Commit Graph
73 Commits
Author SHA1 Message Date
Anuken f6bf229b0a Cleanup 2020-04-26 21:59:49 -04:00
Patrick 'Quezler' MounierandGitHub 5fc8901e0b Fix plastanium conveyor icon generation (#1920) 2020-04-26 11:08:27 -04:00
Anuken 09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier cf186e0219 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites2.png
2020-04-23 21:15:11 +02:00
Patrick 'Quezler' Mounier 39266d23c8 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
Patrick 'Quezler' Mounier 32e32ecae2 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
2020-04-16 22:38:51 +02:00
Patrick 'Quezler' Mounier 1acc6461e6 Grow the circle slightly inward 2020-04-16 22:05:55 +02:00
Patrick 'Quezler' Mounier 9864383300 Revert 〃 2020-04-16 21:15:49 +02:00
Patrick 'Quezler' Mounier 41eb51a340 Experiment with visible ports 2020-04-16 21:11:59 +02:00
Patrick 'Quezler' Mounier a05f4338c5 Waspify the crater 🐝 2020-04-16 20:24:07 +02:00
Patrick 'Quezler' Mounier 589d4c92d1 Scale crater from 16x16 to 20x20 2020-04-16 18:39:24 +02:00
Patrick 'Quezler' Mounier 83511368f6 Stash shadow draft 2020-04-16 17:44:43 +02:00
Patrick 'Quezler' Mounier a1d4804fae Merge branch '6.0' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
2020-04-16 17:13:18 +02:00
Patrick 'Quezler' Mounier 5c28985ee6 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken 9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Patrick 'Quezler' Mounier 14a97976cc Realign pixels
Bothered me for ages.
2020-03-05 19:48:36 +01:00
Patrick 'Quezler' Mounier e5e4884448 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/world/modules/ItemModule.java
2020-03-05 10:00:02 +01:00
Anuken fb302d49c7 Improved battery brightness display / Palette tweak / Diffgen buff 2020-02-11 17:27:33 -05:00
Anuken d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken a11f6efe0a Rudimentary rendering 2020-02-05 23:04:48 -05:00
Patrick 'Quezler' Mounier 05ccdfd51b Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/world/modules/ItemModule.java
2020-02-05 10:26:34 +01:00
Arkanic ff06a005a0 become exist 2020-02-05 00:53:15 +00:00
Patrick 'Quezler' MounierandGitHub 9bc24ae47a Darken yellow square on nucleus core (#1497)
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier 89d143af8f Undo part of 〃 2020-01-28 11:00:08 +01:00
Patrick 'Quezler' Mounier 0f92f77b55 Draw crater unto plastanium conveyor icon
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Patrick 'Quezler' Mounier 58a79d8631 Update to v103
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/content/TechTree.java
#	core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken 26676d60e1 Added underflow gates 2020-01-20 18:54:25 -05:00
Anuken 8d61ddbbd4 Added chat icons for in-game items and blocks 2020-01-17 18:08:23 -05:00
Anuken 4f29c80814 Single-texture font+UI packing 2020-01-16 22:25:57 -05:00
Anuken eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Patrick 'Quezler' Mounier ed765ad10a Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken 8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier 35afc94d34 Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier 0b0007502f Revert "Differentiate texture from armored conveyor"
This reverts commit 59451fcc0b.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier 59451fcc0b Differentiate texture from armored conveyor
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier c3186b63ce Rename compression to plastanium
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier 56351b427b Revert "Attempt to remove unused regions"
This reverts commit 4f5b737f7c.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier 4f5b737f7c Attempt to remove unused regions
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier e0cfbc7609 All hail the cuteness of this crater roomba critter 2019-12-27 20:45:27 +01:00
Patrick 'Quezler' MounierandAnuken f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier c279fda5e4 Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken adb12dcbb8 Bugfix 2019-12-19 21:58:43 -05:00
TsjipTsjip 2366d25de7 Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken a5fbc07561 Texture overrides / Potential mod texture binding optimizations 2019-11-25 20:50:32 -05:00
Anuken 879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' MounierandAnuken 7955b82b1e Add weave layer to phase 〃 icon (#1091)
Makes the block more recognizable in the build menu.
2019-11-19 08:13:43 -05:00
Patrick 'Quezler' MounierandAnuken 7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken fad6fe9a2a Added armored conduit / Lighting improvements / Moved liquid package 2019-11-17 13:51:36 -05:00
Anuken 84968c9f73 Added color picker / Customizable lighting rules 2019-11-16 23:27:42 -05:00
Anuken faf64f11f2 More lights 2019-11-16 19:57:33 -05:00