WMF
a1b47b1188
per-team toggles for core no-build radius / placement range check ( #11448 )
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* per-team toggles for core no-build radius / placement range check
* oops
* fair enough
2025-12-20 11:16:28 -05:00
Anuken
f0fac538ac
Rule dialog entries for logic unit build/deconstruct rules
2025-12-19 12:04:47 -05:00
Anuken
460d3a0b44
Fixed #11384
2025-11-30 10:54:21 -05:00
Anuken
f410e24da0
Fixed #11127
2025-08-14 14:20:37 -04:00
Anuken
f0257790b8
Core fill items rule
2025-05-07 15:47:57 -04:00
Anuken
16cb530b99
Allow setting attack mode wave unit spawn position
2025-05-05 20:50:43 -04:00
Anuken
017fbeb4e9
Misc UI fixes
2025-04-13 22:23:32 -04:00
Anuken
c54b1dcb6a
Clamp refund multiplier rule in UI
2025-04-12 09:32:19 -04:00
Anuken
2538115e6d
Fixed #10594
2025-04-05 11:00:14 -04:00
ApsZoldat
212be01571
Minor editor/world processor fixes and tweaks ( #10505 )
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* Rules search and info button tweaks
* Tweak spawnunit and some searching (again)
* Just revert a condition removal
2025-04-04 13:49:35 -04:00
Anuken
7a6222aa18
Revert "Allow markers to be used as light sources ( #9733 )" ( #10490 )
...
This reverts commit 8626082068 .
2025-02-10 14:24:46 -05:00
Redstonneur1256
8626082068
Allow markers to be used as light sources ( #9733 )
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* Allow markers to be used as light sources
* Better light source markers
* Move PointMarker drawLight to LightMarker
* Add a rule for unit lights
* Optimize marker rendering
* Update core/assets/bundles/bundle.properties
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-02-09 12:10:45 -05:00
Anuken
588faad6f9
Rule for extra core no-build radius per-team
2025-02-06 14:27:35 -05:00
ApsZoldat
dcddabf8c1
Rules dialog changes ( #9792 )
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* Info buttons on mobile
* Better banned content dialogs
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2025-02-06 13:32:02 -05:00
SomeonesShade
a2f196a50e
Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed ( #10318 )
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* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)
* World Proccesor: SetRuleI unitMineSpeed Implemented
* World Processor: SetRuleI unitCrashDamage Implemented
* Revert "World Processor: SetRuleI unitCrashDamage Implemented"
This reverts commit 1b7187b046 .
* Forgor to add, unitMineSpeedMultiplier is now editable per team
2025-02-04 13:52:25 -05:00
Anuken
7e01b8796e
Moved BE/v8 servers to new repo / Removed experimental Vars
2024-10-05 11:28:39 -04:00
Anuken
0ffa6f1d00
Added random wave AI to custom rules dialog
2024-09-13 18:59:28 -04:00
Anuken
d8eabece7c
WIP campaign difficulty dialog
2024-09-13 17:58:11 -04:00
Anuken
acbd8bb190
Added rule for editing world processors in-game
2024-08-30 12:40:47 -04:00
Anuken
4cab03a1ba
Rules.hiddenBuildItems removed
2024-08-22 05:12:39 -04:00
Anuken
8df50a67ec
Removed blacklist/whitelist-based planet item system
2024-08-22 04:51:37 -04:00
Anuken
400db1b1e8
In-game rule edit dialog
2024-06-24 14:11:56 -04:00
Jason
f26b03dc6c
Map rule for air spawns ( #9922 )
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* air use spawns
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* add the rule
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* add rule in ui
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* bundle
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* tie it to rules.waves
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* :)
Contributing.md says yes
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
* indent
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
---------
Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com >
2024-06-16 00:34:47 -04:00
Anuken
e80a523073
Rule dialog fixes
2024-04-13 19:56:56 -04:00
ApsZoldat
a8135aa042
Custom rules dialog enhancement, small fixes ( #9665 )
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* Rule categories and search in custom rules dialog
* Fix wrong info about format placeholders in all unfinished locales
* Rule search fix, rule info system, some stuff for easier rules dialog modding
* Why not to fix what i can?
2024-04-11 17:56:34 -04:00
MEEPofFaith
d8c1ea17e1
Make payload blocks run onDestroyed() of the block payload it carries when destroyed. ( #8253 )
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* Payloads go boom.
