Commit Graph
400 Commits
Author SHA1 Message Date
Anuken 9e0af97cee Merge remote-tracking branch 'origin/master' 2020-04-25 12:30:22 -04:00
Anuken 838e12cc0a stop 2020-04-25 12:30:18 -04:00
Patrick 'Quezler' MounierandGitHub 14c9050103 Remove power usage from phase bridge endpoints (#1910) 2020-04-25 10:32:00 -04:00
Anuken 81af481d3a Removed sleep 2020-04-25 10:12:37 -04:00
Anuken 2e2c8ceab4 Bugfixes 2020-04-25 00:04:14 -04:00
Anuken 09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Anuken 21946cafd1 Merge branch 'crater' of https://github.com/Quezler/Mindustry into Quezler-crater 2020-04-24 15:46:32 -04:00
Anuken 6041e238a6 Bugfixes 2020-04-24 12:01:08 -04:00
Anuken 5d4ca753a7 Light cleanup 2020-04-24 11:08:02 -04:00
Anuken 1b2e10d355 Cleanup, re-implementations 2020-04-24 11:01:17 -04:00
Anuken 018fe5dea2 Added lights for laser turret projectiles 2020-04-24 09:50:40 -04:00
Patrick 'Quezler' Mounier cf186e0219 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites2.png
2020-04-23 21:15:11 +02:00
Patrick 'Quezler' Mounier 39266d23c8 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Anuken 87ed405916 Bugfixes 2020-04-23 14:50:30 -04:00
Anuken c738dcb42e progress 2020-04-23 12:52:16 -04:00
Anuken 989ee895e8 Functional sorting 2020-04-23 10:25:46 -04:00
Anuken 2538273402 progress 2020-04-23 00:41:18 -04:00
Anuken 18b68fefed how did this compile 2020-04-23 00:16:41 -04:00
Anuken 362846bd68 progress 2020-04-23 00:03:03 -04:00
Anuken 6cf422eebf progress 2020-04-22 17:23:30 -04:00
Anuken fc4f8619f8 progress (purge) 2020-04-22 16:17:43 -04:00
Patrick 'Quezler' Mounier 16a1483f55 Require 4 loading docks to saturate a belt
Which encourages using them right from the factory, instead of simply connecting it up to a full titanium belt.
2020-04-18 13:28:32 +02:00
Anuken eeb8d5ef9c Renamed key fields and table methods 2020-04-17 11:26:59 -04:00
Patrick 'Quezler' Mounier 32e32ecae2 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
2020-04-16 22:38:51 +02:00
Anuken 280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
Patrick 'Quezler' Mounier 9864383300 Revert 〃 2020-04-16 21:15:49 +02:00
Patrick 'Quezler' Mounier 41eb51a340 Experiment with visible ports 2020-04-16 21:11:59 +02:00
Patrick 'Quezler' Mounier da99286826 Remove obsolete valid check 2020-04-16 20:33:52 +02:00
Patrick 'Quezler' Mounier 361a540ed3 Merge branch '6.0' into crater 2020-04-16 19:10:10 +02:00
Patrick 'Quezler' Mounier a83546bc9d Call bumps & upstreams from the objects themselves 2020-04-16 19:01:27 +02:00
Patrick 'Quezler' Mounier e66a1a92c3 Phase out the need for isSleeping
Thanks to knowledge gained from the previous commit.
2020-04-16 18:56:00 +02:00
Patrick 'Quezler' Mounier b599bafd5e Override isvalid for sleeping craters 2020-04-16 18:48:38 +02:00
Patrick 'Quezler' Mounier b9b8a4a2f7 Move update function up
It felt wrong to put it down below.
2020-04-16 18:17:00 +02:00
Patrick 'Quezler' Mounier 7df44ec060 Implement anuke’s size calculation 2020-04-16 18:12:51 +02:00
Patrick 'Quezler' Mounier 83511368f6 Stash shadow draft 2020-04-16 17:44:43 +02:00
Anuken c6bbdfdc9b Fixed compilation 2020-04-16 11:35:35 -04:00
Anuken 713dbccf74 Bugfixes 2020-04-16 11:30:42 -04:00
Patrick 'Quezler' Mounier a1d4804fae Merge branch '6.0' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
2020-04-16 17:13:18 +02:00
Anuken 256f805754 Payload fixes 2020-04-16 09:55:57 -04:00
Anuken 42f227195c Better payload framework 2020-04-16 09:44:31 -04:00
Patrick 'Quezler' Mounier 5c28985ee6 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Patrick 'Quezler' Mounier 424e58ff7d Merge branch 'master' into crater 2020-04-16 11:20:16 +02:00
Anuken 8a01b87c99 Cleanup 2020-04-15 23:12:18 -04:00
Anuken 79c8548171 Better conveyor animations 2020-04-15 19:05:18 -04:00
Anuken a234949b8c Visual tweaks 2020-04-15 13:03:37 -04:00
Anuken 0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken 51226d6c88 Arc compat 2020-04-14 20:29:59 -04:00
Anuken c717084cb9 Cleanup 2020-04-13 18:07:00 -04:00
Anuken 2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken a240c00ebf Set cleanup 2020-04-12 17:42:09 -04:00