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981796a5b2
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Another minor optimization
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2024-01-06 12:55:59 -05:00 |
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860e4a2999
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Clamp pixelator FBO size
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2021-10-26 09:52:02 -04:00 |
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5e5df8848d
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Ammo rebalancing / Possible crash fix
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2021-08-11 09:27:06 -04:00 |
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5861fe61b2
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Cleanup
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2020-10-02 19:51:30 -04:00 |
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934db24d3b
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Renamed Texture enums with correct case
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2020-06-21 12:20:02 -04:00 |
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d04ce2a750
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Block damage multiplier rule
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2020-06-15 09:58:46 -04:00 |
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182d8e2daf
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Bugfixes
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2020-06-06 12:55:21 -04:00 |
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6041e238a6
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Bugfixes
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2020-04-24 12:01:08 -04:00 |
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18b68fefed
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how did this compile
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2020-04-23 00:16:41 -04:00 |
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c5f93139bd
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progress
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2020-04-22 16:06:26 -04:00 |
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67d87f023b
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Cleanup
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2020-04-22 14:22:33 -04:00 |
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9398ac5088
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GL fixes
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2020-03-10 12:40:24 -04:00 |
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47f075133f
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Merge
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2020-02-13 11:22:29 -05:00 |
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58b31bd799
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Added support for animations w/ pixelation + map screenshots
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2020-02-13 10:04:45 -05:00 |
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6fe5663f79
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Autogenerated render layer groups
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2020-02-06 13:20:03 -05:00 |
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da97aee8e4
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it never ends
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2020-02-05 13:03:22 -05:00 |
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a7b39e56bd
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Cleanup continues
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2020-02-04 18:00:32 -05:00 |
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Anuken
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514d4817c8
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it is done
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2019-12-25 01:39:38 -05:00 |
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