Commit Graph

19 Commits

Author SHA1 Message Date
Anuken
3030308f09 Make naval units only slow down on "shallow" water 2021-10-05 17:06:09 -04:00
Anuken
50d01ef6f8 FlyingComp cleanup 2021-08-22 10:21:20 -04:00
Anuken
55270996ff Cleanup 2021-08-22 00:36:25 -04:00
Anuken
466118319f Fixed naval units with canBoost = true 2021-08-22 00:35:40 -04:00
Minxyzgo
cececa190a Update WaterMoveComp.java (#5504) 2021-06-29 08:54:10 -04:00
genNAowl
6d28098180 Fix Boat Trails Being Drawn on Land (#5340)
* update

* Revert "update"

This reverts commit 6ff3523276.

* Hacky Implementation

* Revert "Hacky Implementation"

This reverts commit 632121312d.

* Not so Hacky Implementation

Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2021-06-03 14:31:23 -04:00
Anuken
ac20b17e0b Mod bugfixes 2021-06-03 13:58:56 -04:00
Anuken
727b47dba5 Preload naval paths on liquid spawns 2020-12-30 19:35:23 -05:00
Anuken
f3e08f9cb6 Internal refactoring & cleanup 2020-09-22 15:50:33 -04:00
Anuken
e267519c6d Balance & bugfixes 2020-09-05 22:58:07 -04:00
Anuken
3498a34c56 Bugfixes 2020-08-20 09:46:08 -04:00
Anuken
ca864655d1 More bugfixes 2020-08-18 13:22:06 -04:00
Anuken
7ecf5aa26d Disable naval units on ground / Mobile payload input 2020-08-17 16:15:51 -04:00
Anuken
d9ea17baca Fixed #2311 2020-08-04 16:49:20 -04:00
Anuken
a074010eb7 Time.delta cleanup / Basic mobile input 2020-07-19 12:21:21 -04:00
Anuken
60ce8ca935 Naval unit sprites complete 2020-07-17 16:41:46 -04:00
Anuken
1bb621bbd5 Naval unit tweaks 2020-07-17 11:15:07 -04:00
Anuken
f5f495b9b8 Leg unit movement fixes 2020-07-12 11:34:19 -04:00
Anuken
5b445c59c1 Implemented ground mech boosting 2020-05-20 18:48:04 -04:00