Anuken
|
bd274f804a
|
Loadout selection + custom loadout schematics
|
2020-06-27 23:04:38 -04:00 |
|
Anuken
|
80332e37d5
|
Upgradeable cores
|
2020-06-27 19:16:39 -04:00 |
|
Anuken
|
fdf7c88083
|
argh
|
2020-06-26 14:27:26 -04:00 |
|
Anuken
|
96f41b0cf3
|
Cleanup
|
2020-06-25 22:34:38 -04:00 |
|
Anuken
|
c12865eabc
|
Removed reload, forced mandatory mod restart
|
2020-06-25 22:31:47 -04:00 |
|
Anuken
|
7b7e803011
|
Cleanup
|
2020-06-22 23:08:59 -04:00 |
|
Anuken
|
7dfd20d020
|
Core launch cost
|
2020-06-22 21:02:53 -04:00 |
|
Anuken
|
6517eaf62f
|
Implemented #2177
|
2020-06-21 10:33:08 -04:00 |
|
Anuken
|
25338ff1cf
|
Removed CampaignData.java/GlobalData.java
|
2020-06-20 12:28:24 -04:00 |
|
Anuken
|
6bcc103cf7
|
Research system progress
|
2020-06-19 19:31:14 -04:00 |
|
Anuken
|
ae47f37b27
|
Added campaign target wave
|
2020-06-17 21:41:39 -04:00 |
|
Anuken
|
2bfe0c30ec
|
Cleanup
|
2020-06-17 12:17:29 -04:00 |
|
Anuken
|
3c02234a3b
|
Ammo resupply point implementation
|
2020-06-17 10:41:26 -04:00 |
|
Anuken
|
a7ca632c09
|
AI in custom game attack mode
|
2020-06-16 16:04:25 -04:00 |
|
Anuken
|
b789394efc
|
TextField fixes
|
2020-06-15 19:26:03 -04:00 |
|
Anuken
|
89aec3ac51
|
Cleanup
|
2020-06-15 18:35:21 -04:00 |
|
Anuken
|
405d6cf33f
|
Per-team infinite building resources
|
2020-06-15 15:33:14 -04:00 |
|
Anuken
|
7001ad09cb
|
Support for team-only lighting
|
2020-06-15 13:54:02 -04:00 |
|
Anuken
|
b5660a50ca
|
Certain team-specific rules
|
2020-06-15 12:00:32 -04:00 |
|
Anuken
|
d04ce2a750
|
Block damage multiplier rule
|
2020-06-15 09:58:46 -04:00 |
|
Anuken
|
126b54b981
|
Better built-in shuffle
|
2020-06-14 14:50:04 -04:00 |
|
Anuken
|
6501071510
|
Cleanup, renaming
|
2020-06-08 21:03:29 -04:00 |
|
Anuken
|
8ea28e1ced
|
Seq.
|
2020-06-08 17:19:47 -04:00 |
|
Anuken
|
890e84ab62
|
Somewhat functional base building AI
|
2020-06-05 22:38:27 -04:00 |
|
Anuken
|
65e94850ca
|
Sprite tweaks
|
2020-06-05 20:59:30 -04:00 |
|
Anuken
|
0b4de1a4fa
|
Foundation for building AI
|
2020-06-05 20:41:05 -04:00 |
|
Anuken
|
cf02a75846
|
Support for schematic random rotation
|
2020-06-05 13:23:24 -04:00 |
|
Anuken
|
d9e05907af
|
Basic schematic based generation
|
2020-06-05 10:45:57 -04:00 |
|
Anuken
|
803f9e8eb6
|
Made save format support removed blocks
|
2020-06-04 14:50:08 -04:00 |
|
Anuken
|
789cc3cdb9
|
Launch animation
|
2020-06-01 23:17:55 -04:00 |
|
Anuken
|
bd349803d3
|
Moved some blocks around
|
2020-05-31 14:39:10 -04:00 |
|
Anuken
|
0842c3f0a0
|
Progress on sector state
|
2020-05-30 21:04:41 -04:00 |
|
Anuken
|
d988b4b5c9
|
Method refactoring / Cleanup
|
2020-05-30 12:11:00 -04:00 |
|
Anuken
|
5275599baf
|
Removed player damage/speed rules
these didn't work anyway, since units are player-controlled
|
2020-05-29 13:49:29 -04:00 |
|
Anuken
|
ed795076f0
|
Dynamic pathfinding
|
2020-05-28 11:27:42 -04:00 |
|
Anuken
|
a375dd3fc2
|
Cleanup
|
2020-05-26 19:39:50 -04:00 |
|
Anuken
|
e8869c07fe
|
Removed respawn time rule
|
2020-05-24 17:05:31 -04:00 |
|
Anuken
|
7c06ba94c1
|
Autogenerated interpolation
|
2020-05-24 14:00:53 -04:00 |
|
Anuken
|
46bc2207ff
|
Initial reconstructor impl
|
2020-05-23 18:49:28 -04:00 |
|
Anuken
|
14e79b50d2
|
Removed legacy IO code
|
2020-05-21 16:50:49 -04:00 |
|
Anuken
|
61d9fd3d72
|
Cleanup / Armor support
|
2020-05-21 14:57:15 -04:00 |
|
Anuken
|
684b84310b
|
Balancing
|
2020-05-21 11:04:48 -04:00 |
|
Anuken
|
78f24b8840
|
Support for wave shields
|
2020-05-20 17:16:18 -04:00 |
|
Anuken
|
77c0163a79
|
Re-implemented some units / Bugfixes
|
2020-05-19 14:58:04 -04:00 |
|
Anuken
|
a9ece49c0d
|
Shale biome implementation
|
2020-05-18 17:25:50 -04:00 |
|
Anuken
|
2b46659daf
|
Turn notification
|
2020-05-16 16:40:24 -04:00 |
|
Anuken
|
bdbc8ab6d2
|
Many campaign changes
|
2020-05-16 16:11:53 -04:00 |
|
Anuken
|
d110fe5ea3
|
Removed usage of Core.settings#save
|
2020-05-16 10:23:06 -04:00 |
|
Anuken
|
381df23bf2
|
Fixed #2066
|
2020-05-15 19:54:04 -04:00 |
|
Anuken
|
bc28dd392b
|
Bugfixes / Built-in rate limits
|
2020-05-15 15:45:23 -04:00 |
|