Anuken
895c4da2f6
Better logging for unknown save versions
2025-07-18 11:22:11 -04:00
Anuken
cc02c15844
Power node underBullets
2025-07-15 18:40:04 -04:00
Anuken
95a6850ce5
Reverted power node build time multiplier / No mono global selection
2025-07-15 10:58:20 -04:00
Anuken
086933614b
Better pathfinder allDeep calculation
2025-07-12 14:26:02 -04:00
Anuken
aeee327e6c
Fixed #11009
2025-07-12 12:42:05 -04:00
Anuken
0539d00cda
Re-added non-indexed mesh support
2025-07-11 11:51:55 -04:00
Anuken
f5f1933923
Mining units now search for the closest ore to the core, not themselves
2025-07-11 10:56:25 -04:00
Anuken
c7db8dc625
Better zoom clamp for planets
2025-07-10 22:22:57 -04:00
Anuken
3cacc3c8c6
Closes Anuken/Mindustry-Suggestions/issues/5712
2025-07-10 14:49:12 -04:00
Anuken
1283355f30
Renamed bufferUsage -> bufferSize / Removed link name 'memory'
2025-07-10 13:34:46 -04:00
1ue999
26b349e5dd
ReadI/WriteI interface for modding (and removal of if/else tree) ( #11000 )
...
* progress
* progress
* moar progress
* commits every 5 seconds poggers (done with LogicBuild)
* implement interface
* oop forgor to remove part of the old ReadI
* unnecessary import removed
* who needs a space? i got a spare one
* implement great suggestion by [object Object]
* more of this
* slipped past me
* more consistency
2025-07-09 23:20:35 -04:00
WMF
b327f8be1f
update applySlowdown correctly ( #11003 )
2025-07-09 22:31:05 -04:00
Anuken
bcc29e20ae
Component interface cleanup
2025-07-07 20:03:22 -04:00
Anuken
4aa801f504
Fixed #10998
2025-07-07 12:59:03 -04:00
Anuken
ef7ef39523
Fixed unnecessary import dialog after multi-mod install
2025-07-07 01:32:44 -04:00
Anuken
05349a4aef
Fixed avoidance layering
2025-07-06 20:33:13 -04:00
Anuken
f0d8c06380
Faster avoidance calculation
2025-07-06 14:23:50 -04:00
Anuken
b5eba35ed9
Merge branch 'master' of https://github.com/Anuken/Mindustry into wave-pathfind-avoidance
2025-07-06 13:13:55 -04:00
Anuken
ed6bb93a09
Cleanup
2025-07-06 13:06:35 -04:00
Anuken
877bb473df
Debug hitbox toggle hotkey
2025-07-06 12:59:45 -04:00
Anuken
5c42dc4199
Debug renderer for unit hitboxes
2025-07-06 12:36:32 -04:00
Anuken
a815c7f39a
Added settings value for 'detach camera' hotkey
2025-07-06 12:08:00 -04:00
Anuken
b006a2a4f5
Better conditional avoidance system
2025-07-06 01:20:57 -04:00
Anuken
21ef30531a
Merge remote-tracking branch 'origin/master'
2025-07-05 18:06:54 -04:00
Anuken
3d3507dec9
Closes Anuken/Mindustry-Suggestions/issues/5703
2025-07-05 18:06:46 -04:00
WMF
d1b4158285
make pathfinder acknowledge that status effects given by floors can do damage too ( #10987 )
2025-07-04 10:41:15 -04:00
Anuken
ef07d504e8
Fixed #10984
2025-07-03 23:41:32 -04:00
Anuken
044b47cfd5
Unit avoidance for wave pathfinder (mostly broken)
2025-07-03 23:29:05 -04:00
Anuken
189795ff04
Merge remote-tracking branch 'origin/master'
2025-07-03 21:23:12 -04:00
Anuken
dd289d3d08
Fixed drawItemSelection squishing things
2025-07-03 21:23:02 -04:00
1ue999
0852a61caa
Read from MessageBlocks/Builds ( #10981 )
...
* Added ability to read content of messages and sensing the length of the content.
Also some bundle changes for read/write
* this commit will make mindustry unable to compile trust
* oop missed a space
2025-07-03 13:25:22 -04:00
Redstonneur1256
835c8b4a6c
Text align ( #10804 )
...
* Text/ShapeText marker text alignment
* Allow `draw print` to use a dynamic align
* Highlight currently selected value when possible
* Fix alignment with newlines
* Add `lineAlign`
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-07-02 14:04:43 -04:00
Redstonneur1256
b3050c299d
Add select operation ( #10798 )
2025-07-02 14:02:51 -04:00
Anuken
adcbcec706
Removed redundant 'shoot' unit stance
2025-07-02 00:56:59 -04:00
Anuken
9e392c7caf
Merge remote-tracking branch 'origin/master'
2025-07-01 23:23:54 -04:00
Anuken
88fc46fed2
Multiple unit stance support
2025-07-01 23:23:45 -04:00
DarkJune
a5beafc769
Removed 2 redundant checks in LExecutor.ControlI ( #10980 )
2025-07-01 19:40:43 -04:00
Anuken
c035cf00dd
Closes #10884
2025-07-01 19:38:44 -04:00
Anuken
ecb3984110
Don't update drills when there is nothing to drill
2025-06-30 19:00:49 -04:00
Anuken
4f9fb2d7fb
Merge branch 'balancing-payload_system' of https://github.com/SomeonesShade/Mindustry into SomeonesShade-balancing-payload_system
2025-06-30 14:51:58 -04:00
SomeonesShade
80740c0948
Merge branch 'master' into balancing-payload_system
2025-06-30 18:15:08 +08:00
Anuken
0234c448db
Incinerator status fix
2025-06-29 19:57:12 -04:00
Anuken
5d9f519426
Fixed #10974
2025-06-27 23:56:58 -04:00
Anuken
bbc8d77386
Steam achievement for killing a unit with a mass driver
2025-06-26 20:14:42 -04:00
Agzam4
b7cb080f36
Mass driver bullets are destroyed like the blocks with items ( #10969 )
...
* Mass driver bullets explosions like the blocks
* Better code style
---------
Co-authored-by: TempUser <temp@mail>
2025-06-26 18:51:16 -04:00
Anuken
908b0a2dc5
Fixed rare explosion damage freeze
2025-06-25 14:47:05 -04:00
Anuken
9bd1c7d783
Hidden sector submission thread link button
2025-06-23 14:36:29 -04:00
Anuken
40828a9ccc
Merge remote-tracking branch 'origin/master'
2025-06-23 12:19:20 -04:00
Anuken
b3cdec91b8
Fixed #10962
2025-06-23 12:19:13 -04:00
Cardillan
289889a685
Small canvas read/write fixes ( #10955 )
2025-06-21 21:20:43 -04:00