Commit Graph

51 Commits

Author SHA1 Message Date
Anuken
9cb4645b11 More unit progress 2020-07-10 20:04:45 -04:00
Anuken
baa9f22a0b Ground support unit implementations 2020-07-10 12:14:24 -04:00
Anuken
d59aab1a7d Air/ground bullet cleanup 2020-07-02 15:52:21 -04:00
Anuken
cecb5cf4b4 Added tractor beam turret 2020-07-02 14:02:33 -04:00
Anuken
fdf7c88083 argh 2020-06-26 14:27:26 -04:00
Anuken
7001ad09cb Support for team-only lighting 2020-06-15 13:54:02 -04:00
Anuken
d04ce2a750 Block damage multiplier rule 2020-06-15 09:58:46 -04:00
Anuken
a76cb3cb1a Scrapped reaper segments 2020-06-12 13:32:00 -04:00
Anuken
43762e82a8 Unit tweaks 2020-06-08 16:33:21 -04:00
Anuken
210971fedb Bugfixes 2020-06-07 17:22:17 -04:00
Anuken
737e32e447 Bugfixes 2020-06-07 09:58:29 -04:00
Anuken
b4cecbc3b9 Plastanium laser blocking 2020-06-06 17:15:08 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
1e3a190d5a Balance 2020-06-06 09:33:25 -04:00
Anuken
6fff4ad8a1 Point defense blocks 2020-06-03 16:22:07 -04:00
Anuken
b08eafc78e Revenant 2020-05-29 20:08:23 -04:00
Anuken
d851a09944 Cleanup 2020-05-29 13:52:42 -04:00
Anuken
5275599baf Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
2020-05-29 13:49:29 -04:00
Anuken
a89d2025e3 Merged some turret classes 2020-05-29 09:59:08 -04:00
Anuken
638343d25e Variable mass driver bullets 2020-05-27 19:57:07 -04:00
Anuken
65f63fd4d2 Re-added Tau 2020-05-23 21:53:11 -04:00
Anuken
c980e72f52 Fixed homing PR 2020-05-21 21:17:34 -04:00
MEEP of Faith
c07c872ad5 Homing Power Functionality (#2096)
Homing Power should probably actually affect how strong homing is.
2020-05-21 21:15:13 -04:00
Anuken
61d9fd3d72 Cleanup / Armor support 2020-05-21 14:57:15 -04:00
Anuken
aa19c80567 Targeting bugfixes 2020-05-20 13:56:17 -04:00
Anuken
f0d2f7b728 "grabage struct" 2020-05-09 16:29:01 -04:00
Anuken
95a1d84eb9 Support for weather in rules / Sector weather 2020-05-08 21:51:17 -04:00
MEEP of Faith
739ce75154 Customizable Fragging Angle (#2006)
* Customizable Fragging Angle

* I did it wrong.

* Undo that last change.

* Anuke told me to make it just forwards

* Thanks Anuke

My inexperience is very evident.
2020-05-07 21:53:00 -04:00
Anuken
8876c673f7 Bullet fix 2020-05-04 17:06:53 -04:00
Anuken
5d4ca753a7 Light cleanup 2020-04-24 11:08:02 -04:00
Anuken
018fe5dea2 Added lights for laser turret projectiles 2020-04-24 09:50:40 -04:00
Anuken
4813d6c8ff More reasonable AI behavior 2020-03-21 14:29:00 -04:00
Anuken
5a0d079a78 oh no 2020-03-05 18:05:59 -05:00
Anuken
7a8bd82f8e Improved controls / Re-added engine sprite 2020-02-16 13:16:18 -05:00
Anuken
e9b066b866 Fires, puddles, feature reimplementations 2020-02-09 23:43:08 -05:00
Anuken
8814dbe29a Sprite cleanup / Bullets 2020-02-08 14:48:04 -05:00
Anuken
f6b1420103 c l e a n u p 2020-02-05 18:28:19 -05:00
Anuken
da97aee8e4 it never ends 2020-02-05 13:03:22 -05:00
Anuken
a7b39e56bd Cleanup continues 2020-02-04 18:00:32 -05:00
Anuken
36b9451e01 Read-only component fields / Removed get/set prefix 2020-02-04 12:14:09 -05:00
Anuken
a07e275e11 Entity groups 2020-02-04 01:03:34 -05:00
Anuken
a942ed2cad More cleanup 2020-02-03 20:24:49 -05:00
Anuken
f937cb30f0 More components, less entities 2020-02-02 23:38:16 -05:00
Anuken
ad6e0bcd0f Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	android/src/mindustry/android/AndroidLauncher.java
#	annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
#	annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
#	build.gradle
#	core/assets-raw/fontgen/config.json
#	core/assets/bundles/bundle_cs.properties
#	core/assets/bundles/bundle_it.properties
#	core/assets/fonts/font.ttf
#	core/assets/fonts/icon.ttf
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/UnitTypes.java
#	core/src/mindustry/core/NetClient.java
#	core/src/mindustry/core/NetServer.java
#	core/src/mindustry/entities/bullet/BulletType.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/maps/filters/FilterOption.java
#	core/src/mindustry/mod/Scripts.java
#	core/src/mindustry/ui/Fonts.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/ui/fragments/HudFragment.java
#	core/src/mindustry/ui/fragments/MenuFragment.java
#	core/src/mindustry/world/blocks/production/Cultivator.java
#	core/src/mindustry/world/blocks/units/CommandCenter.java
#	gradle.properties
#	tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Anuken
923d576a5f Fixed #1436 / Fixed crawlers not exploding 2020-01-24 23:21:23 -05:00
Anuken
c0844304a6 Merge 2020-01-19 11:10:14 -05:00
Anuken
b1df52e0c8 Added self-destruct bullet property 2020-01-19 10:43:38 -05:00
Anuken
186a2aaa45 Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/ai/BlockIndexer.java
#	core/src/mindustry/core/World.java
#	core/src/mindustry/entities/traits/Entity.java
#	core/src/mindustry/entities/type/BaseEntity.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/world/blocks/defense/MendProjector.java
#	core/src/mindustry/world/blocks/defense/OverdriveProjector.java
#	core/src/mindustry/world/blocks/production/Drill.java
#	gradle.properties
2019-12-27 01:41:06 -05:00
Anuken
d6d6dc29dc More plugin customization / Renamed Rectangle 2019-12-26 22:44:15 -05:00
Anuken
c339a0ecdf Merge 2019-12-26 20:44:05 -05:00