Anuken
43904a800d
More reasonable rtsMaxSquad default
2025-04-22 20:01:47 -04:00
Anuken
7a6222aa18
Revert "Allow markers to be used as light sources ( #9733 )" ( #10490 )
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This reverts commit 8626082068 .
2025-02-10 14:24:46 -05:00
Redstonneur1256
8626082068
Allow markers to be used as light sources ( #9733 )
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* Allow markers to be used as light sources
* Better light source markers
* Move PointMarker drawLight to LightMarker
* Add a rule for unit lights
* Optimize marker rendering
* Update core/assets/bundles/bundle.properties
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-02-09 12:10:45 -05:00
Anuken
588faad6f9
Rule for extra core no-build radius per-team
2025-02-06 14:27:35 -05:00
SomeonesShade
a2f196a50e
Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed ( #10318 )
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* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)
* World Proccesor: SetRuleI unitMineSpeed Implemented
* World Processor: SetRuleI unitCrashDamage Implemented
* Revert "World Processor: SetRuleI unitCrashDamage Implemented"
This reverts commit 1b7187b046 .
* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Anuken
5d4ece62d0
Researched list is now UnlockableContent
2024-10-13 23:16:44 -04:00
Anuken
c36e638826
Polar aerodrome fixes / Objective timer multiplier for difficulty
2024-09-20 11:17:12 -04:00
Anuken
4e19a3c4d0
Atolls map fixes / Extraction outpost edits / Option to hide objectives
2024-09-16 16:05:03 -04:00
Anuken
6e5561a36e
Campaign rule for unpredictable wave AI
2024-09-13 18:50:46 -04:00
Anuken
6260e146c3
Experimental rule for randomized air unit targets
2024-09-13 18:26:00 -04:00
Anuken
acbd8bb190
Added rule for editing world processors in-game
2024-08-30 12:40:47 -04:00
Anuken
4cab03a1ba
Rules.hiddenBuildItems removed
2024-08-22 05:12:39 -04:00
Anuken
8df50a67ec
Removed blacklist/whitelist-based planet item system
2024-08-22 04:51:37 -04:00
Anuken
caf0ab581d
Item deposit cooldown rule (default: 0.5 sec)
2024-06-30 10:28:01 -04:00
Anuken
400db1b1e8
In-game rule edit dialog
2024-06-24 14:11:56 -04:00
Redstonneur1256
58dbc5104f
Logic data instruction ( #9935 )
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* Logic `data` instruction
* Rename to `clientdata` & reliable option
* frog
Co-authored-by: Anuken <arnukren@gmail.com >
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2024-06-16 09:29:35 -04:00
Jason
f26b03dc6c
Map rule for air spawns ( #9922 )
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* air use spawns
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* add the rule
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* add rule in ui
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* bundle
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* tie it to rules.waves
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* :)
Contributing.md says yes
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* indent
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
---------
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
2024-06-16 00:34:47 -04:00
MEEPofFaith
d8c1ea17e1
Make payload blocks run onDestroyed() of the block payload it carries when destroyed. ( #8253 )
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* Payloads go boom.
