Commit Graph
811 Commits
Author SHA1 Message Date
Patrick 'Quezler' Mounier 56351b427b Revert "Attempt to remove unused regions"
This reverts commit 4f5b737f7c.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier 4f5b737f7c Attempt to remove unused regions
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier e0cfbc7609 All hail the cuteness of this crater roomba critter 2019-12-27 20:45:27 +01:00
Patrick 'Quezler' MounierandAnuken f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier c279fda5e4 Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken adb12dcbb8 Bugfix 2019-12-19 21:58:43 -05:00
TsjipTsjip 2366d25de7 Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken a5fbc07561 Texture overrides / Potential mod texture binding optimizations 2019-11-25 20:50:32 -05:00
Anuken 879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' MounierandAnuken 7955b82b1e Add weave layer to phase 〃 icon (#1091)
Makes the block more recognizable in the build menu.
2019-11-19 08:13:43 -05:00
Patrick 'Quezler' MounierandAnuken 7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken fad6fe9a2a Added armored conduit / Lighting improvements / Moved liquid package 2019-11-17 13:51:36 -05:00
Anuken 84968c9f73 Added color picker / Customizable lighting rules 2019-11-16 23:27:42 -05:00
Anuken faf64f11f2 More lights 2019-11-16 19:57:33 -05:00
Patrick 'Quezler' Mounier 8a089ba3c9 Resolve conflicts
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken 56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' MounierandAnuken f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken 52f592a357 Lighting improvements 2019-11-10 16:18:47 -05:00
Patrick 'Quezler' Mounier 8e2c12848c Add a cap against leaking
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier 521da56e70 Add plated conduits
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken 91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' MounierandAnuken bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken ef2817513a Layout fixes 2019-10-27 16:26:33 -04:00
Anuken 7179b147b2 Added Reddit link 2019-10-23 20:13:22 -04:00
Anuken 88e1770f2e Bugfixes 2019-10-18 19:31:01 -04:00
Anuken 44c8b07eb1 Things 2019-10-17 22:14:04 -04:00
Anuken ff4c7e4302 Multithreaded packing 2019-10-16 14:36:46 -04:00
Anuken 3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken 989e0d8fd1 Removal of drone requests 2019-10-07 17:17:01 -04:00
Anuken edb0ece03b More mod content support 2019-10-04 19:14:45 -04:00
Anuken 76dbc1cca3 Fixed ore/editor icon generation 2019-10-02 20:25:33 -04:00
Anuken 2db3060a03 Made content icon system more sane 2019-10-01 23:46:40 -04:00
Anuken 002a052371 Fixed #748 / Better mod loading 2019-09-29 21:41:32 -04:00
Anuken b6e97c4261 Added armored conveyors 2019-09-22 15:12:15 -04:00
Anuken dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken dda1f18f67 Unit enemy spawnpoint camping 2019-09-20 23:09:11 -04:00
Anuken e4cdf515c9 More workshop implementation 2019-09-10 20:53:31 -04:00
Anuken 3bac32e04a Dialog fix 2019-09-08 23:30:15 -04:00
Anuken c4c0f45228 cleaning up what remains 2019-09-08 22:55:36 -04:00
Anuken d981bb95b9 it is gone 2019-09-08 22:32:47 -04:00
Anuken c9f0a59339 time for a crusade against dialogs 2019-09-08 15:08:55 -04:00
Anuken 0f79298c28 Many various fixes 2019-09-04 23:16:26 -04:00
Anuken 5cc32b9001 Fixed map loading bugs 2019-09-01 10:46:44 -04:00
Anuken 26d44ea030 Save slot previews 2019-08-30 15:01:38 -04:00
Anuken 3d69e9c763 Fixed incorrect asset loading 2019-08-27 22:53:24 -04:00
Anuken 5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Anuken 452a8aaa0c Fixed dialog scrolling 2019-08-18 10:16:31 -04:00
Anuken 89ee04c942 Machine ambient sounds 2019-08-15 13:32:36 -04:00
Anuken c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00