Commit Graph

836 Commits

Author SHA1 Message Date
Anuken
a38351d41f isLogicControllable 2023-02-23 16:12:52 -05:00
MEEPofFaith
348819d1ac connectedPower similar to conductivePower (#8306) 2023-02-15 23:22:05 -05:00
WayZer
e4f929a851 Fix turret when cheating (#8291)
* (C/S) Fix ItemTurret ammo when `cheat`.

* (C/S) Fix `TurretBuild.updateReload` NPE when `cheat`

* Why `shouldConsume` cause `potentialEfficiency=0`
2023-02-15 09:02:32 -05:00
Anuken
40ec7fd6fc Less Core.app.post for build events 2023-02-15 08:57:06 -05:00
Anuken
ec8262418f Basic unit boost command support 2023-02-11 17:40:57 -05:00
Anuken
6ef8d64d46 Efficiency fix 2023-01-20 09:37:28 -05:00
Anuken
85b8868d2b Fixed #8194 2023-01-18 10:41:39 -05:00
Anuken
f49e05a915 Fixed #8161 / Fixed #8162 2023-01-12 14:30:57 -05:00
MEEPofFaith
6eeb49bb37 Fix armor piercing not working against buildings (#8150) 2023-01-11 09:06:44 -05:00
MEEPofFaith
87949679f1 Make crash damage a multiplier instead of a toggle (#8151)
* Switch unitCrashDamage to a multiplier

* Add to rules dialog
2023-01-11 08:56:29 -05:00
Anuken
a9175d3ffe + 2023-01-10 21:26:57 -05:00
Anuken
79ea2480cb unitCrashDamage rule 2023-01-10 21:25:23 -05:00
Anuken
cba1e81f3d More consistent status flash 2023-01-08 14:40:47 -05:00
Anuken
dcc6e9827d Status flash tweaks 2023-01-08 12:29:29 -05:00
Anuken
87786441ff Fixed #8117 2023-01-07 14:47:10 -05:00
Anuken
05dec4df6a Fixed #8117 2023-01-07 14:46:31 -05:00
Anuken
542bf2b413 Fixed #8084 2023-01-07 14:26:25 -05:00
MEEPofFaith
6eadac38b7 placeEffect (#7968) 2023-01-07 11:46:14 -05:00
Garen7
c20d7f2b4f Fixes the damage modifier not working sometimes (#8124)
Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
2023-01-07 11:30:49 -05:00
Anuken
c0b819ec9b Fixed #7952 2023-01-07 11:27:15 -05:00
Anuken
80046ba505 Fixed #7884 2022-11-13 09:53:18 -05:00
Anuken
4c51b97667 Fixed #7893 / Fixed #7902 2022-11-13 09:35:48 -05:00
Anuken
f9d7c172c4 Possible minimap fog update fix for servers 2022-11-04 15:14:06 -04:00
Anuken
b8e245f945 Tested and fixed Steam achievements 2022-11-03 11:37:37 -04:00
Anuken
7e0a6b985c Fixed #7804 / Fixed #7803 2022-11-03 08:57:15 -04:00
Anuken
6566bf9dd5 How 2022-10-26 15:52:51 -04:00
Anuken
ac32b0a1e0 Fixed #7760 2022-10-24 12:50:34 -04:00
Anuken
e624993ab1 Hide blocks outside map border from attack/hovering 2022-10-23 13:06:53 -04:00
Anuken
514f50a411 Fixed #7752 2022-10-23 08:43:12 -04:00
Anuken
43b4dc321c Building target discovered check 2022-10-22 11:06:08 -04:00
Anuken
7331704a13 Misc RTS AI intelligence fixes 2022-10-21 18:29:29 -04:00
Anuken
52ac26b56c Do not display missile units on hover 2022-10-20 09:33:15 -04:00
Anuken
4201106843 New WIP achievement definitions 2022-10-09 17:47:12 -04:00
Anuken
be5eac5335 Implementation of #7325 2022-10-04 12:06:00 -04:00
Anuken
bd7a8ff02a Misc bugfixes & balancing 2022-10-03 18:01:23 -04:00
MEEPofFaith
ce23fe9d24 do something when applied (#7640) 2022-09-30 14:37:58 -04:00
Anuken
4735e28aad Fixed #7622 2022-09-25 07:11:21 -04:00
hortiSquash
1d971231ca Support of mods with textures in different resolution (HD or low-res) (#7602)
* HDustry - scl() & private map

Co-Authored-By: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>

* MEEP stop doing stuff when i work

<3 <3

* Replaced Draw.scl

Co-authored-by: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2022-09-23 16:21:53 -04:00
Anuken
8b9cbc2c7c BuildVisibility non-enum / Canvas is now shown 2022-09-23 12:27:44 -04:00
Anuken
c46c99bb08 Fixed #7589 2022-09-17 22:36:40 -04:00
Anuken
38d96a26f3 Random attempts to fix Android game freeze 2022-09-14 10:28:18 -04:00
MEEPofFaith
2f5f984416 Make missile units not be affected by map border. (#7530)
* Unbounded units

* Unbound missiles
2022-09-08 12:58:29 -04:00
Anuken
fb24953dc2 Added support for non-reactive liquids 2022-08-31 08:08:07 -04:00
MEEPofFaith
7ac00d0aaf Move damageMultiplier to BulletType (#7436)
* Move bullet damage multiplier to bulletType

* Is this better?

I don't know much about optimization, is this any better than before?

* Revert "Is this better?"

This reverts commit b83723701f.
2022-08-24 13:48:06 -04:00
MEEPofFaith
0cc1f97450 Fix non-continuous bullets being removed (#7423) 2022-08-23 08:04:35 -04:00
Anuken
f88ff59d49 Merge branch 'master' of https://github.com/Anuken/Mindustry 2022-08-21 20:44:12 -04:00
Anuken
2c28b206b8 Erekir turret SFX (of varying quality) 2022-08-21 20:44:07 -04:00
MEEPofFaith
11e3f85242 Fix more things that hit non-hittable units (#7408)
* hittable check for EMP

* hittable check for Damage#status

* why push if don't get hit
2022-08-21 17:09:47 -04:00
Anuken
dbabb07528 Gradle 7.5.1 2022-08-13 10:56:19 -04:00
Anuken
469a49b3d6 Cleanup 2022-08-08 14:27:10 -04:00