Commit Graph

205 Commits

Author SHA1 Message Date
Anuken
3e3c88bd26 Bugfixes 2022-04-09 14:03:17 -04:00
Anuken
5d79ad9363 Bugfixes from testing session 1 2022-04-09 13:03:51 -04:00
Anuken
846a697d2e itemTransferRange proper usage 2022-03-11 00:35:34 -05:00
Anuken
da1517879a Cleanup 2022-03-11 00:11:13 -05:00
Anuken
7865950ec8 Many bugfixes 2022-03-02 21:03:45 -05:00
Anuken
b28f027080 Erekir rebalance / RTS AI improvements 2022-02-28 18:50:04 -05:00
Anuken
1a22eae21a Bugfixes / More 'req' cleanup 2022-02-22 16:36:40 -05:00
Anuken
040c43fe54 Consistent request->plan naming 2022-02-22 16:17:22 -05:00
Anuken
d4aff92fda the refactoring continues 2022-02-22 13:33:55 -05:00
Anuken
989249e7dc Misc small fixes 2022-02-20 11:14:45 -05:00
Anuken
63eeaae22d Added target cursor 2022-02-19 08:58:24 -05:00
Anuken
9f3af412f0 Commandable blocks 2022-02-17 16:19:07 -05:00
Anuken
49d5513c4e Special floors for cores 2022-02-16 11:00:18 -05:00
Anuken
fbf0fec135 Unit control improvements / Larger max map size 2022-02-16 00:23:07 -05:00
Anuken
c324f2124b DEATH AND DESTRUCTION 2022-02-15 16:46:32 -05:00
Anuken
e59e3d82a2 Misc bugfixes 2022-02-13 23:07:45 -05:00
Anuken
3ebdb5309e Placement range check rule implemented 2022-02-13 21:02:33 -05:00
Anuken
c8b11c4447 Fixed erekir unit requirements 2022-02-13 20:54:25 -05:00
Anuken
ee4b8c77e4 Basic logic cutscene stuff 2022-02-12 14:28:43 -05:00
Anuken
7c507ce2f4 Misc turret progress 2022-02-11 15:24:34 -05:00
Anuken
ba3e2f6f67 Fixed some multiplayer bugs 2022-02-11 14:07:36 -05:00
Anuken
e405a3880e Fixed incorrect commanding 2022-02-10 17:45:29 -05:00
Anuken
50f704096f Command mode hold 2022-02-10 17:40:22 -05:00
Anuken
907d2a46b2 Unit control mode 2022-02-10 17:36:34 -05:00
Anuken
026e7501c1 Minor pathfinding tweaks 2022-02-10 16:30:20 -05:00
Anuken
79dcfefd69 More payload block recolors / Bugfixes 2022-02-09 23:27:04 -05:00
Anuken
fa79c5e93a Unit pathfinding 2022-02-09 17:13:02 -05:00
Anuken
a24a94d0b0 No unit control multi-select 2022-02-09 00:18:51 -05:00
Anuken
c3c0b95024 Attack command support, still no pathfinding 2022-02-08 20:55:21 -05:00
Anuken
d1eae2d1a2 Slightly more functional unit commands 2022-02-08 19:29:23 -05:00
Anuken
f9efbb6686 Unit command prototype 2022-02-08 18:30:35 -05:00
Anuken
f586fd285c Fixed #6341 2021-11-15 08:24:39 -05:00
Anuken
aed57aaac3 Added InputHandler lock system 2021-10-03 11:21:53 -04:00
Anuken
5cc50b0ff3 Fixed floorSpeedMultiplier being squared 2021-08-22 15:53:07 -04:00
Anuken
e23054d606 Better support for disabling omniMovement 2021-08-19 16:29:49 -04:00
Anuken
d3a15fba96 Filter locked items from stat values 2021-08-10 21:47:28 -04:00
Anuken
644d00b268 Misc ammo balancing 2021-08-07 17:37:55 -04:00
Anuken
3be5296572 Fixed #5699 2021-08-04 13:52:17 -04:00
Anuken
00e3a59463 Land animation progress / IntelliJ android plugin hack 2021-07-27 16:26:13 -04:00
Anuken
1c4184db4b Less respawn rubberbanding 2021-06-03 15:59:22 -04:00
Anuken
eba6514fb5 #5329 without the weird indent 2021-06-02 14:54:03 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
b20ef104b9 Fixed #4952 2021-03-17 20:53:04 -04:00
Joshua Fan
c55ff4ad5e Desktop double-click mining: fix click on mined tile to cancel (#4815) 2021-02-28 09:19:27 -05:00
Anuken
44d10a355e Improved power node link preview check 2021-02-27 10:16:54 -05:00
buthed010203
5037c4e00e Fix a few issues w/ double tap mining (#4798)
Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
Joshua Fan
781410ea04 Double-tap to mine, tap anywhere to cancel (#4469)
* Double-tap to mine, tap anywhere to cancel

* Make comment consistent

* Remove desktop left-click mining cancel, prioritize mobile unit control over mining

* Mobile: double-tap doesn't configure blocks if unit was double-tapped; control unit detected in first tap of double-tap

* Add 'double-tap to mine' setting (default off)

* Desktop: cancel mining when mined tile is clicked

* Comment typo

* Prevent redundant condition check

* Cleanup

Co-authored-by: Anuken <arnukren@gmail.com>
2021-02-25 08:43:40 -05:00
Anuken
f2468f0b3d Cleanup of #4678 2021-02-14 19:14:02 -05:00
Joshua Fan
7532aadaf8 Add enable building hint, combine building and respawn hints (#4678) 2021-02-14 19:02:28 -05:00
Anuken
a99151441c Fixed #4642 / Logic op reorganization 2021-02-09 09:34:58 -05:00