Anuken
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6d30840eb1
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Fixed #1358
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2020-01-11 12:57:21 -05:00 |
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Anuken
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677aa0d0bf
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Shortening of a few classes
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2020-01-10 15:13:34 -05:00 |
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Anuken
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6050274c0f
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Bugfixes
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2020-01-09 14:56:21 -05:00 |
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Anuken
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7b4ee27fe4
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Bugfixes
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2020-01-08 11:37:12 -05:00 |
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Anuken
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6e5d506a35
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Stub implementation of action filters
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2020-01-08 09:37:18 -05:00 |
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DeltaNedas
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b0d65dcedb
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let mechs override drawStats and do custom power cell stuff (#1309)
* let mechs override drawStats and do custom power cell stuff
* Update Player.java
* Update Mech.java
* Update Player.java
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2020-01-07 09:30:18 -05:00 |
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DeltaNedas
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1dd0295c45
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make turnCursor: false mechs not cross eyed (#1301)
* create new branch
* add targetDistance to weapons for mechs
players will use if turnCursor is false
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2020-01-04 12:15:43 -05:00 |
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Anuken
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7a29877a2d
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Bugfixes
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2019-12-31 19:19:04 -05:00 |
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Anuken
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44ef5148b4
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Reduced drone lag
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2019-12-30 12:47:40 -05:00 |
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Anuken
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ee4f06a9c2
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Bugfixes
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2019-12-29 21:45:59 -05:00 |
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Anuken
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670f085f78
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New, improved minimap / Bugfixes
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2019-12-29 17:56:10 -05:00 |
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Anuken
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6edcbb9120
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Bugfixes
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2019-12-29 14:38:03 -05:00 |
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Anuken
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77b89d45d6
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Cleanup / Desktop dead camera panning
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2019-12-29 00:09:46 -05:00 |
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Anuken
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d6d6dc29dc
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More plugin customization / Renamed Rectangle
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2019-12-26 22:44:15 -05:00 |
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Anuken
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c339a0ecdf
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Merge
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2019-12-26 20:44:05 -05:00 |
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Anuken
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684f3075cb
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Team#toString()
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2019-12-26 20:20:12 -05:00 |
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Anuken
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954e26fc14
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Method cleanup
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2019-12-26 20:08:53 -05:00 |
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Anuken
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4858e602ed
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Fixed compilation
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2019-12-26 19:40:54 -05:00 |
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Anuken
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de5979f4ee
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Many various internal changes
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2019-12-26 17:46:01 -05:00 |
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Anuken
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2b22b7e7e4
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Condensed unit group array
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2019-12-25 22:26:51 -05:00 |
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Anuken
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9016c12d16
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Made team a separate class
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2019-12-25 19:07:04 -05:00 |
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Anuken
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475794640d
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More cleanup
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2019-12-25 11:16:54 -05:00 |
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Anuken
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514d4817c8
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it is done
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2019-12-25 01:39:38 -05:00 |
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