Anuken
bc2f344c52
Fixed #9765
2024-04-21 09:53:54 -04:00
Anuken
066e18ae40
Coolant display fix
2024-04-20 11:36:31 -04:00
Anuken
169a186d63
Coolant display fix
2024-04-20 11:36:08 -04:00
Anuken
3a4f3e7fe7
Don't refund deconstruction in sandbox
2024-04-20 11:18:57 -04:00
Anuken
b35c435ebd
Full unit payload drawing
2024-04-18 11:15:15 -04:00
Anuken
b8c6781004
Fixed #9750
2024-04-15 17:20:48 -04:00
Anuken
1144871b29
Merge remote-tracking branch 'origin/master'
2024-04-10 15:31:15 -04:00
Anuken
e280edac67
Fixed #9731
2024-04-10 15:31:09 -04:00
MEEPofFaith
fd303524e9
#9706 done smarter ( #9723 )
...
* Convert from explicit check to interface
* Apply the interface to other turret-like blocks
2024-04-09 11:16:49 -04:00
Anuken
6b7260250a
Fixed #9728
2024-04-08 19:07:58 -04:00
Anuken
ad0d0a7e99
Additional construction fixes
2024-04-08 12:22:32 -04:00
Anuken
3b0fac1ba2
Fixed #9726
2024-04-08 10:45:30 -04:00
Anuken
33f01112ca
Fixed #9714
2024-04-06 18:20:45 -04:00
Anuken
d1538a168d
Fixed #9708
2024-04-04 09:21:25 -04:00
GlFolker
bfd8dbd769
Enable full customization of core launching/landing animations. ( #9693 )
...
* Extract all updates and draws of core launch/land animations to CoreBlock/CoreBuild
* Re-add removed methods as deprecated
* Fixed tests failing
* anuke said no
* Extract launch effect
2024-04-01 10:46:44 -04:00
MEEPofFaith
d8c1ea17e1
Make payload blocks run onDestroyed() of the block payload it carries when destroyed. ( #8253 )
...
* Payloads go boom.
* When a payload unit dies too
* Keep the functionality, but limit it to a rule
2024-03-29 15:17:19 -04:00
Anuken
aea1897309
Fixed #9656
2024-03-19 15:09:16 -04:00
Anuken
ac15b94978
Significant sprite packing memory leak fixes
...
additional thanks to GlFolker for reporting issues with undisposed content icon pixmaps
2024-03-03 14:19:27 -05:00
GlFolker
0d795d59c8
Per-tile edge regions ( #9601 )
...
* Delegate more methods into Planet
* Per-tile edges
* You win, IntelliJ
2024-03-01 09:42:05 -05:00
Anuken
e3b24ac980
WIP logic display transform matrix support
2024-02-26 10:29:14 -05:00
Anuken
eb42d91c5d
Fixed #9573
2024-02-19 10:20:26 -05:00
SITUVNgcd
e6dd6cb44d
Make privileged SwitchBlock(World Switch) can't pickup ( #9557 )
2024-02-16 09:52:31 -05:00
Anuken
1ab8b50977
Fixed #9548
2024-02-13 21:22:07 -05:00
Anuken
e99b9c2ad1
Fixed #9537
2024-02-11 09:00:51 -05:00
Anuken
2fd92b8c80
Processor global variable dialog
2024-02-09 18:09:41 -05:00
Anuken
021e766214
Cleanup
2024-01-27 10:07:59 -05:00
Anuken
6f3e75569c
Added instantBuild rule for editor
2024-01-23 21:22:02 -05:00
Anuken
bd4ae0639d
Added allowRectanglePlacement for 1x1 blocks
2024-01-22 16:41:43 -05:00
Anuken
59ea35c443
Allow all floors to replace each other
2024-01-22 16:14:14 -05:00
Anuken
367a20c891
Disallow diagonal placement for bridges
2024-01-19 19:57:15 -05:00
Anuken
1d3736cf82
Fixed #9449
2024-01-12 14:20:28 -05:00
Anuken
981796a5b2
Another minor optimization
2024-01-06 12:55:59 -05:00
Anuken
7d1bbb61f0
Fixed #9420 / Fixed #9429
2024-01-03 16:33:42 -05:00
Anuken
3a64685280
Minor clear optimization
2023-12-24 21:14:44 -05:00
Anuken
93d4eaa970
Fixed logic display flicker with lower opacity graphics
2023-12-24 21:05:14 -05:00
Anuken
d8da46af87
Fixed #9399
2023-12-22 22:16:36 -05:00
Anuken
5f06ce0bff
Added draw print instruction
2023-11-27 20:37:25 -05:00
Anuken
b189bfdf44
Closes Anuken/Mindustry-Suggestions/issues/4780 (dumping neoplasm from tanks)
2023-11-19 19:09:15 -05:00
Anuken
299457cea5
Merge remote-tracking branch 'origin/master'
2023-11-14 20:08:22 -05:00
Anuken
1a763a5db3
Beam nodes now display graph status
2023-11-14 20:08:13 -05:00
BalaM314
dd9927d72d
Correctly read item capacity in linked vaults ( #9273 )
2023-11-13 02:10:45 -05:00
Anuken
06bacab710
Crash fix
2023-11-12 21:55:16 -05:00
Anuken
66b8a6f939
Reverted fix for #9257
2023-11-08 10:12:35 -05:00
Anuken
7f805f1712
Fixed #9257
2023-11-08 09:02:20 -05:00
Ilya246
b4f01742cc
overdrivable meltdown ( #9234 )
2023-11-04 10:56:24 -04:00
Mythril382
4f701a7063
useUnitCap fun (#9187 )
...
* a
* aaaaa
* aaaaaaaaaaaa
* AAAAAAAAAAAAAAAAAAAAAAA
* *inhales*
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* *inhales*
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* *inhales*
* aaaa
* AAAAAAAÆEEEEEEEEEEEEEEEE
* anyways im stupid
* *exhales*
* Update core/src/mindustry/world/blocks/units/Reconstructor.java
---------
Co-authored-by: Anuken <arnukren@gmail.com >
2023-10-22 09:14:52 -04:00
Anuken
e391434dc9
Unit enter payload command
2023-10-20 01:48:11 -04:00
WayZer
a6d0a17bd9
PR: world-switch ( #9167 )
2023-10-14 09:09:59 -04:00
Anuken
74844a6fa9
Fixed #9156
2023-10-13 02:15:05 -04:00
WayZer
84dc5550ab
Optimize wait/message ( #9086 )
...
* add `IExecutor.yield` to optimize `wait`
* add MessageType.label. and add outSuccess
* remove `MessageType.label` in support `marks`
* amend
* amend
2023-10-06 13:20:53 -04:00