Ali-C-Ila
45aa23f94d
Update bundle_zh_TW.properties ( #1303 )
2020-01-08 10:52:07 -05:00
Petr Gašparík
27f396a1e0
Revision of Czech translation [up to line 564]: consistency with English file, terms, grammar, semantics ( #1284 )
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* Improving Czech translation, up to line 374 now
* Czech translation, revisited up to line 468
* Translation revision up to line 510.
* Czech translation - small fixes here and there.
* Czech translation - small fixes here and there.
* Czech lang. - Fixed some typos found by @dusekdan
* Czech - revision up to line 564
* Czech tr. - small fixes to fit into GUI
* Czech tr. - small fixes after checking GUI
2020-01-08 10:51:48 -05:00
Artur Quaresma
b44aa8e23a
Update bundle_pt.properties ( #1334 )
2020-01-08 10:30:27 -05:00
Alessandro Maurizio
b5d5bb21b1
Fix Steam Achievement italian translation error ( #1324 )
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* Fix Steam Achievement italian translation error
* Fix wrong Revenant Factory italian description
2020-01-08 10:30:11 -05:00
Patrick 'Quezler' Mounier
406c11a14d
Make rebuildable a block attribute ( #1338 )
2020-01-08 10:28:28 -05:00
itskatt
3cc0990a94
translate ( #1311 )
2020-01-08 10:22:15 -05:00
Vanguard
2692b60d21
RU updates ( #1277 )
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* 1 changed line, 1 removed line
Changed:
keybind.zoom.name
Removed:
keybind.zoom_hold.name
Moved some lines around to keep them in the same order with bundle.properties
* 1 changed line
tutorial.intro
* 3 new lines, 3 changed lines
New:
mod.erroredcontent
mod.errors
mod.noerrorplay
Changed:
mod.requiresversion
mod.remove.confirm
details
* 2 changed lines
mods.guide
mod.import.github
* 1 new line
link.feathub.description
* 1 changed line
item.graphite.description
* 1 changed line
block.mass-driver.description
* 9 new lines, 1 changed line
New:
be.update
be.update.confirm
be.updating
be.ignore
be.noupdates
be.check
server.kicked.serverRestarting
setting.coreselect.name
rules.blockhealthmultiplier
Changed:
wave.enemy
* 3 changed lines
quit.confirm.tutorial
setting.coreselect.name
public.confirm
* 22 changed lines
mod.missing
item.plastanium.name
block.plastanium-wall.name
block.plastanium-wall-large.name
block.plastanium-compressor.name
item.scrap.description
item.spore-pod.description
item.blast-compound.description
liquid.oil.description
unit.revenant.description
block.multi-press.description
block.plastanium-compressor.description
block.spore-press.description
block.power-source.description
block.force-projector.description
block.conveyor.description
block.mass-driver.description
block.liquid-junction.description
block.phase-conduit.description
block.thorium-reactor.description
block.blast-drill.description
block.cyclone.description
2020-01-08 10:21:21 -05:00
GioIacca9
3e636b73ce
Updated Italian translations ( #1297 )
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* Update it-IT translation
* Update bundle_it.properties
2020-01-08 10:21:09 -05:00
Aaron B
24adec99f4
Updated some german translations ( #1295 )
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block.tar.name = Teer is right, but the only thing you get from tar is oil so why not name it oil?
2020-01-08 10:20:56 -05:00
Spico (Spirit Guy)
af1b73be69
Update bundle_tr.properties ( #1293 )
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Fixed Line 418 not appearing at the right colour
2020-01-08 10:20:21 -05:00
Anuken
6e5d506a35
Stub implementation of action filters
2020-01-08 09:37:18 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
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This reverts commit 35afc94d34 .
# Conflicts:
# core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
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This reverts commit 9bdf475049 .
