Commit Graph

3080 Commits

Author SHA1 Message Date
Anuken
87e2dc69a2 Merge remote-tracking branch 'origin/master' 2025-12-31 11:15:35 -05:00
Anuken
d6619b9055 Fixed some tiled floor/wall bugs 2025-12-31 11:15:29 -05:00
EggleEgg
d368a73464 scale most consumers with timescale (#11516) 2025-12-30 22:18:22 -05:00
Anuken
8db5ec0247 TiledFloor and TiledWall implementation classes 2025-12-30 19:19:23 -05:00
酪桦姬
4981300476 Core Database Content Classification Subdivison (#11506)
* test

* test

* test

* Core database content subdivision

* Core database content subdivision

* undo some old change

* Revert "test"

This reverts commit ada9dca787.

* Revert "test"

This reverts commit d7c81185

* undo some old change

* cleanup

* Update core/assets/bundles/bundle.properties

* Format and Cleanup

* Format and Cleanup

* gradle toggle

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

* Update core/assets/bundles/bundle.properties

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-30 01:08:00 -05:00
Anuken
90d32abd6b Fixed #11508 2025-12-29 10:38:11 -05:00
Anuken
011713cd25 Minor fixes for markers and empty floor edges 2025-12-28 20:46:17 -05:00
Anuken
c0d0419016 Merge remote-tracking branch 'origin/master' 2025-12-28 10:45:58 -05:00
Anuken
4fa45154bb Fixed #11504 2025-12-28 10:45:53 -05:00
EggleEgg
54ea4acf22 Unloader fixed stupid bug (#11452)
* aaaaaaa

* unloader fixed stupid bug (check #development)

* a
2025-12-27 21:43:02 -05:00
Anuken
8fb7aa34e3 Cleanup 2025-12-27 21:42:22 -05:00
Redstonneur1256
1a89fc9f8e Allow displays on draw image (#11140)
* Display on display drawing

* Update draw image description
2025-12-27 21:38:44 -05:00
Redstonneur1256
59c3b18a6f Allow markers to use content/displays as textures (#11142)
* Allow markers to use content/displays as textures

* Don't process empty commands

* Allow canvases to be used as marker textures

* Proper Json serialization

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-12-27 21:37:03 -05:00
Anuken
c3b8abf3e5 Made beam drills rotate on mobile again / Server player name regex blacklist 2025-12-26 15:09:17 -05:00
EggleEgg
34d276ff43 Dont buff liquid capacity in turrets, this is cancerous (#11491)
* Dont buff liquid capacity in turrets, this is cancerous

* liquid capacity 120 spectre, 60 to fs and meltdown
2025-12-25 18:56:19 -05:00
Anuken
7886e9fe52 AA turret placement overlap fix 2025-12-24 11:53:33 -05:00
Anuken
60eb3afb8d Play core destroy sound even when core capture is enabled 2025-12-23 21:52:50 -05:00
EggleEgg
fc8056343b maxheatefficiency display hotfix (#11486) 2025-12-23 14:50:56 -05:00
Anuken
861678fd71 Rule for Serpulo core unloaders taking items from the core 2025-12-21 16:01:27 -05:00
Anuken
012eeabc87 Merge remote-tracking branch 'origin/master' 2025-12-20 14:07:40 -05:00
Anuken
d889acba16 Fixed core launch sound playing regardless of volume settings 2025-12-20 14:07:34 -05:00
WMF
a1b47b1188 per-team toggles for core no-build radius / placement range check (#11448)
* per-team toggles for core no-build radius / placement range check

* oops

* fair enough
2025-12-20 11:16:28 -05:00
Anuken
266c5a541b Do not allow patching hasItems/liquids/power
There is no good reason to change these, and setting them to false usually just makes the game crash. Consumers set them up automatically.
2025-12-19 20:07:34 -05:00
EggleEgg
4e9461adde how max heat eff in turrets (#11458) 2025-12-18 11:45:57 -05:00
Anuken
670e9467da Flare nerf / More liquid capacity increase considerations 2025-12-17 18:51:24 -05:00
EggleEgg
425b154e3b I bet this will break shit somewhere (#11292) 2025-12-17 18:32:53 -05:00
EggleEgg
9f388baf59 show constructor build speed stat (#11364) 2025-12-15 20:14:34 -05:00
Anuken
0ebe105ddd Two more sector submissions 2025-12-13 11:44:37 -05:00
Anuken
90796d041d Core launch/land SFX 2025-12-11 13:29:32 -05:00
Anuken
034392c231 Interplanetary accelerator launch sounds 2025-12-10 21:46:37 -05:00
Anuken
e58f4b0da3 Updated some sound loops 2025-12-10 19:02:05 -05:00
Anuken
dc4eada23f Rotation & repair sounds / Explosion sound rename 2025-12-10 11:55:00 -05:00
Anuken
c5656278ad Breach sounds 2025-12-09 15:14:31 -05:00
Anuken
e77a1e2f2a Sound file reorganization 2025-12-09 14:59:40 -05:00
Anuken
f53abd0b3d More sound effects 2025-12-09 00:22:48 -05:00
Anuken
cae67b7897 New unit death, wreck and creation noises 2025-12-08 19:30:09 -05:00
Anuken
e255912156 More sound effects + core destruction sound 2025-12-06 23:14:08 -05:00
EggleEgg
a0fe9e8415 Shootpattern allow replacing per bullet (ammo type support) (#11402) 2025-11-30 12:04:44 -05:00
Anuken
3791a7f375 Fixed #11403 2025-11-30 11:50:10 -05:00
Anuken
15efb721a0 Fixed #11399 2025-11-30 11:10:13 -05:00
Anuken
43d4deb801 Shield and shockwave tower sounds 2025-11-29 17:43:36 -05:00
Anuken
3e0eb4a875 Various sound tweaks 2025-11-25 16:27:01 -05:00
Anuken
b3f0e9399d Fixed tests 2025-11-24 17:29:36 -05:00
Anuken
134167cb2e Merge branch 'new-sounds' of https://github.com/Anuken/Mindustry 2025-11-23 19:58:39 -05:00
Anuken
10bb45de31 Fixed #11379 2025-11-19 19:31:01 -05:00
Anuken
d8106cb886 Tests fixed (fine I'll make the canvas support non-pot palettes) 2025-11-17 20:11:52 -05:00
WMF
f48900d6de Quality of Life changes (#11370)
* overlay light support, bulk Call.setItem implementations, Call.setLiquid implementations

* Update core/src/mindustry/graphics/BlockRenderer.java

---------

Co-authored-by: Anuken <arnukren@gmail.com>
2025-11-16 23:43:54 -05:00
Anuken
bb4534afde Fixed #11371 2025-11-16 23:42:22 -05:00
Anuken
11542f8e17 Fixed #11350 2025-11-16 23:26:51 -05:00
Anuken
dd8c06192e More sounds 2025-11-11 20:15:08 -05:00