Commit Graph

220 Commits

Author SHA1 Message Date
Anuken
ecea8eab01 Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
Anuken
909dff7608 Bugfixes 2020-11-22 11:59:53 -05:00
Anuken
6fba84959c New hint tutorial system (unfinished!) 2020-11-21 14:05:58 -05:00
Anuken
aef6ac4335 Made RepairAI only move toward ally buildings 2020-11-19 13:30:59 -05:00
Anuken
97c3d36bae Re-added preloading of ground enemy path / Core unit casing FX 2020-11-19 12:31:27 -05:00
Anuken
2758e65e19 Fixed typo 2020-11-18 13:30:35 -05:00
Anuken
129d76ad7e Fixed #3449 2020-11-18 13:20:23 -05:00
Anuken
527be41e32 Merged Unit & Builder components / Cleanup 2020-11-17 19:40:18 -05:00
Anuken
a172c12e5d Auto-destruction of enemies after attack sector capture 2020-11-15 18:59:23 -05:00
Anuken
7bd05ad9ad New campaign map / Fixed #3414 2020-11-15 17:11:52 -05:00
Anuken
aebd3f959f Fixed #3402 / Fixed #3403 / Fixed #3401 / Fixed #3404 / Disabled derelict updates 2020-11-15 10:54:09 -05:00
Anuken
04c465c8f0 Bugfixes 2020-11-13 17:33:32 -05:00
Anuken
3b3b1520f9 Apparently every base part had a base tier of 0 this whole time 2020-11-13 12:40:23 -05:00
Skat
f84e780f3b Merge branch 'master' into cleanup-2 2020-11-09 20:21:01 +04:00
Anuken
2d4f4015b1 Fixed mono presence "corrupting" older saves 2020-11-08 20:24:31 -05:00
Anuken
ccfc1f57cc Unit prefRotation / Class unification (monos will vanish) 2020-11-08 18:52:09 -05:00
DeltaNedas
7ec50fb800 type.speed -> speed() 2020-11-07 11:59:37 +00:00
Skat
ed36390f3c Great cleanup 2020-11-07 11:37:46 +03:00
Anuken
187cb79265 Fixed #3222 / Fixed #3218 / Fixed #3228 / Fixed #3217 2020-11-01 09:28:03 -05:00
Anuken
c0d0edfc89 Bugfixes & cleanup 2020-10-26 23:09:51 -04:00
Anuken
909da9de3c Bugfixes 2020-10-26 16:06:50 -04:00
Anuken
514aa26054 Minor rendering & AI tweaks 2020-10-25 18:34:12 -04:00
Anuken
81dae580a4 Bugfixes / Removed tile unit multi-mining 2020-10-25 11:22:10 -04:00
Anuken
819686e812 Unit factory production list 2020-10-24 15:11:27 -04:00
Anuken
a732237005 Allowed enemy spawns on water 2020-10-22 09:43:21 -04:00
Anuken
3517da8214 Fixed #3049 2020-10-21 10:37:03 -04:00
Anuken
8f58228317 More base parts 2020-10-20 15:43:06 -04:00
Anuken
6e8732387b Better weather classes 2020-10-19 16:25:59 -04:00
Anuken
80f801db36 Fixed #3023 / Fixed #3020 2020-10-19 10:04:10 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
Anuken
521d44714d Disabled spawnpoints during ongoing attack maps 2020-10-17 19:49:13 -04:00
Anuken
7349af4753 Various small tweaks 2020-10-17 18:37:54 -04:00
Anuken
8043c09e2b Breaking logic change: Coordinates are now tile-based 2020-10-17 13:02:57 -04:00
Anuken
46ec457819 Cleanup 2020-10-17 10:37:28 -04:00
Anuken
be394c4b33 Checks to prevent uncaptureable sectors 2020-10-17 10:10:29 -04:00
Anuken
f5decdaa1c Disabled spawner radius/warning when waves off 2020-10-16 11:27:17 -04:00
Anuken
86c2fe8805 too many things to list 2020-10-15 13:44:20 -04:00
Anuken
d630110396 JITPack version check 2020-10-14 09:08:03 -04:00
Anuken
6b4a7d025b Fixed #2938 / Fixed #2936 2020-10-14 08:49:05 -04:00
Anuken
5d76dd0e2f Fixed #2929 2020-10-13 15:56:00 -04:00
Anuken
876534bd26 Wave balancing & AI tweaks 2020-10-12 14:33:22 -04:00
Anuken
ee50995dde Removed "sector attacked" message 2020-10-11 14:54:05 -04:00
Anuken
af54de894c Balancing / LogicAI sync 2020-10-11 14:05:16 -04:00
Anuken
3fe79531a6 Added message for last accessed player of block 2020-10-11 11:47:22 -04:00
Anuken
c2202a0173 Bugfixes 2020-10-10 15:50:03 -04:00
Anuken
0a0af9c291 Random derelicts in sectors 2020-10-08 19:11:20 -04:00
Anuken
3ec243a49b Fixed #2866 2020-10-08 09:15:33 -04:00
Anuken
773e4c7053 Unified command 2020-10-07 16:37:48 -04:00
Anuken
30f5340a22 Mobile manual aiming / Mobile control changes [UNSTABLE] 2020-10-07 14:19:08 -04:00
Anuken
79bd9f1f81 More logic commands 2020-10-06 16:27:02 -04:00