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Anuken
f8f3ecd451
Merge remote-tracking branch 'origin/master'
2020-01-07 20:15:09 -05:00
Anuken
f4a819ba28
Fixed text wrapping for credits in Russian
2020-01-07 20:14:11 -05:00
Rasangus
44e745ac37
Update bundle_pt_BR.properties ( #1281 )
2020-01-07 19:42:48 -05:00
Anuken
c183b2dac4
Fixed incorrect variable usage
2020-01-07 15:54:51 -05:00
Anuken
1f3bab5fa3
Added untested rate limits
2020-01-07 14:16:48 -05:00
Anuken
3e0556de05
Merge remote-tracking branch 'origin/master'
2020-01-07 10:32:39 -05:00
Anuken
7a71468388
Updated arc hash just in case
2020-01-07 10:32:34 -05:00
DeltaNedas
b0d65dcedb
let mechs override drawStats and do custom power cell stuff ( #1309 )
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* let mechs override drawStats and do custom power cell stuff
* Update Player.java
* Update Mech.java
* Update Player.java
2020-01-07 09:30:18 -05:00
Patrick 'Quezler' Mounier
8fc84fad0a
Scale foobar correctly with different capacities
2020-01-07 10:48:31 +01:00
Patrick 'Quezler' Mounier
12c3b22b7c
Fix poofing ¬ working if conveyor was backed up
2020-01-07 10:44:37 +01:00
Patrick 'Quezler' Mounier
252817abb7
Bar
2020-01-07 10:33:58 +01:00
Patrick 'Quezler' Mounier
781fbb6255
Foo
2020-01-07 10:33:04 +01:00
Patrick 'Quezler' Mounier
add19ed7f1
Start rotating 50% through reload
2020-01-07 10:17:24 +01:00
Anuken
81602dc3d5
Cleanup
2020-01-07 00:25:33 -05:00
Anuken
b730cd52d5
GL cleanup
2020-01-06 23:47:29 -05:00
Anuken
7f23803db1
Visual changes
2020-01-06 16:25:08 -05:00
Patrick 'Quezler' Mounier
ecae603f50
Prevent (world border) crash
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Learned my lesson from the diode :)
2020-01-06 18:13:40 +01:00
Patrick 'Quezler' Mounier
0b3d4da92d
Block trading
2020-01-06 18:12:10 +01:00
Patrick 'Quezler' Mounier
6e8ba927dd
Final cleanup before the draft phase ends ❤️
2020-01-06 18:09:19 +01:00
Patrick 'Quezler' Mounier
9b55eeaa38
Rename batches to something simpler
2020-01-06 18:04:56 +01:00
Patrick 'Quezler' Mounier
1a177ef239
Rephase dotted
2020-01-06 18:00:43 +01:00
Patrick 'Quezler' Mounier
207d95dbd8
Refractor away throughput stat
2020-01-06 17:57:14 +01:00
Patrick 'Quezler' Mounier
78951113d6
Remove maxunits stat entry
2020-01-06 17:55:02 +01:00
Patrick 'Quezler' Mounier
58e5931b83
Fix caveat of 〃
2020-01-06 17:51:12 +01:00
Patrick 'Quezler' Mounier
9891e971ea
Only unload if its ¬ the tile it spawned on
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¬ loading if it both start & end plays weird
¬ unloading if it both start & end plays weird
——
so only unloading if the origin tile is ¬ the unload tile is the only smooth option
sadly this does block player feeding the conveyor at the last tile in the chain
2020-01-06 17:47:22 +01:00
Patrick 'Quezler' Mounier
6b3dc669eb
Merge branch 'master' into crater
2020-01-06 17:37:47 +01:00
Patrick 'Quezler' Mounier
dd3c4d06ac
Mass driver place range assist ( #1331 )
2020-01-06 11:32:18 -05:00
Anuken
854e69322b
Merge remote-tracking branch 'origin/master'
2020-01-06 08:38:13 -05:00
Anuken
03286b29e8
Changed Cyrillic font
2020-01-06 08:37:19 -05:00
Daniel Dušek
9d9e31948d
Add - tutorial localized, description coverage++, fix broken translations ( #1327 )
2020-01-05 17:41:41 -05:00
Patrick 'Quezler' Mounier
c6299c8f2c
Add throughput stat entry
2020-01-05 15:28:28 +01:00
Patrick 'Quezler' Mounier
76fa8bef81
Add fixme
2020-01-05 10:37:32 +01:00
Patrick 'Quezler' Mounier
2ce30ece6c
Prevent smoke while placing
2020-01-05 10:35:15 +01:00
Patrick 'Quezler' Mounier
2b4401c753
Prevent accepting items from the front
2020-01-05 10:32:58 +01:00