summetdev
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a3abadd8c2
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Revert "Newlines"
This reverts commit a78faa57
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2020-10-27 21:55:40 +03:00 |
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summetdev
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9a7e0fb45e
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Removed spaces in brackets
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2020-10-27 21:54:48 +03:00 |
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summetdev
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a78faa57f3
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Newlines
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2020-10-27 21:36:02 +03:00 |
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Anuken
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5582a8bf1b
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Fixed #3153 / Fixed #3152
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2020-10-27 13:13:54 -04:00 |
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Anuken
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c0d0edfc89
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Bugfixes & cleanup
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2020-10-26 23:09:51 -04:00 |
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Anuken
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8d7f96bf00
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Fixed #3140
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2020-10-26 16:54:47 -04:00 |
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Anuken
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909da9de3c
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Bugfixes
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2020-10-26 16:06:50 -04:00 |
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Anuken
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514aa26054
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Minor rendering & AI tweaks
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2020-10-25 18:34:12 -04:00 |
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Anuken
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59b5d809db
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Balance
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2020-10-25 15:55:23 -04:00 |
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Anuken
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81dae580a4
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Bugfixes / Removed tile unit multi-mining
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2020-10-25 11:22:10 -04:00 |
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Anuken
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bc035f9490
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Fixed #3095
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2020-10-24 15:55:20 -04:00 |
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Anuken
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646b022d38
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Bugfixes
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2020-10-24 10:21:57 -04:00 |
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Anuken
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953c1889b5
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Fixed #3080
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2020-10-23 17:18:49 -04:00 |
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Anuken
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c8ef7ebafb
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Fixed #3078 + action listeners for player control events
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2020-10-23 15:59:52 -04:00 |
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Anuken
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a2e75df096
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Map editor tweaks & fixes / New map
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2020-10-22 15:27:30 -04:00 |
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Anuken
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a732237005
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Allowed enemy spawns on water
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2020-10-22 09:43:21 -04:00 |
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Anuken
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f0d74e2705
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New map / Unit stat tweaks / FileChooser keyboard input
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2020-10-21 20:32:35 -04:00 |
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Anuken
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a80d0cc457
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Fixed #3053
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2020-10-21 14:10:28 -04:00 |
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Anuken
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1cbcb742e9
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Fixed #3052
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2020-10-21 11:37:44 -04:00 |
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Anuken
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3517da8214
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Fixed #3049
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2020-10-21 10:37:03 -04:00 |
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Anuken
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8f58228317
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More base parts
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2020-10-20 15:43:06 -04:00 |
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Anuken
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30abfc0619
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Fixed #3045
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2020-10-20 14:02:10 -04:00 |
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Anuken
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80f801db36
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Fixed #3023 / Fixed #3020
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2020-10-19 10:04:10 -04:00 |
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Anuken
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c1c41a19c8
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Cleanup
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2020-10-18 09:08:47 -04:00 |
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Anuken
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521d44714d
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Disabled spawnpoints during ongoing attack maps
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2020-10-17 19:49:13 -04:00 |
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Anuken
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7349af4753
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Various small tweaks
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2020-10-17 18:37:54 -04:00 |
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Anuken
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8043c09e2b
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Breaking logic change: Coordinates are now tile-based
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2020-10-17 13:02:57 -04:00 |
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Anuken
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46ec457819
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Cleanup
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2020-10-17 10:37:28 -04:00 |
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Anuken
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e00daffe6d
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Bugfixes
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2020-10-16 15:27:30 -04:00 |
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Anuken
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8be6eabec9
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Merge pull request #2974 from abomb4/patch-homing-delay
New feature request: bullet homing delay
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2020-10-16 12:44:51 -04:00 |
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abomb4
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83756a6ea0
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New feature: bullet homing delay
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2020-10-17 00:05:19 +08:00 |
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Anuken
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f5decdaa1c
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Disabled spawner radius/warning when waves off
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2020-10-16 11:27:17 -04:00 |
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Anuken
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5ee4101ba4
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Moved some static regions
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2020-10-15 16:33:51 -04:00 |
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Anuken
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988e1add82
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Merge remote-tracking branch 'origin/master'
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2020-10-15 13:44:29 -04:00 |
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Anuken
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86c2fe8805
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too many things to list
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2020-10-15 13:44:20 -04:00 |
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Sharlotte
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fa2cdb752a
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changed private -> public of checkRadius method
when i try to change color of forceField by using draw method , the Mindustry is crashed because of that private method.
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2020-10-15 20:46:29 +09:00 |
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Anuken
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37bb48076d
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Fixed #2931
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2020-10-13 17:41:47 -04:00 |
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Anuken
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5d76dd0e2f
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Fixed #2929
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2020-10-13 15:56:00 -04:00 |
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Anuken
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876534bd26
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Wave balancing & AI tweaks
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2020-10-12 14:33:22 -04:00 |
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Anuken
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ee50995dde
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Removed "sector attacked" message
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2020-10-11 14:54:05 -04:00 |
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Anuken
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3fe79531a6
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Added message for last accessed player of block
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2020-10-11 11:47:22 -04:00 |
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Anuken
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3d99e38f10
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Sector simplification
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2020-10-11 10:51:33 -04:00 |
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Anuken
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bcb248907c
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Campaign core item incineration + better idle gen
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2020-10-10 19:02:47 -04:00 |
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Anuken
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d61ad8d2ef
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Fixed #2895
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2020-10-10 13:15:59 -04:00 |
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Anuken
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99539bbab0
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Merge remote-tracking branch 'origin/master'
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2020-10-09 10:02:12 -04:00 |
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Anuken
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22f1c3b2d1
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Bugfixes
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2020-10-09 10:02:08 -04:00 |
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Anuken
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1d34b8474b
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Merge pull request #2877 from genNAowl/pierce-cap
Adds a Pierce Cap Variable
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2020-10-09 09:59:53 -04:00 |
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Patrick 'Quezler' Mounier
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1672c70c99
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Update BuildingComp.java
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2020-10-09 10:07:56 +02:00 |
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Leonwang4234
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e73a813d69
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prevent from breaking other things
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2020-10-08 19:27:01 -07:00 |
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Leonwang4234
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af5fd4551c
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true it is
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2020-10-08 19:18:53 -07:00 |
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