Commit Graph

14 Commits

Author SHA1 Message Date
Anuken
f8b6600fe7 Closes #5033 2025-02-08 10:48:44 -05:00
MEEPofFaith
2fb5bc56c6 Better Ability Stats (#9654)
* Fix armor plate multiplier + change Math.round to Strings.autoFixed

* Missing ability name bundles

* Center ability name

* SuppressionFieldAbility stats

* Is two per row is acceptable?

I can revert this commit if not.

* LiquidExplodeAbility stat display

* MoveLightningAbility stat display

* Better SpawnDeathAbility display

* Fix multiplier coloring inconsistencies

Some had [lightgray] before %/x, some had it after

* Consistent content name display

Match with bullet status effects

* Consistent stat formatting

Convert from some being "stat: #" and some being "# stat" to all being "# stat"

* Re-order stats

* Optimize Imports

* Add ability descriptions

* Apparently I forgot LiquidRegenAbility

* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
nullevoy
cc66ccb49f most ability displays (#8981)
* works

* why not

* idk if that changes it but

* json

* destringening

* automatic imports and leftover marker

* uirfirf
2023-09-02 09:19:32 -04:00
Anuken
e3cceea1af Re-trying JITPack 2021-09-15 22:30:53 -04:00
Anuken
ba48373bbc Game stats cleanup 2021-08-18 16:39:20 -04:00
Anuken
0cac972061 Support for team-specific multipliers (no UI) 2021-08-11 21:18:48 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
Anuken
ae6be1db3b UnitSpawnAbility 'type' field JSON compat / Fixed health bar out of bounds 2021-02-26 18:51:14 -05:00
Patrick 'Quezler' Mounier
ebf7cf859e Update UnitSpawnAbility.java 2020-11-22 17:37:53 +01:00
Patrick 'Quezler' Mounier
3ef2c585a5 Update UnitSpawnAbility.java 2020-11-22 17:33:50 +01:00
Skat
ed36390f3c Great cleanup 2020-11-07 11:37:46 +03:00
Anuken
a80d0cc457 Fixed #3053 2020-10-21 14:10:28 -04:00
Anuken
199be4d13d Implicit non-nullability for fields 2020-10-01 13:33:43 -04:00
Anuken
ea224bd1f1 many things 2020-09-17 21:05:16 -04:00