Anuken
3e3c88bd26
Bugfixes
2022-04-09 14:03:17 -04:00
Anuken
5d79ad9363
Bugfixes from testing session 1
2022-04-09 13:03:51 -04:00
Anuken
846a697d2e
itemTransferRange proper usage
2022-03-11 00:35:34 -05:00
Anuken
da1517879a
Cleanup
2022-03-11 00:11:13 -05:00
Anuken
7865950ec8
Many bugfixes
2022-03-02 21:03:45 -05:00
Anuken
b28f027080
Erekir rebalance / RTS AI improvements
2022-02-28 18:50:04 -05:00
Anuken
1a22eae21a
Bugfixes / More 'req' cleanup
2022-02-22 16:36:40 -05:00
Anuken
040c43fe54
Consistent request->plan naming
2022-02-22 16:17:22 -05:00
Anuken
d4aff92fda
the refactoring continues
2022-02-22 13:33:55 -05:00
Anuken
989249e7dc
Misc small fixes
2022-02-20 11:14:45 -05:00
Anuken
63eeaae22d
Added target cursor
2022-02-19 08:58:24 -05:00
Anuken
9f3af412f0
Commandable blocks
2022-02-17 16:19:07 -05:00
Anuken
49d5513c4e
Special floors for cores
2022-02-16 11:00:18 -05:00
Anuken
fbf0fec135
Unit control improvements / Larger max map size
2022-02-16 00:23:07 -05:00
Anuken
c324f2124b
DEATH AND DESTRUCTION
2022-02-15 16:46:32 -05:00
Anuken
e59e3d82a2
Misc bugfixes
2022-02-13 23:07:45 -05:00
Anuken
3ebdb5309e
Placement range check rule implemented
2022-02-13 21:02:33 -05:00
Anuken
c8b11c4447
Fixed erekir unit requirements
2022-02-13 20:54:25 -05:00
Anuken
ee4b8c77e4
Basic logic cutscene stuff
2022-02-12 14:28:43 -05:00
Anuken
7c507ce2f4
Misc turret progress
2022-02-11 15:24:34 -05:00
Anuken
ba3e2f6f67
Fixed some multiplayer bugs
2022-02-11 14:07:36 -05:00
Anuken
e405a3880e
Fixed incorrect commanding
2022-02-10 17:45:29 -05:00
Anuken
50f704096f
Command mode hold
2022-02-10 17:40:22 -05:00
Anuken
907d2a46b2
Unit control mode
2022-02-10 17:36:34 -05:00
Anuken
026e7501c1
Minor pathfinding tweaks
2022-02-10 16:30:20 -05:00
Anuken
79dcfefd69
More payload block recolors / Bugfixes
2022-02-09 23:27:04 -05:00
Anuken
fa79c5e93a
Unit pathfinding
2022-02-09 17:13:02 -05:00
Anuken
a24a94d0b0
No unit control multi-select
2022-02-09 00:18:51 -05:00
Anuken
c3c0b95024
Attack command support, still no pathfinding
2022-02-08 20:55:21 -05:00
Anuken
d1eae2d1a2
Slightly more functional unit commands
2022-02-08 19:29:23 -05:00
Anuken
f9efbb6686
Unit command prototype
2022-02-08 18:30:35 -05:00
Anuken
f586fd285c
Fixed #6341
2021-11-15 08:24:39 -05:00
Anuken
aed57aaac3
Added InputHandler lock system
2021-10-03 11:21:53 -04:00
Anuken
5cc50b0ff3
Fixed floorSpeedMultiplier being squared
2021-08-22 15:53:07 -04:00
Anuken
e23054d606
Better support for disabling omniMovement
2021-08-19 16:29:49 -04:00
Anuken
d3a15fba96
Filter locked items from stat values
2021-08-10 21:47:28 -04:00
Anuken
644d00b268
Misc ammo balancing
2021-08-07 17:37:55 -04:00
Anuken
3be5296572
Fixed #5699
2021-08-04 13:52:17 -04:00
Anuken
00e3a59463
Land animation progress / IntelliJ android plugin hack
2021-07-27 16:26:13 -04:00
Anuken
1c4184db4b
Less respawn rubberbanding
2021-06-03 15:59:22 -04:00
Anuken
eba6514fb5
#5329 without the weird indent
2021-06-02 14:54:03 -04:00
Anuken
28b235ef07
Partial 7.0 merge - API preview
2021-06-02 11:08:08 -04:00
Anuken
b20ef104b9
Fixed #4952
2021-03-17 20:53:04 -04:00
Joshua Fan
c55ff4ad5e
Desktop double-click mining: fix click on mined tile to cancel ( #4815 )
2021-02-28 09:19:27 -05:00
Anuken
44d10a355e
Improved power node link preview check
2021-02-27 10:16:54 -05:00
buthed010203
5037c4e00e
Fix a few issues w/ double tap mining ( #4798 )
...
Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
Joshua Fan
781410ea04
Double-tap to mine, tap anywhere to cancel ( #4469 )
...
* Double-tap to mine, tap anywhere to cancel
* Make comment consistent
* Remove desktop left-click mining cancel, prioritize mobile unit control over mining
* Mobile: double-tap doesn't configure blocks if unit was double-tapped; control unit detected in first tap of double-tap
* Add 'double-tap to mine' setting (default off)
* Desktop: cancel mining when mined tile is clicked
* Comment typo
* Prevent redundant condition check
* Cleanup
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-25 08:43:40 -05:00
Anuken
f2468f0b3d
Cleanup of #4678
2021-02-14 19:14:02 -05:00
Joshua Fan
7532aadaf8
Add enable building hint, combine building and respawn hints ( #4678 )
2021-02-14 19:02:28 -05:00
Anuken
a99151441c
Fixed #4642 / Logic op reorganization
2021-02-09 09:34:58 -05:00