Commit Graph
1784 Commits
Author SHA1 Message Date
Anuken f7c4ea3e58 Weapon mount cleanup 2020-01-16 10:52:20 -05:00
Anuken eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Anuken 68be77fa1d Added configurable block access validation 2020-01-14 10:32:52 -05:00
Anuken bbf87df373 a revelation 2020-01-11 23:41:12 -05:00
Anuken 6d30840eb1 Fixed #1358 2020-01-11 12:57:21 -05:00
Anuken 6f3c771d73 Refactoring 2020-01-10 17:28:37 -05:00
Anuken e45df98f26 Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
# Conflicts:
#	core/src/mindustry/graphics/Bloom.java
#	gradle.properties
2020-01-10 15:19:07 -05:00
Anuken 677aa0d0bf Shortening of a few classes 2020-01-10 15:13:34 -05:00
Anuken b123b8b074 Removed Mech/UnitType 2020-01-10 15:08:13 -05:00
Anuken f7791a2bb2 Merge; internal changes 2020-01-10 11:30:42 -05:00
Anuken 6050274c0f Bugfixes 2020-01-09 14:56:21 -05:00
Anuken 7b4ee27fe4 Bugfixes 2020-01-08 11:37:12 -05:00
Anuken 6e5d506a35 Stub implementation of action filters 2020-01-08 09:37:18 -05:00
DeltaNedasandAnuken b0d65dcedb let mechs override drawStats and do custom power cell stuff (#1309)
* let mechs override drawStats and do custom power cell stuff

* Update Player.java

* Update Mech.java

* Update Player.java
2020-01-07 09:30:18 -05:00
Anuken 3ae8065cf1 Merge 2020-01-06 17:20:16 -05:00
DeltaNedasandAnuken 1dd0295c45 make turnCursor: false mechs not cross eyed (#1301)
* create new branch

* add targetDistance to weapons for mechs

players will use if turnCursor is false
2020-01-04 12:15:43 -05:00
Anuken 7a29877a2d Bugfixes 2019-12-31 19:19:04 -05:00
Anuken 44ef5148b4 Reduced drone lag 2019-12-30 12:47:40 -05:00
Anuken ee4f06a9c2 Bugfixes 2019-12-29 21:45:59 -05:00
Anuken 670f085f78 New, improved minimap / Bugfixes 2019-12-29 17:56:10 -05:00
Anuken 6edcbb9120 Bugfixes 2019-12-29 14:38:03 -05:00
Anuken 77b89d45d6 Cleanup / Desktop dead camera panning 2019-12-29 00:09:46 -05:00
Anuken 186a2aaa45 Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/ai/BlockIndexer.java
#	core/src/mindustry/core/World.java
#	core/src/mindustry/entities/traits/Entity.java
#	core/src/mindustry/entities/type/BaseEntity.java
#	core/src/mindustry/entities/type/TileEntity.java
#	core/src/mindustry/world/blocks/defense/MendProjector.java
#	core/src/mindustry/world/blocks/defense/OverdriveProjector.java
#	core/src/mindustry/world/blocks/production/Drill.java
#	gradle.properties
2019-12-27 01:41:06 -05:00
Anuken d6d6dc29dc More plugin customization / Renamed Rectangle 2019-12-26 22:44:15 -05:00
Anuken c339a0ecdf Merge 2019-12-26 20:44:05 -05:00
Anuken 684f3075cb Team#toString() 2019-12-26 20:20:12 -05:00
Anuken 954e26fc14 Method cleanup 2019-12-26 20:08:53 -05:00
Anuken 4858e602ed Fixed compilation 2019-12-26 19:40:54 -05:00
Anuken de5979f4ee Many various internal changes 2019-12-26 17:46:01 -05:00
Anuken 2b22b7e7e4 Condensed unit group array 2019-12-25 22:26:51 -05:00
Anuken 9016c12d16 Made team a separate class 2019-12-25 19:07:04 -05:00
Anuken 1e7c83f0c9 Partial merge 2019-12-25 13:22:36 -05:00
Anuken 475794640d More cleanup 2019-12-25 11:16:54 -05:00
Anuken 514d4817c8 it is done 2019-12-25 01:39:38 -05:00