Commit Graph

194 Commits

Author SHA1 Message Date
MEEPofFaith
87949679f1 Make crash damage a multiplier instead of a toggle (#8151)
* Switch unitCrashDamage to a multiplier

* Add to rules dialog
2023-01-11 08:56:29 -05:00
Anuken
a9175d3ffe + 2023-01-10 21:26:57 -05:00
Anuken
79ea2480cb unitCrashDamage rule 2023-01-10 21:25:23 -05:00
Garen7
c20d7f2b4f Fixes the damage modifier not working sometimes (#8124)
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
2023-01-07 11:30:49 -05:00
Anuken
c0b819ec9b Fixed #7952 2023-01-07 11:27:15 -05:00
Anuken
80046ba505 Fixed #7884 2022-11-13 09:53:18 -05:00
Anuken
6566bf9dd5 How 2022-10-26 15:52:51 -04:00
Anuken
514f50a411 Fixed #7752 2022-10-23 08:43:12 -04:00
Anuken
7331704a13 Misc RTS AI intelligence fixes 2022-10-21 18:29:29 -04:00
Anuken
52ac26b56c Do not display missile units on hover 2022-10-20 09:33:15 -04:00
Anuken
4735e28aad Fixed #7622 2022-09-25 07:11:21 -04:00
Anuken
8b9cbc2c7c BuildVisibility non-enum / Canvas is now shown 2022-09-23 12:27:44 -04:00
Anuken
f88ff59d49 Merge branch 'master' of https://github.com/Anuken/Mindustry 2022-08-21 20:44:12 -04:00
Anuken
2c28b206b8 Erekir turret SFX (of varying quality) 2022-08-21 20:44:07 -04:00
MEEPofFaith
11e3f85242 Fix more things that hit non-hittable units (#7408)
* hittable check for EMP

* hittable check for Damage#status

* why push if don't get hit
2022-08-21 17:09:47 -04:00
RlCCJ
5191dc1bd7 Fix: The flying unit has no crash damage (#7173) 2022-07-14 23:36:32 -04:00
Anuken
36aa56f251 New WIP missile turret 2022-06-29 17:37:32 -04:00
Anuken
077ee978f6 Merge remote-tracking branch 'origin/master' 2022-06-18 16:07:08 -04:00
Anuken
031af7c432 UnitType death handling 2022-06-18 16:07:04 -04:00
Ilya246
99f55ae64c More info on unit control responsibility (#7016)
* do

* net.active()
2022-06-17 18:19:17 -04:00
Anuken
9b33ab3c0a Fixed #6815 2022-05-11 00:44:15 -04:00
Anuken
668b09e955 Misc bugfixes 2022-05-08 17:07:06 -04:00
Anuken
6740b60af2 Misc bugfixes, AI hit retaliation 2022-05-06 23:33:22 -04:00
Anuken
7640fa0bf0 Misc cleanup & target/hit movements 2022-05-03 20:39:54 -04:00
Anuken
210481703f Lots of balancing/tweaks 2022-05-03 14:42:11 -04:00
Anuken
1d249f233f UnitType docs 2022-05-01 23:50:49 -04:00
Anuken
25208d0797 Hover unit stuff 2022-04-30 23:00:35 -04:00
Anuken
9b8098f731 Added flag for killable units 2022-04-27 11:17:01 -04:00
Anuken
42781bd754 Many misc bugfixes 2022-04-26 10:13:33 -04:00
Anuken
d5e522994e Configurable RTS AI parameters for logic 2022-04-24 16:46:26 -04:00
Anuken
2145e31bac Too many things to list 2022-04-10 21:02:51 -04:00
Anuken
a7c898a08f Better logic integration with commands 2022-04-10 10:23:35 -04:00
Anuken
846a697d2e itemTransferRange proper usage 2022-03-11 00:35:34 -05:00
Anuken
7865950ec8 Many bugfixes 2022-03-02 21:03:45 -05:00
Anuken
370191407d aeugh 2022-02-21 22:17:18 -05:00
Anuken
5fa28e6090 Server-side fog clip + Omnidirectional flare + resprite 2022-02-20 10:17:20 -05:00
Anuken
9633c57fe0 Erekir rule option 2022-02-18 18:06:33 -05:00
Anuken
396afb5144 Faster + synced Fog of war 2022-02-18 13:17:02 -05:00
Anuken
9f3af412f0 Commandable blocks 2022-02-17 16:19:07 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
65161a4129 deprecation annihilation 2022-02-14 22:29:55 -05:00
Anuken
6c2e0c0b33 Saving of unit commands 2022-02-14 18:24:18 -05:00
Anuken
04c2bbc24d Logic rule instruction / Lock erekir proc sectors 2022-02-10 09:36:31 -05:00
Anuken
f9efbb6686 Unit command prototype 2022-02-08 18:30:35 -05:00
Anuken
1fb88c13b0 Initial core unit dock implementation 2022-02-06 22:05:43 -05:00
Anuken
60621520ee WIP Disrupt missiles 2022-02-04 15:37:51 -05:00
Anuken
a138b7b9a8 Better leg unit death explosion 2022-02-01 23:21:57 -05:00
Anuken
2d19c7ae97 Bulwark shield mechanics mostly done 2022-01-17 13:39:15 -05:00
Anuken
3efbf58ab5 Build weapon 2021-12-28 23:54:43 -05:00
Anuken
761ee12e6f LAccess.speed / Merged #6293 2021-12-10 00:36:47 -05:00