I'm having a lot of trouble finding enough visually distinct team colors; In the worst case I need about 25 colors. I am manually excluded colliding team numbers I know about, but, I can only find about 14 easily distinguishable colors before everything is another bright magenta, or yellow, or cyan, or pale green.
* Wave send rule
* Send natural wave command
* Use a boolean
* boolean selection
* Revert "boolean selection"
This reverts commit 01e7a8f0e0.
* Natural wave last
* I don't see why it wouldn't
* Extracted the method ServerControl.setPauseState()
* Added a comment to EventType.PlayerLeave
* Added the `pauseWithoutPlayers` config
* Revert "Extracted the method ServerControl.setPauseState()"
This reverts commit 45f5b01547.
* Renamed pauseWithoutPlayers to autoPause,
fixed manual- and automatic pausing to interfere
and made the server pause when hosting a new game
* Added a dot to the config description of `autoPause` and added my name to the contributors list
* Refactoring
* Merged remote-tracking changed I guess
* More refactoring
* More refactoring
* Removed logging about autoPause
* Removed another log I forgot in the last commit
Co-authored-by: Anuken <arnukren@gmail.com>
* overall structure
* overall layout
* field interpreter
* less bloated UI
* scroll pan't
* strip off the 'Marker' suffix
* e
* all (hopefully all...) interpreters finished.
* onset
* two, four
* i don't understand how icon mappings work.
* separate remover and indexer
* some cleanups
* untested mobile support
* contrib
* ok anuke
* fix conflicts 2
* hidden