MEEPofFaith
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87949679f1
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Make crash damage a multiplier instead of a toggle (#8151)
* Switch unitCrashDamage to a multiplier
* Add to rules dialog
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2023-01-11 08:56:29 -05:00 |
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Anuken
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a9175d3ffe
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+
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2023-01-10 21:26:57 -05:00 |
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Anuken
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79ea2480cb
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unitCrashDamage rule
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2023-01-10 21:25:23 -05:00 |
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Garen7
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c20d7f2b4f
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Fixes the damage modifier not working sometimes (#8124)
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
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2023-01-07 11:30:49 -05:00 |
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Anuken
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c0b819ec9b
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Fixed #7952
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2023-01-07 11:27:15 -05:00 |
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Anuken
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80046ba505
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Fixed #7884
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2022-11-13 09:53:18 -05:00 |
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Anuken
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6566bf9dd5
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How
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2022-10-26 15:52:51 -04:00 |
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Anuken
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514f50a411
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Fixed #7752
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2022-10-23 08:43:12 -04:00 |
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Anuken
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7331704a13
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Misc RTS AI intelligence fixes
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2022-10-21 18:29:29 -04:00 |
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Anuken
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52ac26b56c
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Do not display missile units on hover
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2022-10-20 09:33:15 -04:00 |
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Anuken
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4735e28aad
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Fixed #7622
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2022-09-25 07:11:21 -04:00 |
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Anuken
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8b9cbc2c7c
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BuildVisibility non-enum / Canvas is now shown
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2022-09-23 12:27:44 -04:00 |
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Anuken
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f88ff59d49
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Merge branch 'master' of https://github.com/Anuken/Mindustry
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2022-08-21 20:44:12 -04:00 |
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Anuken
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2c28b206b8
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Erekir turret SFX (of varying quality)
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2022-08-21 20:44:07 -04:00 |
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MEEPofFaith
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11e3f85242
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Fix more things that hit non-hittable units (#7408)
* hittable check for EMP
* hittable check for Damage#status
* why push if don't get hit
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2022-08-21 17:09:47 -04:00 |
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RlCCJ
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5191dc1bd7
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Fix: The flying unit has no crash damage (#7173)
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2022-07-14 23:36:32 -04:00 |
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Anuken
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36aa56f251
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New WIP missile turret
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2022-06-29 17:37:32 -04:00 |
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Anuken
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077ee978f6
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Merge remote-tracking branch 'origin/master'
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2022-06-18 16:07:08 -04:00 |
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Anuken
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031af7c432
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UnitType death handling
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2022-06-18 16:07:04 -04:00 |
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Ilya246
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99f55ae64c
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More info on unit control responsibility (#7016)
* do
* net.active()
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2022-06-17 18:19:17 -04:00 |
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Anuken
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9b33ab3c0a
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Fixed #6815
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2022-05-11 00:44:15 -04:00 |
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Anuken
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668b09e955
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Misc bugfixes
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2022-05-08 17:07:06 -04:00 |
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Anuken
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6740b60af2
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Misc bugfixes, AI hit retaliation
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2022-05-06 23:33:22 -04:00 |
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Anuken
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7640fa0bf0
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Misc cleanup & target/hit movements
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2022-05-03 20:39:54 -04:00 |
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Anuken
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210481703f
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Lots of balancing/tweaks
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2022-05-03 14:42:11 -04:00 |
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Anuken
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1d249f233f
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UnitType docs
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2022-05-01 23:50:49 -04:00 |
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Anuken
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25208d0797
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Hover unit stuff
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2022-04-30 23:00:35 -04:00 |
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Anuken
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9b8098f731
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Added flag for killable units
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2022-04-27 11:17:01 -04:00 |
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Anuken
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42781bd754
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Many misc bugfixes
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2022-04-26 10:13:33 -04:00 |
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Anuken
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d5e522994e
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Configurable RTS AI parameters for logic
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2022-04-24 16:46:26 -04:00 |
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Anuken
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2145e31bac
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Too many things to list
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2022-04-10 21:02:51 -04:00 |
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Anuken
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a7c898a08f
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Better logic integration with commands
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2022-04-10 10:23:35 -04:00 |
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Anuken
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846a697d2e
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itemTransferRange proper usage
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2022-03-11 00:35:34 -05:00 |
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Anuken
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7865950ec8
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Many bugfixes
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2022-03-02 21:03:45 -05:00 |
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Anuken
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370191407d
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aeugh
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2022-02-21 22:17:18 -05:00 |
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Anuken
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5fa28e6090
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Server-side fog clip + Omnidirectional flare + resprite
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2022-02-20 10:17:20 -05:00 |
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Anuken
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9633c57fe0
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Erekir rule option
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2022-02-18 18:06:33 -05:00 |
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Anuken
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396afb5144
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Faster + synced Fog of war
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2022-02-18 13:17:02 -05:00 |
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Anuken
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9f3af412f0
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Commandable blocks
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2022-02-17 16:19:07 -05:00 |
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Anuken
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c324f2124b
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DEATH AND DESTRUCTION
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2022-02-15 16:46:32 -05:00 |
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Anuken
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65161a4129
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deprecation annihilation
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2022-02-14 22:29:55 -05:00 |
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Anuken
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6c2e0c0b33
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Saving of unit commands
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2022-02-14 18:24:18 -05:00 |
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Anuken
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04c2bbc24d
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Logic rule instruction / Lock erekir proc sectors
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2022-02-10 09:36:31 -05:00 |
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Anuken
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f9efbb6686
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Unit command prototype
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2022-02-08 18:30:35 -05:00 |
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Anuken
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1fb88c13b0
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Initial core unit dock implementation
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2022-02-06 22:05:43 -05:00 |
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Anuken
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60621520ee
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WIP Disrupt missiles
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2022-02-04 15:37:51 -05:00 |
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Anuken
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a138b7b9a8
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Better leg unit death explosion
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2022-02-01 23:21:57 -05:00 |
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Anuken
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2d19c7ae97
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Bulwark shield mechanics mostly done
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2022-01-17 13:39:15 -05:00 |
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Anuken
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3efbf58ab5
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Build weapon
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2021-12-28 23:54:43 -05:00 |
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Anuken
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761ee12e6f
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LAccess.speed / Merged #6293
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2021-12-10 00:36:47 -05:00 |
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