Anuken
939b8a9ed8
More map submission testing / Desktop editor pick tile support
2024-10-02 12:29:26 -04:00
Anuken
aaa27a0b69
Map submission fixes / Fixed moving units not hitting conveyors
2024-10-01 21:53:48 -04:00
Anuken
51b415731a
Fixed units sometimes exploding when payload dropped
2024-09-22 08:58:09 -04:00
Anuken
65e7891991
Core database content icon click support
2024-09-20 14:04:08 -04:00
Anuken
e521a56712
Many bugfixes / Support for repairing derelict in selection
2024-09-18 16:27:54 -04:00
Anuken
5b9d3029a5
Loop unit transfer command
2024-09-17 18:03:31 -04:00
Anuken
4e19a3c4d0
Atolls map fixes / Extraction outpost edits / Option to hide objectives
2024-09-16 16:05:03 -04:00
Anuken
8ede0fa6f4
Fixed shields not blocking blast compound explosions
2024-09-15 19:21:24 -04:00
Anuken
9911e602a0
Quads+Horizons damage shields / RTS AI toggle for Serpulo
2024-09-15 17:20:34 -04:00
Anuken
aafdd35796
Polar Aerodrome sector submission / Shields absorb unit wrecks
2024-09-15 11:36:09 -04:00
Anuken
4fc48fabb5
Possible ShieldArcAbility tunneling fix
2024-09-10 13:16:34 -04:00
Anuken
ab9c7ba36b
Fixed #10177
2024-09-05 13:05:57 -04:00
Anuken
0e6b122106
Fixed network error
2024-09-01 13:03:35 -04:00
Anuken
7963923013
Fixed #10116
2024-08-14 00:25:51 -04:00
Mythril382
e0c455bca8
Allow Mods To Modify RegionPart's Heat Light Region ( #10048 )
...
* actually work
* betterize
i think
2024-08-03 00:53:45 -04:00
Anuken
0de1bec554
Fixed #10046
2024-07-26 23:29:28 -04:00
Anuken
a594d796ad
Batch optimizations
2024-07-23 11:31:34 -04:00
Anuken
995014cbe4
Cleanup
2024-07-23 07:26:17 -04:00
Anuken
6e5b1e81ae
Crash fix
2024-07-23 07:21:05 -04:00
Anuken
0a224c52b4
Fixed #10042
2024-07-21 07:53:34 -04:00
Anuken
f6c240262d
Fixed incorrect RailBullet length with pierceCap
2024-07-16 17:53:27 -04:00
Anuken
2f1f334d65
Turret ammo sync
2024-07-16 14:17:10 -04:00
Anuken
295573142f
Removing Nulls.unit
2024-07-10 16:40:32 -04:00
TripleToxic
82bcf5966e
Sensors, SetProp, and SetRule ( #9943 )
...
* some fun things for world proc only
* fix the format artifact
* SetProp and reformating
* Wildcard imports
* Wildcard imports
* velocity conversion
* compacting description
Co-authored-by: Anuken <arnukren@gmail.com >
* Update core/src/mindustry/world/blocks/defense/turrets/Turret.java
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2024-07-07 11:28:19 -04:00
Anuken
caf0ab581d
Item deposit cooldown rule (default: 0.5 sec)
2024-06-30 10:28:01 -04:00
Anuken
87584ebd0b
Minor power graph optimization
2024-06-20 17:41:36 -04:00
Elixias
0019b78f71
Custom shield colouring ( #9647 )
...
Five extra minutes I had the luxury of spending fixing Git because it exploded again
Co-authored-by: Anuken <arnukren@gmail.com >
2024-06-20 11:27:22 -04:00
Anuken
5c9e9e3ff4
Block solid sensor
2024-06-16 01:24:52 -04:00
Mythril382
b1e683a963
JSON Stuff ( #9933 )
...
* why is everything-
* don't shrink
* they're different????????
* varabel
* i cannot ignore it
* check
* a
* missing ops
2024-06-12 17:32:53 -04:00
Anuken
f51c6e458d
Fixed unit shields breaking on spawn
2024-05-27 11:25:34 -04:00
Anuken
6243ef6d4a
Fixed #9892
2024-05-27 09:40:52 -04:00
Anuken
f1f17965bc
Fixed #9888
2024-05-26 09:31:40 -04:00
Anuken
a0569a63bc
Possible entity collision variable overwrite fix
2024-05-25 21:50:12 -04:00
Anuken
d934fff02e
Merge remote-tracking branch 'origin/master'
2024-05-03 15:57:32 -04:00
Anuken
179adabd56
Fixed #9804
2024-05-03 15:57:22 -04:00
Uenhe
d9ea8beae2
Call onRemoved() in StatusEffect.java when an effect is removed ( #9801 )
...
* Call onRemoved() in StatusEffect.java when an effect is removed
* Call onRemoved() in StatusEffect.java when an effect is removed
* cleanup
* cleanup
2024-05-02 09:41:59 -04:00
Anuken
7fcde1e109
Fixed derelict blocks not repairing when resources are not present
2024-04-24 22:40:20 -04:00
Anuken
7d3c94de9b
Moved drawMining to UnitType
2024-04-23 09:42:05 -04:00
Anuken
9dd17ca16b
Moved drawBuilding to UnitType
2024-04-23 09:32:46 -04:00
Anuken
31f4957657
Removed UnitComp#uiIcon()
2024-04-22 17:31:13 -04:00
Anuken
430114d931
Possible building raycast damage fix
2024-04-21 10:46:50 -04:00
Anuken
bc2f344c52
Fixed #9765
2024-04-21 09:53:54 -04:00
Anuken
3595c350ab
Respect particle effect aspect ratio
2024-04-20 10:25:43 -04:00
BalaM314
7b759d41df
Disable leg damage on disarmed units ( #9755 )
...
* Disable leg damage on disarmed units
* import
* Disable crush damage from disarmed units
2024-04-19 09:40:47 -04:00
Anuken
32957b63b9
Merge branch 'new-pathfinding' of https://github.com/Anuken/Mindustry
2024-04-18 12:48:26 -04:00
Anuken
604e732edb
Switched to unit UI icons for minimap/players
2024-04-18 10:05:21 -04:00
Anuken
5e22b093e6
more bugfixes
2024-04-17 23:13:10 -04:00
Anuken
183c1a5763
Flow field raycasting
2024-04-17 22:10:43 -04:00
Anuken
27e0eabec7
Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding
2024-04-15 13:08:48 -04:00
Anuken
569d0f8fac
Fixed #9747 / Fixed #9746
2024-04-14 11:17:57 -04:00