Commit Graph

119 Commits

Author SHA1 Message Date
Anuken
9a5495d8b2 Crash fix / New pump/conduit placement restrictions 2018-09-04 16:43:15 -04:00
Anuken
5cb50d57ec Reduced reflection usage / Improved event system 2018-08-31 16:14:14 -04:00
Anuken
802e7b12d0 Surge uses / Fixes, optimizations / Turret implementation base 2018-08-27 23:50:23 -04:00
Anuken
2e958d8d8f New team system / Prototype dedicated PvP gamemode 2018-08-20 23:45:27 -04:00
Anuken
8ba2db6c58 Dense alloy / Compile errors fixed 2018-08-20 17:43:56 -04:00
Anuken
d58cc18136 Fixed block targeting bug 2018-08-15 18:18:57 -04:00
Anuken
3746344cba Crash fixes 2018-08-15 16:26:08 -04:00
Anuken
c98fcbd795 Turrets target blocks / Added core no-build radius 2018-08-15 14:13:50 -04:00
Anuken
2aee72b47b Improved host command 2018-08-08 20:57:24 -04:00
Anuken
f8def04653 Overall difficulty decrease / Crash fix / Server fillitems command 2018-08-08 15:02:51 -04:00
Anuken
049dd89470 Fixed drone spam 2018-08-07 18:49:43 -04:00
Anuken
8dea45d9d5 More pathfinding fixes 2018-08-07 18:19:02 -04:00
Anuken
aaec04d04a Balancing / Made pads spawn infinite units 2018-08-06 16:58:44 -04:00
Anuken
01f6904f82 Tile field encapsulation 2018-07-27 10:52:14 -04:00
Anuken
bcf72b894d Fixed conveyor entities not sleeping 2018-07-19 17:58:16 -04:00
Anuken
091f591ffb Added sector-specific spawns 2018-07-19 09:58:19 -04:00
Anuken
363bf7c552 Removed sector camera clamp / Added map edge padding / Turret sprite fix 2018-07-18 22:43:35 -04:00
Anuken
cfecdae970 Class package refactoring 2018-07-14 12:11:48 -04:00
Anuken
baaeb229cf Formatting 2018-07-12 20:37:15 -04:00
Anuken
8c6cda0d97 Fixed pathfinding using water / Fixed mech factories moving too fast 2018-07-05 13:38:42 -04:00
Anuken
ec127519aa Many various bugfixes 2018-07-03 09:26:04 -04:00
Anuken
23bb409639 Cleanup 2018-06-27 13:55:38 -04:00
Anuken
6364b9e06b Implemented new spawnlist 2018-06-27 13:54:50 -04:00
Anuken
e799187aaf Added new wave spawning system 2018-06-27 10:56:39 -04:00
Anuken
7a049d64d8 Many various bugfixes, more aggressive memory optimization 2018-06-26 11:15:23 -04:00
Anuken
91501d39ee Balancing, fixed drone AI, fixed placement, fixed stacking effects 2018-06-25 22:47:18 -04:00
Anuken
5a135e108a Massive amount of bug/crash fixes, wave saving 2018-06-25 18:07:11 -04:00
Anuken
74878b5cb1 Loads of bugfixes, gameplay tweaks 2018-06-22 19:14:50 -04:00
Anuken
c24eb231ab Added core miner drone, massive amount of balancing/setup 2018-06-22 15:07:48 -04:00
Anuken
a76e99af86 Playtesting begins: balancing fixes 2018-06-21 14:07:20 -04:00
Anuken
13bb78ffa0 Added new conveyor animation 2018-06-21 12:41:33 -04:00
Anuken
ca30f49481 Added spatial indexing of tile targets, many bugfixes 2018-06-20 22:56:53 -04:00
Anuken
45da578756 Implemented dynamic ground unit spawning 2018-06-20 20:23:43 -04:00
Anuken
33a278ccb4 Added unit squads, new spawning, WaveSpawner class 2018-06-19 23:46:46 -04:00
Anuken
ffbb6bb40b Sprite reorganization, new power and tier-based pumps 2018-06-15 15:53:43 -04:00
Anuken
b609b5909b Implemented elevation in editor and mechanically in-game 2018-06-11 15:18:25 -04:00
Anuken
ccb97e34d5 Moved many block files; work on annotation processor 2018-06-06 14:51:25 -04:00
Anuken
01f4a9b23b Changed too many things to fit in commit log 2018-06-04 12:47:08 -04:00
Anuken
3202d62a92 Further targeting improvements for AI 2018-06-03 20:03:53 -04:00
Anuken
12c746a4e4 Fixed build errors, AI improvements 2018-06-03 00:09:41 -04:00
Anuken
9555b10b97 Bugfixes, cleanup, optimization 2018-06-02 21:45:07 -04:00
Anuken
ae6b4211b9 Added mining 2018-06-02 11:13:07 -04:00
Anuken
26e1ad51ff Documentation, cleanup, incremental resource usage, core seeking 2018-05-20 20:41:10 -04:00
Anuken
2af750cfec Implemented shooting and states for ground units 2018-05-03 12:59:23 -04:00
Anuken
42b3b19a57 Fixed broken blocks not updating path 2018-05-02 17:26:20 -04:00
Anuken
496498b913 Implemented auto-updating pathfinder 2018-05-02 17:14:10 -04:00
Anuken
72fc673020 Fixed floor rendering 2018-05-02 00:19:38 -04:00
Anuken
c3967c79c9 Fixed some hitbox issues, preparing to remake floor rendering 2018-05-01 23:45:32 -04:00
Anuken
3dd07d2f4a Implemented fast dijkstra-map pathfinding 2018-05-01 21:34:30 -04:00
Anuken
036f233946 Improved rubble and VTOL accuracy 2018-05-01 19:07:13 -04:00