Commit Graph

157 Commits

Author SHA1 Message Date
Anuken
a4987f864f Refactoring / Launch pad tweaks 2020-05-14 22:00:04 -04:00
Anuken
d54d8a25af Added shield effects 2020-05-14 12:07:33 -04:00
Anuken
04dc701c25 Various campaign-related tweaks 2020-05-13 17:04:59 -04:00
Anuken
3ea2360290 Removal of unused assets/classes 2020-05-11 00:41:35 -04:00
Anuken
a344c1a5d0 Better sun 2020-05-10 19:17:08 -04:00
Anuken
686c451ea6 Minor tweaks 2020-05-10 17:22:13 -04:00
Anuken
2cb9cfb097 Cleanup 2020-05-10 13:34:52 -04:00
Anuken
2b9d618bd2 Implemented various suggestions
- Pathfinding weighs walls more
- C disables all HUD
- Unloader doesn't store items
- Some bugfixes
2020-05-07 21:37:41 -04:00
Anuken
d51a8611c3 Better exception output 2020-05-07 14:33:01 -04:00
Anuken
047652154e Cleanup 2020-05-07 14:08:27 -04:00
Anuken
6ea8a0f583 cleanup 2020-05-07 14:04:58 -04:00
Anuken
561e94617c Better screen res support 2020-05-07 14:04:22 -04:00
Anuken
5aa2860fa4 Mobile support 2020-05-07 12:51:52 -04:00
Anuken
5aec051d9b progress 2020-05-06 19:07:37 -04:00
Anuken
07074046e6 Cleanup 2020-05-05 14:28:37 -04:00
Anuken
becc23ca42 Cleaner formatting 2020-05-03 21:18:25 -04:00
Anuken
c16c64b049 Trail experiment 2020-05-01 21:15:34 -04:00
Anuken
135b87fdb2 Cleanup, optimization 2020-05-01 16:35:18 -04:00
Anuken
3ccf2ecc24 Projector visualization 2020-04-28 13:15:40 -04:00
Anuken
ceee1d36e6 Bugfixes 2020-04-25 17:34:35 -04:00
Anuken
09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Anuken
6041e238a6 Bugfixes 2020-04-24 12:01:08 -04:00
Anuken
5d4ca753a7 Light cleanup 2020-04-24 11:08:02 -04:00
Anuken
1b2e10d355 Cleanup, re-implementations 2020-04-24 11:01:17 -04:00
Anuken
018fe5dea2 Added lights for laser turret projectiles 2020-04-24 09:50:40 -04:00
Anuken
eeb88df5f6 Bugfixes 2020-04-23 17:45:12 -04:00
Anuken
cafd076f9c Fixed water animation conflict 2020-04-23 15:08:32 -04:00
Anuken
b68b3a1837 Layer tweaks 2020-04-23 14:04:31 -04:00
Anuken
cec5c24d69 progress 2020-04-23 13:58:06 -04:00
Anuken
989ee895e8 Functional sorting 2020-04-23 10:25:46 -04:00
Anuken
2538273402 progress 2020-04-23 00:41:18 -04:00
Anuken
18b68fefed how did this compile 2020-04-23 00:16:41 -04:00
Anuken
362846bd68 progress 2020-04-23 00:03:03 -04:00
Anuken
6cf422eebf progress 2020-04-22 17:23:30 -04:00
Anuken
c5f93139bd progress 2020-04-22 16:06:26 -04:00
Anuken
9beb23b0e4 progress 2020-04-22 15:19:39 -04:00
Anuken
d154361e75 Merge branch '6.0' of https://github.com/Anuken/Mindustry into sprite-sorting 2020-04-22 14:34:34 -04:00
Anuken
67d87f023b Cleanup 2020-04-22 14:22:33 -04:00
Anuken
da7c393096 progress 2020-04-22 12:47:29 -04:00
Anuken
280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
Anuken
2693f9c176 Implemented some PR features 2020-04-16 13:46:45 -04:00
Anuken
256f805754 Payload fixes 2020-04-16 09:55:57 -04:00
Anuken
8a01b87c99 Cleanup 2020-04-15 23:12:18 -04:00
Anuken
51226d6c88 Arc compat 2020-04-14 20:29:59 -04:00
Anuken
603d8b16d0 Various tweaks 2020-04-12 10:26:18 -04:00
Anuken
f163601262 Better unit control effects 2020-04-11 11:34:51 -04:00
Anuken
1efbd9dcf2 Faster shaders (?) 2020-04-09 20:50:11 -04:00
Anuken
e17052a452 Bugfixes / Builder changes / Planning layer changes 2020-04-03 13:37:35 -04:00
Anuken
a26cd46a7e Reflective planet water 2020-04-02 12:32:55 -04:00
Anuken
19239a6890 More cleanup 2020-03-31 19:39:14 -04:00