Commit Graph
200 Commits
Author SHA1 Message Date
Matthew PengandGitHub abbc25798d Pull trail updating out into its own method (#5964) 2021-09-09 15:47:08 -04:00
Anuken 6ca2855365 Fixed RailBulletType effect length 2021-08-27 22:33:56 -04:00
Anuken 00a2c1aad0 Refactored fireball into FireBulletType 2021-08-08 13:37:55 -04:00
Anuken 8436599c79 #5050 2021-07-20 14:12:48 -04:00
Anuken 8041c305ad Misc bugfixes 2021-07-13 10:28:35 -04:00
Anuken 5693605f31 Correct Bullet#scaleVelocity documentation 2021-07-06 11:10:11 -04:00
buthed010203andGitHub f74c153a47 or (#5449) 2021-06-23 08:47:14 -04:00
Anuken 28203ca6e9 Fixed regression introduced in #5361 2021-06-08 21:58:56 -04:00
Anuken 41082e9429 Fixed #5371 2021-06-05 16:55:15 -04:00
9f087214a1 Just a Few Small Changes to Status Effect Stat Displays (#5361)
* Messing Around with Status Effect Stats

* Longer, but cleaner and less buggy

Co-authored-by: Leonwang4234 <leonwang4234@gmail.com>
2021-06-05 09:01:38 -04:00
Anuken 944b9ae2cf No payload source power 2021-06-04 11:35:01 -04:00
Anuken 1bbb52877f Let bullets have speed = 0 2021-06-04 08:53:39 -04:00
Anuken c29d75f5d1 Fixed RailBulletType not dealing damage 2021-06-03 19:49:42 -04:00
Anuken 28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
MEEP of FaithandGitHub 551ebb6b31 Wow I worded that terribly (#5320) 2021-05-31 17:49:37 -04:00
MEEP of FaithandGitHub 8b95d2db0d Knockback following bullet direction (#5313) 2021-05-31 14:28:35 -04:00
MEEP of FaithandGitHub 7dc3dfd29e e.checkTarget is shorter (#5157) 2021-04-26 15:22:33 -04:00
MEEP of FaithandGitHub 0d8f95354f Move damage and knockback to hitEntity (#5000)
* Move damge and knockback to `hitEntity`

* b.damage, not damage
2021-04-10 09:15:34 -04:00
MEEP of FaithandGitHub 8b2e78ab1e maxRange overriding on laser bulllets (#4873) 2021-03-28 18:42:26 -04:00
Anuken 4b9fa9a79e Status effect display for bullets 2021-03-10 16:42:28 -05:00
Anuken 54c406f83d Cleanup 2021-02-09 18:28:11 -05:00
Anuken ce2750ba60 Rail bullet fix 2021-02-08 16:29:41 -05:00
Anuken c06146110d Better bullet homing (#4630) 2021-02-08 13:03:08 -05:00
Anuken f64cb3ad9a Fixed #4385 2021-01-20 09:11:32 -05:00
Anuken fa8d43bbc9 Misc cleanup 2021-01-19 19:55:21 -05:00
MEEP of FaithandGitHub c53a6a7c04 hitColor colored beam effects. (#3471)
* hitColor colored beam effects.

* Same with lasers

* fix
2021-01-19 17:46:02 -05:00
Anuken 634d9d1a40 Fixed #4357 / Fixed #4349 / Fixed #4345 / Fixed #4343 2021-01-17 15:31:22 -05:00
MEEP of FaithandGitHub 956f4659c7 Sound stuff (#4332) 2021-01-15 10:13:41 -05:00
Anuken 21fd20ea5b Targetp support for allied targets 2021-01-09 10:31:44 -05:00
Anuken 2f83ba7f5c Logic battery control + Slight swarmer range buff 2021-01-08 12:22:32 -05:00
Anuken 98e6303765 Bugfixes 2020-12-28 14:51:50 -05:00
Anuken db40f154c5 Sector damage tweaks 2020-12-28 10:42:51 -05:00
Anuken 715d94967e Cleanup 2020-12-23 10:51:24 -05:00
MEEP of FaithandGitHub a21f79ac6a Draw size independent from puddle size. (#3826)
* Draw size independent from puddle size.

* Apply change to Bullets
2020-12-23 10:29:26 -05:00
Anuken 806cea4b33 Added building damage to bullet stats 2020-12-21 16:55:04 -05:00
Anuken 40a6a9e1c7 Comment cleanup 2020-12-20 12:04:36 -05:00
Anuken c39f4c1b7d Fixed #4051 2020-12-20 09:50:29 -05:00
Anuken 4f683cac8b Fixed #4054 2020-12-20 09:47:45 -05:00
Anuken d0cba1aff2 Code cleanup 2020-12-16 10:39:28 -05:00
Anuken d6546a38c0 #3830 2020-12-12 18:49:24 -05:00
Anuken 9fa2691b02 Fixed campaign idle boss spoofing 2020-12-03 10:05:52 -05:00
MEEP of FaithandGitHub 380c9ab113 Why is this protected in the first place? 2020-12-01 22:17:32 -08:00
Anuken 305e2642ba Minor bugfixes 2020-12-01 12:48:26 -05:00
Anuken 371a14af87 Inlined Time.time 2020-11-30 10:15:22 -05:00
Anuken 3c51d82a1a Fixed #3648 2020-11-28 22:45:36 -05:00
Anuken 7d43856735 Bugfixes 2020-11-24 10:23:28 -05:00
Anuken 058b2ddfce Fixed #3565 2020-11-24 09:00:34 -05:00
Anuken dcbe06229c Campaign fixes & balance 2020-11-23 10:36:41 -05:00
Anuken b09dc47aad Bugfixes / Tutorial cleanup 2020-11-21 15:50:44 -05:00
Anuken 1ef264d560 Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00