Commit Graph

1024 Commits

Author SHA1 Message Date
Anuken
a3f4dc7d1d Fixed #6272 2021-10-30 21:02:45 -04:00
Anuken
f1d1f935fb Fixed #6264 2021-10-29 22:36:24 -04:00
Anuken
828464a449 Why was this false 2021-10-29 20:16:37 -04:00
Anuken
26045904f4 Fixed #6259 2021-10-29 11:29:38 -04:00
Anuken
085a974350 Cleanup 2021-10-20 14:34:27 -04:00
Anuken
4436a5ced9 An experiment 2021-10-20 14:30:06 -04:00
Anuken
2469cf0851 Added isPayload utility for buildings 2021-10-19 12:13:29 -04:00
Anuken
f31759bb96 Update/draw payload buildings (broken) 2021-10-18 11:37:26 -04:00
Anuken
c6f6b8e46e Fixed legged units using wrong pathfinder 2021-10-18 09:58:01 -04:00
Anuken
324e5151aa Block cleanup 2021-10-17 22:40:21 -04:00
Anuken
ba91fb8eb7 Bugfixes 2021-10-17 15:14:19 -04:00
Matthew Peng
7ff9ad7351 Move payload blend check to BuildingComp (#6152) 2021-10-16 09:49:52 -04:00
Anuken
f683496440 cleanup 2021-10-15 17:04:34 -04:00
Anuken
816ab161df Make Unit type default to Alpha 2021-10-15 12:07:07 -04:00
Anuken
6b59c1cd83 More branch merging 2021-10-14 20:58:03 -04:00
Ilya246
095cc27ea6 Add shootOnDeath to weapons (#6149)
* Update Weapon.java

* Add files via upload
2021-10-14 09:50:57 -04:00
Anuken
4a4b336814 Added logic payEnter command 2021-10-13 10:18:34 -04:00
Anuken
c60bd6f0dc Customizable chat formatting (Closes #5387) 2021-10-10 12:37:07 -04:00
Anuken
785ba7910d Merge remote-tracking branch 'origin/master' 2021-10-05 17:06:17 -04:00
Anuken
3030308f09 Make naval units only slow down on "shallow" water 2021-10-05 17:06:09 -04:00
Matthew Peng
bc3da30d45 Allow for dynamic laser absorption and insulation (#5047)
* Allow for dynamic laser absorption

* Might as well do insulated as well

* null checks are important
2021-10-05 12:36:29 -04:00
way-zer
6d49bd39be Fix #5702 (#6098) 2021-10-04 09:21:02 -04:00
Anuken
6f6590d5bb chargeShootEffect / Effect startDelay 2021-09-29 22:39:33 -04:00
EyeOfDarkness
efb9df7b1b Recoil Time and Improved Alternating (#6073)
* Revamped recoil, and improved alternating

* i might have to make this more complicated later

* hhhhhhhhh

* proper description.
2021-09-29 19:35:47 -04:00
Anuken
c814ef0012 Slightly increased item charge damage 2021-09-27 21:11:21 -04:00
Matthew Peng
2f9bf6e13f collideTerrain (#6059)
* collideTerrain

* Combine code
2021-09-27 15:11:36 -04:00
Matthew Peng
083c21ea3f Effect Rotate With Parent (#5999)
* Effect Rotate With Parent

* Use Rotc

* Wording

* Base Rotation

* Rotate effect rotation with parent.
2021-09-27 11:55:56 -04:00
Anuken
ed1557b5ac Implemented Anuken/Mindustry-Suggestions/issues/3026 2021-09-27 09:18:46 -04:00
Matthew Peng
4886ee35e9 Status Field Effect X/Y (#6009)
* Status Field Effect X/Y

* h

* aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2021-09-20 09:32:30 -04:00
Anuken
9dfb5888ec Fixed shields not capping properly 2021-09-18 20:39:43 -04:00
Anuken
3f996cf294 Better bullet range calc 2021-09-18 14:32:57 -04:00
Anuken
e3cceea1af Re-trying JITPack 2021-09-15 22:30:53 -04:00
Anuken
95c3476144 Fixed #6001 2021-09-14 21:28:34 -04:00
JrTRinny
d33a4f9f87 More Target varieties for energy field ability (#5828)
* more targets for energy field ability

* group booleans
2021-09-12 14:55:26 -04:00
Anuken
a1b9f7d1b3 Fixed #5979 2021-09-12 09:05:18 -04:00
Anuken
08d7390775 Merge remote-tracking branch 'origin/master' 2021-09-09 17:05:00 -04:00
Anuken
cbe188abab Map editor bugfixes / Re-added build noise 2021-09-09 17:04:55 -04:00
Matthew Peng
abbc25798d Pull trail updating out into its own method (#5964) 2021-09-09 15:47:08 -04:00
Anuken
c98eb2edd7 Fixed #5958 2021-09-08 08:42:23 -04:00
Anuken
dd7062f0f7 ParticleEffect#sizeInterp / Log usable RAM 2021-09-07 22:32:27 -04:00
Anuken
227fb388b8 Update building consume module before main update 2021-09-05 11:18:31 -04:00
Anuken
48d568978b Merge remote-tracking branch 'origin/master'
# Conflicts:
#	core/src/mindustry/entities/Damage.java
2021-08-28 14:17:29 -04:00
Anuken
9a7324ce54 Fixed #5887 2021-08-28 14:17:01 -04:00
Matthew Peng
f8c7ff0159 Damage.damage doesn't properly convert cores (#5882)
* `Damage.damage` doesn't properly convert cores

* Well that was a complete failure
2021-08-28 08:46:08 -04:00
Anuken
6ca2855365 Fixed RailBulletType effect length 2021-08-27 22:33:56 -04:00
Anuken
c573fd34a1 Bullet raycast clamp 2021-08-25 09:10:59 -04:00
Anuken
8e90527609 Chat prefix empty message fix / Call.sound volume limit increase 2021-08-24 10:19:46 -04:00
Anuken
8949fd279e Build error fix / Anuken/Mindustry-Suggestions/issues/2897 2021-08-24 09:28:51 -04:00
Anuken
901d594768 Prevent server sound ear destruction / Particle effect rand param 2021-08-23 20:27:01 -04:00
Anuken
5cc50b0ff3 Fixed floorSpeedMultiplier being squared 2021-08-22 15:53:07 -04:00