 -04:00
Anuken
6b3ff59c8a Implementation of #10738 2025-04-28 13:50:46 -04:00
Anuken
43904a800d More reasonable rtsMaxSquad default 2025-04-22 20:01:47 -04:00
Anuken
45f8144a2e RTS AI fixes and improvements 2025-04-22 19:42:05 -04:00
Anuken
da2821f220 Difficulty info tooltips 2025-04-12 11:36:49 -04:00
Anuken
da729c3ffd Re-added option for RTS AI on Serpulo (likely buggy) 2025-04-12 00:34:49 -04:00
Anuken
b545e0296f Fixed #10591 2025-04-04 12:12:16 -04:00
Anuken
b7dbe54d76 Merging changes from private branch 2025-04-04 11:47:35 -04:00
Anuken
7a6222aa18 Revert "Allow markers to be used as light sources (#9733)" (#10490)
This reverts commit 8626082068.
2025-02-10 14:24:46 -05:00
Anuken
f77803dffc Merge remote-tracking branch 'origin/master' 2025-02-09 13:05:59 -05:00
Anuken
8ee00e0c3a Fixed broken team palettes 2025-02-09 13:05:51 -05:00
Redstonneur1256
8626082068 Allow markers to be used as light sources (#9733)
* Allow markers to be used as light sources

* Better light source markers

* Move PointMarker drawLight to LightMarker

* Add a rule for unit lights

* Optimize marker rendering

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-02-09 12:10:45 -05:00
Anuken
e57e47617c Closes #10302 2025-02-09 11:15:33 -05:00
MEEPofFaith
e8a4ecc61e Formatting Icons (#10359)
* formatIcons

* Smarter end check

I think it's smarter?

* unecessary

* oop

* Update UI.java

* Just don't check for adjacent colons.

The hasUnicodeStr already checks for validity

* Copy from I18NBundle

* Revert "Copy from I18NBundle"

This reverts commit ac660fcd9f.

* If get and format refer to parent, then just set the existing bundle as parent

* Test with Ground Zero objectives

* Update MBundle.java

* That didn't work

* Slip the method into reasonable places like objectives and chat

* Check for Icons as well

* More testing with objective text

* Apply to hints

* Optimized formatIcons

No longer scans through every character

* TIME UPDATE THE BUNDLES YIPPEEEEEEEEEEE

* residual

* Apply to message blocks

* IntelliJ lied

* Suggestions

* Format before sending
2025-02-09 00:05:43 -05:00
Anuken
588faad6f9 Rule for extra core no-build radius per-team 2025-02-06 14:27:35 -05:00
Anuken
571b87aaa3 Closes #10167 2025-02-05 18:53:19 -05:00
Anuken
d01bc95c05 Allow team lookup 2025-02-05 11:54:07 -05:00
SomeonesShade
a2f196a50e Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)

* World Proccesor: SetRuleI unitMineSpeed Implemented

* World Processor: SetRuleI unitCrashDamage Implemented

* Revert "World Processor: SetRuleI unitCrashDamage Implemented"

This reverts commit 1b7187b046.

* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Anuken
4e225f9190 Internal support for legacy launch pads (hidden) 2025-02-03 19:27:08 -05:00
Anuken
ccda69bda0 Minor launch/landing pad tweaks/fixes 2025-02-02 20:33:12 -05:00
Anuken
7aee34bafa Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
Anuken
18b78f4bf6 Launch pad rework progress, base mechanics done 2025-02-01 20:46:08 -05:00
Anuken
ab65c9d29a WIP launch pad rework 2025-01-31 17:58:35 -05:00
Anuken
22538840a1 Interplanetary Accelerator re-added with functionality (WIP) 2025-01-23 20:10:20 -05:00
Anuken
aadb994bdc Changed BlockPlan#block to Block 2025-01-12 09:01:14 -05:00
Anuken
4e0b5c439a Cleanup + experimental scene optimizations 2024-11-11 15:33:07 -05:00
Anuken
e262bb8254 Allow research dialog to be viewed on clients 2024-10-14 00:11:05 -04:00
Anuken
5d4ece62d0 Researched list is now UnlockableContent 2024-10-13 23:16:44 -04:00