Commit Graph

102 Commits

Author SHA1 Message Date
Anuken
ccb97e34d5 Moved many block files; work on annotation processor 2018-06-06 14:51:25 -04:00
Anuken
917e2e40fb Memory optimizations, multithreading fixes, uCore updated 2018-06-05 14:03:08 -04:00
Anuken
01f4a9b23b Changed too many things to fit in commit log 2018-06-04 12:47:08 -04:00
Anuken
270dc351a1 Unit system rewrite, new drone AI 2018-06-03 12:12:18 -04:00
Anuken
9555b10b97 Bugfixes, cleanup, optimization 2018-06-02 21:45:07 -04:00
Anuken
be8632d94b Added Android automatic shooting 2018-06-01 18:23:45 -04:00
Anuken
5c120e532f Added support for Mac file association; minor optimizations 2018-06-01 13:01:05 -04:00
Anuken
857b76980b Fixed shaky camera, many other small bugs 2018-05-30 23:51:42 -04:00
Anuken
9d05cfba36 Implemented desktop line placement 2018-05-30 12:40:51 -04:00
Anuken
0f09a0b152 New shaders, remake of Android placement partially done 2018-05-29 22:03:43 -04:00
Anuken
b434c37f01 Rewrite of all static initialization code 2018-05-29 15:24:47 -04:00
Anuken
4655bd5502 Massive input refactoring 2018-05-29 00:15:24 -04:00
Anuken
37afb46957 Deprecated Draw.color(String), switched to type-safe usage 2018-05-21 13:37:16 -04:00
Anuken
c1a5482ad2 Major refactoring of building, sound, inventory 2018-05-20 17:59:52 -04:00
Anuken
19e62786c9 New placement system without limits, queue block placements 2018-05-17 20:36:43 -07:00
Anuken
57bcea56b5 Implemented block build animation and shaders 2018-05-15 20:03:03 -07:00
Anuken
ca24e64c42 Implemented local multiplayer fully 2018-05-13 20:48:44 -07:00
Anuken
00e70cbb6a Massive amount of refactoring for local multiplayer, annotations 2018-05-12 07:30:23 -07:00
Anuken
959f756ff5 Local multiplayer initial commit 2018-05-11 07:59:10 -07:00
Anuken
3fcdfbd01a Optimized floor rendering 2018-05-02 11:38:44 -04:00
Anuken
72fc673020 Fixed floor rendering 2018-05-02 00:19:38 -04:00
Anuken
c3967c79c9 Fixed some hitbox issues, preparing to remake floor rendering 2018-05-01 23:45:32 -04:00
Anuken
b589d8a1df Added VTOL animation 2018-04-29 01:22:26 -04:00
Anuken
5b8ee48600 Merge fixes 2018-04-28 16:29:23 -04:00
Anuken
e5f6b7f66c Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0 2018-04-28 16:28:58 -04:00
Anuken
cbbd5ffc62 Renamed 'android' usage to 'mobile' 2018-04-28 11:22:35 -04:00
Anuken
aa83510fbe Moved unit-related classes, added base flying types 2018-04-22 17:40:23 -04:00
Anuken
1a9d701d32 Merge branch 'master' of https://github.com/Anuken/Mindustry into 4.0
# Conflicts:
#	core/assets-raw/sprites/blocks/chainturret-icon.png
#	core/assets-raw/sprites/blocks/chainturret.png
#	core/assets-raw/sprites/blocks/titancannon-icon.png
#	core/assets-raw/sprites/blocks/titancannon.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/version.properties
#	core/src/io/anuke/mindustry/entities/effect/TeslaOrb.java
#	core/src/io/anuke/mindustry/graphics/BlockRenderer.java
#	core/src/io/anuke/mindustry/input/InputHandler.java
#	core/src/io/anuke/mindustry/input/PlaceMode.java
2018-04-21 18:47:43 -04:00
Anuken
5012313dc4 Implemented inefficient pathfinding 2018-04-21 14:26:05 -04:00
Commodore64x
8cef351ed9 Fixed preview for multiblocks. 2018-04-21 12:44:23 +10:00
Anuken
4261e6242c Implemented JPS badly 2018-04-20 19:55:41 -04:00
Anuken
ccd25c7e76 Implemented basic minimap 2018-04-19 21:57:55 -04:00
Anuken
7df232c65d Added block rubble, more liquid interaction 2018-04-19 19:06:52 -04:00
Anuken
d950396f68 Updated DrawLayer 2018-04-18 21:32:06 -04:00
Anuken
7d5f336e36 Final block rendering system revisions, for now 2018-04-18 21:31:33 -04:00
Anuken
b5cba3abfd New unbroken floor rendering system 2018-04-18 21:18:12 -04:00
Anuken
1d8630dd7d Improved conduit interaction / Various messups 2018-04-18 15:23:20 -04:00
Anuken
bfcce4f7ab Messed up rendering some more 2018-04-17 23:52:38 -04:00
Anuken
622f0d9355 Refactored BlockRenderer into two classes 2018-04-17 22:20:57 -04:00
Anuken
434256b0a5 Messed up many things 2018-04-17 20:04:57 -04:00
Commodore64x
0e50fbf3f2 Fixed rendering and other issues. 2018-04-16 09:08:44 +10:00
Commodore64x
494e415bd3 Fixed formatting? 2018-04-15 19:53:23 +10:00
Commodore64x
c17b34c70d Added Placement Preview 2018-04-15 19:40:22 +10:00
Anuken
cce4113b2d Fixed flipped fin/fout usage 2018-04-14 20:44:40 -04:00
Anuken
aa28c3a45b Added light item bridge 2018-04-08 21:46:48 -04:00
Anuken
7ea4a503f7 Added new 'space' tile with shader / Added additional teleporter FX 2018-04-06 21:28:14 -04:00
Anuken
5172ae781f Updates for new uCore version 2018-04-05 22:30:25 -04:00
Anuken
343a94bf05 Implemented GFX for all status effects 2018-04-05 22:25:08 -04:00
Anuken
62608bea6c More effect tweaks / Unfinished implementation of lancer turret 2018-04-04 23:50:27 -04:00
Anuken
05356776c5 Static effects / Better shell ejections / Implemented new cannon turret 2018-04-04 21:13:49 -04:00