Matthew (or Maya) Peng
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8cb830ba41
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Make MoveLightningAbility alternating a boolean (#6390)
* Revert "BlueWolf does not want MoveLightningAbility to mirror (#6376)"
This reverts commit e1685ef46c.
* boolean `alternate`
* Better Javadoc description
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2021-11-29 23:05:35 -05:00 |
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Matthew (or Maya) Peng
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e1685ef46c
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BlueWolf does not want MoveLightningAbility to mirror (#6376)
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2021-11-26 11:05:50 -05:00 |
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MrDuck557
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ccfd062c85
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ParticleEffect Rotation (#6323)
* Additive
* ternary
* copypasta
I missed a total of 4 instances
* anuke has spoken
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com>
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2021-11-25 11:24:34 -05:00 |
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Anuken
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4c36abde28
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Fixed payEnter creating ghost units
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2021-11-25 11:09:13 -05:00 |
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MrDuck557
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f1e9d05163
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blinkSize (#6359)
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com>
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2021-11-22 10:08:57 -05:00 |
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Matthew Peng
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4a7774fe5a
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Dynamic resupply check (#6338)
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2021-11-15 09:27:22 -05:00 |
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MrDuck557
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1c4e6b77b4
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DestroyBullet (#6311)
* DestroyBullet
* one space
* review
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com>
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2021-11-09 18:10:28 -05:00 |
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Matthew Peng
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fff7283568
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Pointless if (#6310)
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2021-11-06 21:12:38 -04:00 |
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Anuken
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189604474c
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These things exist now
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2021-11-04 22:34:42 -04:00 |
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Anuken
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5fe8ed88a6
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Fixed #6305
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2021-11-04 22:30:19 -04:00 |
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Matthew Peng
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996193ea69
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payloadRotation field (#6294)
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2021-11-03 13:34:42 -04:00 |
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Anuken
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b418afed63
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Added WorldLabel entity for better server-side labels
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2021-11-02 10:03:44 -04:00 |
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Anuken
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99d30b6351
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Fixed #6287
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2021-11-02 09:04:37 -04:00 |
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Anuken
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72e3461745
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indent
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2021-11-01 15:15:13 -04:00 |
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Anuken
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8cabae1d46
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Display infinity symbol for "unlimited" unit cap
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2021-11-01 12:27:00 -04:00 |
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Anuken
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779bab0344
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Merge remote-tracking branch 'origin/master'
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2021-11-01 09:41:39 -04:00 |
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Anuken
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0639e3eedb
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Power pickup bugfixes
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2021-11-01 09:41:33 -04:00 |
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Matthew Peng
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223fb8d6f5
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Basic unitsorts for hjson (#6280)
* Create some basic unitSorts
* Set as defaults
* add to ContentParser
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2021-10-31 21:30:35 -04:00 |
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Matthew Peng
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4999c25723
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Homing on healing bullets does not take collided into account (#6276)
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2021-10-31 13:03:19 -04:00 |
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Anuken
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a3f4dc7d1d
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Fixed #6272
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2021-10-30 21:02:45 -04:00 |
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Anuken
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f1d1f935fb
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Fixed #6264
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2021-10-29 22:36:24 -04:00 |
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Anuken
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828464a449
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Why was this false
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2021-10-29 20:16:37 -04:00 |
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Anuken
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26045904f4
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Fixed #6259
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2021-10-29 11:29:38 -04:00 |
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Anuken
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085a974350
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Cleanup
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2021-10-20 14:34:27 -04:00 |
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Anuken
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4436a5ced9
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An experiment
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2021-10-20 14:30:06 -04:00 |
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Anuken
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2469cf0851
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Added isPayload utility for buildings
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2021-10-19 12:13:29 -04:00 |
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Anuken
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f31759bb96
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Update/draw payload buildings (broken)
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2021-10-18 11:37:26 -04:00 |
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Anuken
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c6f6b8e46e
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Fixed legged units using wrong pathfinder
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2021-10-18 09:58:01 -04:00 |
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Anuken
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324e5151aa
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Block cleanup
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2021-10-17 22:40:21 -04:00 |
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Anuken
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ba91fb8eb7
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Bugfixes
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2021-10-17 15:14:19 -04:00 |
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Matthew Peng
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7ff9ad7351
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Move payload blend check to BuildingComp (#6152)
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2021-10-16 09:49:52 -04:00 |
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Anuken
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f683496440
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cleanup
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2021-10-15 17:04:34 -04:00 |
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Anuken
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816ab161df
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Make Unit type default to Alpha
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2021-10-15 12:07:07 -04:00 |
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Anuken
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6b59c1cd83
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More branch merging
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2021-10-14 20:58:03 -04:00 |
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Ilya246
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095cc27ea6
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Add shootOnDeath to weapons (#6149)
* Update Weapon.java
* Add files via upload
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2021-10-14 09:50:57 -04:00 |
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Anuken
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4a4b336814
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Added logic payEnter command
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2021-10-13 10:18:34 -04:00 |
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Anuken
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c60bd6f0dc
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Customizable chat formatting (Closes #5387)
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2021-10-10 12:37:07 -04:00 |
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Anuken
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785ba7910d
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Merge remote-tracking branch 'origin/master'
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2021-10-05 17:06:17 -04:00 |
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Anuken
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3030308f09
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Make naval units only slow down on "shallow" water
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2021-10-05 17:06:09 -04:00 |
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Matthew Peng
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bc3da30d45
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Allow for dynamic laser absorption and insulation (#5047)
* Allow for dynamic laser absorption
* Might as well do insulated as well
* null checks are important
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2021-10-05 12:36:29 -04:00 |
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way-zer
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6d49bd39be
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Fix #5702 (#6098)
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2021-10-04 09:21:02 -04:00 |
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Anuken
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6f6590d5bb
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chargeShootEffect / Effect startDelay
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2021-09-29 22:39:33 -04:00 |
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EyeOfDarkness
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efb9df7b1b
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Recoil Time and Improved Alternating (#6073)
* Revamped recoil, and improved alternating
* i might have to make this more complicated later
* hhhhhhhhh
* proper description.
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2021-09-29 19:35:47 -04:00 |
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Anuken
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c814ef0012
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Slightly increased item charge damage
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2021-09-27 21:11:21 -04:00 |
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Matthew Peng
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2f9bf6e13f
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collideTerrain (#6059)
* collideTerrain
* Combine code
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2021-09-27 15:11:36 -04:00 |
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Matthew Peng
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083c21ea3f
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Effect Rotate With Parent (#5999)
* Effect Rotate With Parent
* Use Rotc
* Wording
* Base Rotation
* Rotate effect rotation with parent.
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2021-09-27 11:55:56 -04:00 |
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Anuken
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ed1557b5ac
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Implemented Anuken/Mindustry-Suggestions/issues/3026
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2021-09-27 09:18:46 -04:00 |
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Matthew Peng
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4886ee35e9
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Status Field Effect X/Y (#6009)
* Status Field Effect X/Y
* h
* aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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2021-09-20 09:32:30 -04:00 |
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Anuken
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9dfb5888ec
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Fixed shields not capping properly
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2021-09-18 20:39:43 -04:00 |
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Anuken
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3f996cf294
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Better bullet range calc
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2021-09-18 14:32:57 -04:00 |
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