Anuken
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8e00bdcf30
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First client/server snapshot implementation
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2018-06-08 12:22:07 -04:00 |
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Anuken
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2bcbc3294b
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Updated saving to DataOutput/Input
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2018-06-07 20:30:02 -04:00 |
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Anuken
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ccb97e34d5
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Moved many block files; work on annotation processor
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2018-06-06 14:51:25 -04:00 |
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Anuken
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917e2e40fb
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Memory optimizations, multithreading fixes, uCore updated
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2018-06-05 14:03:08 -04:00 |
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Anuken
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c5ed0afb4e
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Added (mobile) pickup/dropping of units
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2018-06-05 00:02:07 -04:00 |
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Anuken
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b10fa9e5b2
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Added carry traits
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2018-06-04 21:15:40 -04:00 |
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Anuken
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210967cfef
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Added syncable bullets
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2018-06-04 18:32:03 -04:00 |
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Anuken
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2a5118326a
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Added item drops, fixed various bugs
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2018-06-04 16:17:24 -04:00 |
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Anuken
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a6225962b0
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Updated uCore
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2018-06-04 13:02:07 -04:00 |
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Anuken
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01f4a9b23b
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Changed too many things to fit in commit log
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2018-06-04 12:47:08 -04:00 |
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Anuken
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3202d62a92
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Further targeting improvements for AI
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2018-06-03 20:03:53 -04:00 |
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Anuken
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270dc351a1
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Unit system rewrite, new drone AI
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2018-06-03 12:12:18 -04:00 |
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Anuken
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12c746a4e4
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Fixed build errors, AI improvements
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2018-06-03 00:09:41 -04:00 |
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Anuken
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9555b10b97
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Bugfixes, cleanup, optimization
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2018-06-02 21:45:07 -04:00 |
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Anuken
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ae6b4211b9
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Added mining
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2018-06-02 11:13:07 -04:00 |
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Anuken
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5b65c2e27e
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Fixed MapIO not reading map stream fully
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2018-06-02 00:19:31 -04:00 |
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Anuken
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6f9b712230
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Fixed trail appearing behind player mech
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2018-06-01 18:35:14 -04:00 |
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Anuken
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be8632d94b
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Added Android automatic shooting
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2018-06-01 18:23:45 -04:00 |
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Anuken
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c4ae6121b4
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Implemented loading map/save files on launch (Android)
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2018-06-01 12:20:16 -04:00 |
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Anuken
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13b0c8880d
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Implemented block breaking on Android
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2018-05-31 16:27:30 -04:00 |
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Anuken
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24e7d755eb
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Added respawn animation on game start
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2018-05-31 11:48:07 -04:00 |
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Anuken
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277d75016c
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Updated uCore, added new respawn mechanics
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2018-05-31 11:41:31 -04:00 |
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Anuken
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857b76980b
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Fixed shaky camera, many other small bugs
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2018-05-30 23:51:42 -04:00 |
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Anuken
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e9e7d2e289
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Place menu scrolling, fixed some settings menu bugs
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2018-05-30 18:32:01 -04:00 |
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Anuken
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b5966afe25
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Removed unnecessary UI fragments, began work on Desktop input
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2018-05-30 00:32:20 -04:00 |
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Anuken
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1cf91c0ce3
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Added rotation to Android placement
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2018-05-29 23:18:31 -04:00 |
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Anuken
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0f09a0b152
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New shaders, remake of Android placement partially done
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2018-05-29 22:03:43 -04:00 |
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Anuken
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b434c37f01
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Rewrite of all static initialization code
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2018-05-29 15:24:47 -04:00 |
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Anuken
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4655bd5502
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Massive input refactoring
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2018-05-29 00:15:24 -04:00 |
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Anuken
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857f36e01a
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Re-definition of all ammo and new turrets
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2018-05-28 12:28:50 -04:00 |
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Anuken
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83c3a80766
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Definition of all bullet types listed on trello
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2018-05-27 19:12:01 -04:00 |
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Anuken
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736552f3b1
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Removed all usage of drawBullet, switched to BasicBulletType
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2018-05-27 15:49:01 -04:00 |
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Anuken
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0b28f97d8f
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Bullet refactoring
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2018-05-27 15:17:35 -04:00 |
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Anuken
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5602cb8920
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Added basic enemy spawning, fixed turret base sprite, input place lag
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2018-05-21 15:03:34 -04:00 |
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Anuken
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4a250b4e27
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Fixed brush size layout, added map resize button
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2018-05-21 13:59:35 -04:00 |
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Anuken
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37afb46957
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Deprecated Draw.color(String), switched to type-safe usage
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2018-05-21 13:37:16 -04:00 |
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Anuken
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9708d3183f
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Implemented multiblock replacement, upgrade-safe building
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2018-05-21 12:20:23 -04:00 |
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Anuken
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241b86d704
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Updated item transfer visuals, centered block inventory
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2018-05-21 12:03:49 -04:00 |
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Anuken
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8f137eadf0
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New ItemTransfer entity
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2018-05-21 11:25:41 -04:00 |
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Anuken
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ed7e77b2db
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New breaking animation and colors
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2018-05-21 00:27:01 -04:00 |
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Anuken
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75f01099ee
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Re-added resource harvesting from blocks
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2018-05-20 20:51:56 -04:00 |
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Anuken
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26e1ad51ff
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Documentation, cleanup, incremental resource usage, core seeking
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2018-05-20 20:41:10 -04:00 |
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Anuken
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c1a5482ad2
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Major refactoring of building, sound, inventory
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2018-05-20 17:59:52 -04:00 |
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Anuken
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de40df7f7b
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Fixed place mode not overwriting old queue
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2018-05-20 13:05:25 -04:00 |
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Anuken
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e8305d1245
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Updated map editor with better placement preview
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2018-05-19 11:53:01 -07:00 |
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Anuken
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b3e188a5f4
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Improvements to annotation code generation system, client RMI
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2018-05-18 17:21:18 -07:00 |
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Anuken
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afed54b217
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Fixed a few bugs with new placement system
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2018-05-18 09:22:40 -07:00 |
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Anuken
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19e62786c9
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New placement system without limits, queue block placements
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2018-05-17 20:36:43 -07:00 |
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Anuken
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97cac33773
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New build limits, recipe refactoring
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2018-05-16 14:27:25 -07:00 |
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Anuken
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a889571b98
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Added unit-based block building with effects
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2018-05-16 12:54:36 -07:00 |
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