* When a payload unit dies too
* Keep the functionality, but limit it to a rule
2024-03-29 15:17:19 -04:00
Anuken
6f3e75569c
Added instantBuild rule for editor
2024-01-23 21:22:02 -05:00
Anuken
7d8aea77d8
Added hidden rule for environment deconstruction / Increased impact reactor liquid capacity
2024-01-20 20:45:15 -05:00
Anuken
968fa2f9b1
Derelict repair rule
2023-10-30 21:01:04 -04:00
Anuken
8bbf5b1f52
Marker instruction rework
2023-09-28 01:04:03 -04:00
ApsZoldat
8c777e79fa
Add marker instruction to world processors ( #9087 )
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* Basic implementation of world processor marker control
* Add line marker, some marker control fixes
* Add remote for setting markers, add marker writer/reader to TypeIO
* Add sides cap to ShapeTextMarker's draw() method
* Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs
* Cleanup LMarkerControl.java
* Remove deleted marker controls from MapObjectives
* Marker control method refactor, fix minimap marker rendering
* Refactor, proper double comparsion in MapObjectives
* Fix line marker's color not changing through world processors
2023-09-27 17:17:59 -04:00
Slotterleet
38b9027000
Dynamic selection of planet tech in rules dialog ( #8487 )
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* Dynamic selection of planets in rules dialog
* Code cleanup
* Do not let Anuken/Mindustry#8494 happen again
* Fixed inconsistency with campaign sectors
2023-06-02 11:41:12 -04:00
Anuken
29855243cb
Base building AI is back
2023-05-16 17:24:41 -04:00
JniTrRny
bb06c3f1e9
Wave limit game rule in custom maps ( #8550 )
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* custom maps wave limit
* whoopsies
2023-05-06 23:04:31 -04:00
Anuken
43922edac8
unitHealthMultiplier re-implemented
2023-05-03 18:38:50 -04:00
Даркнесс#3729
9c1f17fbdd
Add pvpAutoPause rule ( #8249 )
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* Update Rules.java
* Update NetServer.java
2023-02-08 22:44:07 -05:00
MEEPofFaith
87949679f1
Make crash damage a multiplier instead of a toggle ( #8151 )
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* Switch unitCrashDamage to a multiplier
* Add to rules dialog
2023-01-11 08:56:29 -05:00
Anuken
79ea2480cb
unitCrashDamage rule
2023-01-10 21:25:23 -05:00
MEEPofFaith
a7c7238cc8
Whitelist Option + Hiding Banned Blocks Rules ( #7553 )
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* Whitelist Option
* Hide banned blocks rule
2022-10-06 14:14:48 -04:00
Anuken
88d6c4c8f9
Full implementation of #7014
2022-10-04 13:07:23 -04:00
Anuken
eca3746839
#7470
2022-10-01 16:06:56 -04:00
MEEPofFaith
31149c08ea
More control over wave sending ( #7442 )
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* Wave send rule
* Send natural wave command
* Use a boolean
* boolean selection
* Revert "boolean selection"
This reverts commit 01e7a8f0e0 .
* Natural wave last
* I don't see why it wouldn't
2022-09-07 18:54:26 -04:00
Anuken
a54907583b
Neoplasia reactor
2022-08-02 21:26:15 -04:00
GlennFolker
695c19d0b0
Tree-like objective node structure ( #7152 )
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* overall structure
* overall layout
* field interpreter
* less bloated UI
* scroll pan't
* strip off the 'Marker' suffix
* e
* all (hopefully all...) interpreters finished.
* onset
* two, four
* i don't understand how icon mappings work.
* separate remover and indexer
* some cleanups
* untested mobile support
* contrib
* ok anuke
* fix conflicts 2
* hidden
2022-07-15 10:41:18 -04:00
Anuken
72b36d97bd
RTS max squad size
2022-07-11 18:18:22 -04:00
Anuken
2a3a3359fa
Misc bugfixes
2022-07-07 09:53:38 -04:00
Lucky Clover
8d6807a79d
Fix Rules-initialWaveSpacing comment ( #7093 )
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(In fact I'm not sure if this should be edited to "<=0" to correspond with the actual codes.
2022-06-29 11:32:48 -04:00
Ilya246
dc5b184d45
Add a solar panel output multiplier ( #7013 )
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* do
* world processor compatibility
* useless
2022-06-13 21:09:06 -04:00
Ilya246
58bfd0e46c
add thing ( #7012 )
2022-06-13 20:49:13 -04:00
Anuken
49d859f6bb
Android build fixes
2022-06-06 11:31:38 -04:00
Anuken
9c0fd7c4c1
Bugfixes
2022-05-06 20:07:41 -04:00
Anuken
f7175540f8
Disable world processor rule
2022-05-05 20:36:11 -04:00
Anuken
a46cc17d38
Nuke cutscene
2022-04-28 22:05:46 -04:00
Anuken
d5e522994e
Configurable RTS AI parameters for logic
2022-04-24 16:46:26 -04:00
Anuken
14dcd71819
Faction color changes again
2022-04-24 12:50:33 -04:00
Anuken
43aeb90eb9
Min attack weight rule
2022-04-23 12:26:59 -04:00
Anuken
764b1c27bf
Configurable min squad size
2022-04-22 17:46:47 -04:00
Anuken
29810c0445
Make sure objectives aren't modified in editor
2022-04-14 16:47:09 -04:00