Anuken
|
9c1063c7cc
|
Misc minor bugfixes
|
2021-08-09 16:53:49 -04:00 |
|
Anuken
|
c60f6d155f
|
Fixed #5725
|
2021-08-09 11:41:39 -04:00 |
|
buthed010203
|
e40ab50e10
|
why are there soaces here ? (#5716)
good question
|
2021-08-07 21:24:03 -04:00 |
|
Anuken
|
316adf63ee
|
Multi-target zenith AI
|
2021-08-06 11:07:30 -04:00 |
|
Anuken
|
588523b311
|
Avoid lambda capture in puddles
|
2021-08-06 09:34:38 -04:00 |
|
Anuken
|
6fdbe1d5f0
|
Fixed minimap not updating when build team changes
|
2021-08-05 14:20:23 -04:00 |
|
Anuken
|
aa80f06f7b
|
Cleanup & bullet bugfixes
|
2021-08-04 19:02:36 -04:00 |
|
Anuken
|
dd738a0108
|
Removed puddle 'generation'
|
2021-08-04 18:32:10 -04:00 |
|
Anuken
|
3be5296572
|
Fixed #5699
|
2021-08-04 13:52:17 -04:00 |
|
Anuken
|
e64cd905d6
|
Fixed #5685
|
2021-08-01 13:27:21 -04:00 |
|
Anuken
|
79bf77f4be
|
WIP team icons
|
2021-07-31 18:23:22 -04:00 |
|
Anuken
|
fc41ad36f7
|
Fixed damaged building memory leak
|
2021-07-30 11:58:01 -04:00 |
|
Anuken
|
4734261097
|
Fixed unit building not starting when some resources are missing
|
2021-07-28 18:08:17 -04:00 |
|
Anuken
|
b64432dafd
|
Allow placing blocks with 0 requirements of an item
|
2021-07-28 08:38:45 -04:00 |
|
buthed010203
|
d66bb3a539
|
Better Plan Skipping 2: Electric Boogaloo (#5659)
Fixing a problem that I created. Just allows for plan switching when items are low when the player isnt in range of the building they were previously building.
Before: 
After: 
|
2021-07-27 20:20:27 -04:00 |
|
Anuken
|
adbe55b0db
|
Minor cloud bugfixes / Removed flow rate option
|
2021-07-27 09:08:09 -04:00 |
|
Anuken
|
7a1f332731
|
Ammo system redesign
|
2021-07-25 17:15:39 -04:00 |
|
MEEP of Faith
|
7ec5aa28b3
|
Include time in status effect draw (#5640)
|
2021-07-24 20:10:41 -04:00 |
|
Anuken
|
0ee137fe05
|
Added hint & tooltip for derelict structures
|
2021-07-24 12:48:25 -04:00 |
|
buthed010203
|
f4f46eb924
|
Better plan skipping (#5634)
This prevents the plans being skipped when there is a large number of items entering the core yet the core is still starved of that item.
|
2021-07-23 13:45:48 -04:00 |
|
Anuken
|
8436599c79
|
#5050
|
2021-07-20 14:12:48 -04:00 |
|
Anuken
|
89942416ac
|
Core containers/vaults no longer explode violently
|
2021-07-18 12:12:04 -04:00 |
|
Anuken
|
55920e6242
|
Cleanup
|
2021-07-17 15:18:51 -04:00 |
|
Anuken
|
dd5389c738
|
New sound for rock/plant breaking
|
2021-07-14 17:22:21 -04:00 |
|
Anuken
|
8041c305ad
|
Misc bugfixes
|
2021-07-13 10:28:35 -04:00 |
|
Anuken
|
8a84ebb58d
|
Fixed server IO errors / Fixed kick IP tracing
|
2021-07-10 22:18:58 -04:00 |
|
Anuken
|
effe2312e0
|
no
|
2021-07-09 16:51:12 -04:00 |
|
Anuken
|
01a3c772e7
|
Sync unit velocity / Sync separator seed / 127.x Compat break
|
2021-07-06 11:41:05 -04:00 |
|
Minxyzgo
|
cececa190a
|
Update WaterMoveComp.java (#5504)
|
2021-06-29 08:54:10 -04:00 |
|
Anuken
|
a5c44e7998
|
#5055
|
2021-06-28 10:50:04 -04:00 |
|
Anuken
|
36b49b6d8b
|
Fixed #5488 / Fixed #5489
|
2021-06-27 09:12:35 -04:00 |
|
Anuken
|
bc6fcbc86d
|
Fixed more flaky tests
|
2021-06-26 20:55:52 -04:00 |
|
MEEP of Faith
|
a74bc0c077
|
block destroyEffect (#5427)
|
2021-06-16 15:55:08 -04:00 |
|
MEEP of Faith
|
af2830602d
|
Let any block have variants. (#5372)
|
2021-06-10 15:42:01 -04:00 |
|
Anuken
|
8962992ef9
|
Fixed invalid healing effects
|
2021-06-08 09:14:54 -04:00 |
|
Anuken
|
0582cfac2b
|
Prefer Team#data() for team data
|
2021-06-07 15:04:45 -04:00 |
|
Anuken
|
82742339a3
|
Implementation of #5280
|
2021-06-07 10:47:53 -04:00 |
|
MEEP of Faith
|
a09771b569
|
Custom Unit Death Explosion Effects (#5389)
|
2021-06-06 19:38:12 -04:00 |
|
Anuken
|
ade313fc1b
|
Fixed infinite fire / Command center logic control
|
2021-06-05 15:10:34 -04:00 |
|
Anuken
|
1bbb52877f
|
Let bullets have speed = 0
|
2021-06-04 08:53:39 -04:00 |
|
Anuken
|
677bad5c60
|
Fixed #5348
|
2021-06-04 08:30:16 -04:00 |
|
Anuken
|
3f27cebfb6
|
Fire light
|
2021-06-03 16:09:32 -04:00 |
|
Anuken
|
1c4184db4b
|
Less respawn rubberbanding
|
2021-06-03 15:59:22 -04:00 |
|
genNAowl
|
6d28098180
|
Fix Boat Trails Being Drawn on Land (#5340)
* update
* Revert "update"
This reverts commit 6ff3523276.
* Hacky Implementation
* Revert "Hacky Implementation"
This reverts commit 632121312d.
* Not so Hacky Implementation
Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
|
2021-06-03 14:31:23 -04:00 |
|
Anuken
|
ac20b17e0b
|
Mod bugfixes
|
2021-06-03 13:58:56 -04:00 |
|
Anuken
|
28b235ef07
|
Partial 7.0 merge - API preview
|
2021-06-02 11:08:08 -04:00 |
|
MEEP of Faith
|
db897d037d
|
Unit Command Radius (#5269)
* Unit Command Radius
* Make effect change with radius
* Fix command center effect
* Display true radius
|
2021-05-19 14:34:57 -04:00 |
|
MEEP of Faith
|
0764fcb476
|
More random unit effects (#5272)
* More random fall smoke effects
* Do the same with status effects.
|
2021-05-19 08:25:28 -04:00 |
|
Leonid Skorospelov
|
b11b087d53
|
Do not reset mineTile of units to null client-side (#5252)
|
2021-05-16 13:52:03 -04:00 |
|
MEEP of Faith
|
fbddc0abc9
|
Turn MiningRange into a UnitType variable. (#5112)
* Turn MiningRange into a UnitType variable.
Long range mining go brrrrr
* Anuke Approved
|
2021-04-16 20:57:40 -04:00 |
|