Anuken
0c00760ae0
Fixed result duplication in logic UI
2021-02-27 15:10:34 -05:00
Patrick 'Quezler' Mounier
2146b35e5a
eacho ther ( #4810 )
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* eacho ther
* Update Tile.java
2021-02-27 10:21:11 -05:00
Anuken
44d10a355e
Improved power node link preview check
2021-02-27 10:16:54 -05:00
buthed010203
5037c4e00e
Fix a few issues w/ double tap mining ( #4798 )
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Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough
2021-02-27 10:12:00 -05:00
buthed010203
e4ecfc4ee7
Fixed #4791 since it is 100% a bug ( #4801 )
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* Fixed #4719 since it is 100% a bug
This fix is somewhat janky as it checks if the rotation matches the exact original rotation but the likelihood of someone needing bridges along a belt rotated 1 or -1 times is super low. https://aethex.is-a.fail/t13ETd.webm
* unjank rotation
* fix potential crash, styling
* Use mathf.mod
2021-02-26 19:06:27 -05:00
Anuken
ae6be1db3b
UnitSpawnAbility 'type' field JSON compat / Fixed health bar out of bounds
2021-02-26 18:51:14 -05:00
Anuken
8349c8a5b8
Fixed #4802
2021-02-26 13:13:37 -05:00
Anuken
1bb97cae39
Fixed #4792
2021-02-25 18:34:24 -05:00
Anuken
f5ac3ff7b0
null controller for dead units
2021-02-25 10:54:05 -05:00
Anuken
f6eba3edae
Synchronized settings / Dead units sense as non-controlled
2021-02-25 09:12:17 -05:00
Joshua Fan
781410ea04
Double-tap to mine, tap anywhere to cancel ( #4469 )
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* Double-tap to mine, tap anywhere to cancel
* Make comment consistent
* Remove desktop left-click mining cancel, prioritize mobile unit control over mining
* Mobile: double-tap doesn't configure blocks if unit was double-tapped; control unit detected in first tap of double-tap
* Add 'double-tap to mine' setting (default off)
* Desktop: cancel mining when mined tile is clicked
* Comment typo
* Prevent redundant condition check
* Cleanup
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-25 08:43:40 -05:00
Anuken
c0d9712beb
Fixed #4784
2021-02-25 08:39:35 -05:00
Anuken
0672878920
Fixed #4781
2021-02-24 15:27:22 -05:00
Anuken
b0cdac59f0
Merge remote-tracking branch 'origin/master'
2021-02-24 15:01:48 -05:00
Anuken
4b6a83dd82
Improved auto-bridging with conveyors
2021-02-24 15:01:44 -05:00
Minxyzgo
25ae7b97aa
schematic uses camera position ( #4775 )
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* Update InputHandler.java
* Update InputHandler.java
* Update MobileInput.java
* Update InputHandler.java
* Update MobileInput.java
2021-02-24 12:25:38 -05:00
Anuken
afbde49fa2
Fixed #4776 / Fixed #4772
2021-02-24 09:52:53 -05:00
Antsiferov Andrew
ad2a18f929
Fix player.locale to be default ( #4768 )
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* fix player.locale == default
* Update NetClient.java
2021-02-23 14:53:23 -05:00
Anuken
830eb86a0f
Better power node linking visualization
2021-02-23 12:53:43 -05:00
Anuken
e5413cebdc
Fixed #4766
2021-02-23 11:29:51 -05:00
Anuken
1a75951840
Merge remote-tracking branch 'origin/master'
2021-02-23 10:47:58 -05:00
Anuken
08e36aca98
Crafter progress modulo / Segment buff
2021-02-23 10:47:54 -05:00
Patrick 'Quezler' Mounier
aabbfd624a
Add disarmed status effect that disarms ( #4762 )
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* Add disarmed status effect that disarms
* Update core/src/mindustry/entities/comp/StatusComp.java
Co-authored-by: Anuken <arnukren@gmail.com >
* Rename disarms -> disarm
Co-authored-by: Anuken <arnukren@gmail.com >
2021-02-23 09:51:43 -05:00
Anuken
d7f848f8cd
contXXXXX constants -> ctrl
2021-02-22 10:18:42 -05:00
Anuken
e2515fc4bf
Automatic conveyor/conduit bridging
2021-02-22 10:15:40 -05:00
Anuken
9e8a2b8296
Minor bridge linking fix
2021-02-21 20:07:20 -05:00
Anuken
e6787c5146
Controlled sensor improvements
2021-02-21 12:28:00 -05:00
Anuken
d8552915f7
Cleanup
2021-02-21 10:35:33 -05:00
Anuken
61d9dea487
Logic config replication / logicUnitBuild rule / Copy-able ConstructBlocks
2021-02-21 10:23:46 -05:00
Anuken
02d8f679b5
Merge remote-tracking branch 'origin/master'
2021-02-21 09:22:05 -05:00
Anuken
544828d9fb
Logic controller & dead`` sensors
2021-02-21 09:22:02 -05:00
liuxilu
ca726d579e
unit boosting sensor ( #4738 )
2021-02-21 09:20:36 -05:00
Anuken
8257fb5e11
Merge remote-tracking branch 'origin/master'
2021-02-21 08:54:10 -05:00
Anuken
0d287e6d59
Water Extractor: Use metaglass to be consistent with pumps
2021-02-21 08:53:47 -05:00
Patrick 'Quezler' Mounier
4d9dc66a96
Remove stray spaces from accelerator ( #4465 )
2021-02-20 12:52:56 -05:00
Patrick 'Quezler' Mounier
868d4e05f7
Move update function of resupply point 5x1 spaces back ( #4746 )
2021-02-20 12:51:12 -05:00
Anuken
a3bf39d86b
Minor cleanup
2021-02-20 10:08:15 -05:00
Anuken
158e23bd5e
Steam icon changes
2021-02-19 19:43:37 -05:00
Anuken
467402ef73
Various fixes
2021-02-19 19:20:04 -05:00
Anuken
0316009a9c
Balance tweaks
2021-02-19 18:28:51 -05:00
Anuken
f043a5f340
Logic tooltips on mobile devices w/ long-press
2021-02-19 17:18:17 -05:00
Anuken
fa7697fc40
Better JSON null validation / Disable mods on startup crash
2021-02-19 13:28:31 -05:00
Anuken
b46a5c0bda
Allow JSON mod content types from other class loaders
2021-02-19 09:45:51 -05:00
Anuken
1072c310ad
Fixed #4732
2021-02-19 09:04:13 -05:00
Anuken
d5448b59a2
Fixed UnitReq parsing
2021-02-18 21:07:48 -05:00
Anuken
78317e6126
Uncap content names in resolution
2021-02-18 20:15:46 -05:00
Anuken
5a58f9c71a
Fixed #4729
2021-02-18 17:00:23 -05:00
Anuken
06b8dd61c7
Better splash damage handling for small radii
2021-02-18 15:02:09 -05:00
Anuken
a7188c4884
Content parser class discovery improvements
2021-02-18 13:11:20 -05:00
Anuken
d0dc1ea132
Fixed #4715
2021-02-17 17:12:32 -05:00