Anuken
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3030308f09
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Make naval units only slow down on "shallow" water
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2021-10-05 17:06:09 -04:00 |
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Anuken
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50d01ef6f8
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FlyingComp cleanup
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2021-08-22 10:21:20 -04:00 |
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Anuken
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55270996ff
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Cleanup
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2021-08-22 00:36:25 -04:00 |
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Anuken
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466118319f
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Fixed naval units with canBoost = true
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2021-08-22 00:35:40 -04:00 |
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Minxyzgo
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cececa190a
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Update WaterMoveComp.java (#5504)
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2021-06-29 08:54:10 -04:00 |
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genNAowl
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6d28098180
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Fix Boat Trails Being Drawn on Land (#5340)
* update
* Revert "update"
This reverts commit 6ff3523276.
* Hacky Implementation
* Revert "Hacky Implementation"
This reverts commit 632121312d.
* Not so Hacky Implementation
Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
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2021-06-03 14:31:23 -04:00 |
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Anuken
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ac20b17e0b
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Mod bugfixes
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2021-06-03 13:58:56 -04:00 |
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Anuken
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727b47dba5
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Preload naval paths on liquid spawns
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2020-12-30 19:35:23 -05:00 |
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Anuken
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f3e08f9cb6
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Internal refactoring & cleanup
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2020-09-22 15:50:33 -04:00 |
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Anuken
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e267519c6d
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Balance & bugfixes
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2020-09-05 22:58:07 -04:00 |
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Anuken
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3498a34c56
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Bugfixes
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2020-08-20 09:46:08 -04:00 |
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Anuken
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ca864655d1
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More bugfixes
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2020-08-18 13:22:06 -04:00 |
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Anuken
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7ecf5aa26d
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Disable naval units on ground / Mobile payload input
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2020-08-17 16:15:51 -04:00 |
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Anuken
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d9ea17baca
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Fixed #2311
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2020-08-04 16:49:20 -04:00 |
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Anuken
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a074010eb7
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Time.delta cleanup / Basic mobile input
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2020-07-19 12:21:21 -04:00 |
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Anuken
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60ce8ca935
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Naval unit sprites complete
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2020-07-17 16:41:46 -04:00 |
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Anuken
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1bb621bbd5
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Naval unit tweaks
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2020-07-17 11:15:07 -04:00 |
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Anuken
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f5f495b9b8
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Leg unit movement fixes
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2020-07-12 11:34:19 -04:00 |
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Anuken
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5b445c59c1
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Implemented ground mech boosting
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2020-05-20 18:48:04 -04:00 |
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