* When a payload unit dies too
* Keep the functionality, but limit it to a rule
2024-03-29 15:17:19 -04:00
ApsZoldat
862d3153d9
Map-specific locale bundles system ( #9199 )
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* Fix text setting in marker control
* Fix marker and bridge calculation game crashes, minor marker instruction code fixes
* Add privileged desynced client constant global variables
* Remove broken attempt to not initialize client vars on server
* Make @clientLocale variable non-constant, make @server and @client privileged
* WIP Implementation of map-specific locale bundles
* Progress on map locale bundles: add locale data to saves, make objectives use map locales if possible
* Add print formatting and map locale printing to world processors
* 🗿
* Minor map locales dialog ui changes
* Make map locale bundles load when joining multiplayer server
* Remove static declaration of current locale in MapLocales to fix tests failing
* Unify name of localeprint instruction, minor instruction description change, fix map locales incorrectly loading from clipboard
* Fix locale bundles not saving in game state, add global var, make objective markers use map locale bundles and .mobile properties on mobile devices
* Even more map locales dialog improvements
* Fix english locale picking (when property isn't presented in current locale but english version has it) not working
* Add icon pasting to map locales dialog, minor ui changes
* Fix inconsistent game crash with null text in objectives, define player.locale on game loading (for clientLocale var)
* Change format instruction placeholders to backslash, fix map locales system incorrectly handling default locale
* understood
2023-12-01 21:14:10 -05:00
Anuken
968fa2f9b1
Derelict repair rule
2023-10-30 21:01:04 -04:00
Anuken
844894f584
Localization cleanup
2023-09-16 11:40:53 -04:00
Anuken
73e9ed4919
Implements Anuken/Mindustry-Suggestions/issues/4665
2023-09-14 01:53:09 -04:00
Anuken
6bf5e8ae1e
WIP logic particle effect instruction
2023-08-02 22:15:44 -04:00
Anuken
135874b922
Fixed #8787
2023-07-23 15:19:21 -04:00
Даркнесс#3729
4e5475f0ed
Team improvements ( #8704 )
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* Update Team.java
* Update ServerControl.java
* better
* kill me please
* kill me please
* kill me please
* Update bundle_ca.properties
* kill me please
* Update bundle_da.properties
* kill me please
* kill me please
* Update bundle_et.properties
* Update bundle_eu.properties
* Update bundle_fi.properties
* Update bundle_fil.properties
* Update bundle_fr.properties
* Update bundle_hu.properties
* Update bundle_id_ID.properties
* Update bundle_ja.properties
* Update bundle_ko.properties
* Update bundle_lt.properties
* Update bundle_nl.properties
* Update bundle_nl_BE.properties
* Update bundle_pl.properties
* Update bundle_pt_BR.properties
* Update bundle_pt_PT.properties
* Update bundle_ro.properties
* Update bundle_ru.properties
* Update bundle_sr.properties
* Update bundle_sv.properties
* Update bundle_th.properties
* Update bundle_tr.properties
* Update bundle_tk.properties
* Update bundle_uk_UA.properties
* Update bundle_vi.properties
* Update bundle_zh_CN.properties
* Update bundle_zh_TW.properties
* Update World.java
* Update CustomRulesDialog.java
* skill issue
* skill issue x2
* skill issue x3
2023-06-13 18:54:10 -04:00
Slotterleet
38b9027000
Dynamic selection of planet tech in rules dialog ( #8487 )
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* Dynamic selection of planets in rules dialog
* Code cleanup
* Do not let Anuken/Mindustry#8494 happen again
* Fixed inconsistency with campaign sectors
2023-06-02 11:41:12 -04:00
Anuken
29855243cb
Base building AI is back
2023-05-16 17:24:41 -04:00
JniTrRny
bb06c3f1e9
Wave limit game rule in custom maps ( #8550 )
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* custom maps wave limit
* whoopsies
2023-05-06 23:04:31 -04:00
Anuken
43922edac8
unitHealthMultiplier re-implemented
2023-05-03 18:38:50 -04:00
Anuken
a8b18bea2f
Fixed #8494
2023-04-09 16:01:35 -04:00
Anuken
60fc2fb5cd
Doubled server object buffer size
2023-04-07 10:43:59 -04:00
MEEPofFaith
87949679f1
Make crash damage a multiplier instead of a toggle ( #8151 )
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* Switch unitCrashDamage to a multiplier
* Add to rules dialog
2023-01-11 08:56:29 -05:00
Anuken
09b65fddb8
Fixed #7841
2022-11-07 15:07:32 -05:00
Anuken
b69cf34494
Rule cleanup/clarification
2022-10-06 14:17:55 -04:00
MEEPofFaith
a7c7238cc8
Whitelist Option + Hiding Banned Blocks Rules ( #7553 )
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* Whitelist Option
* Hide banned blocks rule
2022-10-06 14:14:48 -04:00
Anuken
2149580aaa
actually I'll just remove it and see who complains
2022-10-04 16:43:12 -04:00
Anuken
39e59103a5
Disable ammo rule on Erekir
2022-10-04 16:42:22 -04:00
Anuken
88d6c4c8f9
Full implementation of #7014
2022-10-04 13:07:23 -04:00
Anuken
49b789fc39
Allow mixtech in sandbox / Beta release tag
2022-10-03 22:23:46 -04:00
Anuken
713119fb29
Map limit visuals fix
2022-09-28 19:11:02 -04:00
MEEPofFaith
31149c08ea
More control over wave sending ( #7442 )
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* Wave send rule
* Send natural wave command
* Use a boolean
* boolean selection
* Revert "boolean selection"
This reverts commit 01e7a8f0e0 .
* Natural wave last
* I don't see why it wouldn't
2022-09-07 18:54:26 -04:00
Anuken
08d5ca1912
Removed shield breaker block
2022-09-04 16:32:13 -04:00