Anuken
c2f365a92c
more textures
2025-07-14 02:18:19 -04:00
Anuken
7cc000ed46
Made tiles not clear overlay on setFloor + cleanup/refactor
2025-07-13 17:00:12 -04:00
Anuken
b3ee9884ab
more floors
2025-07-13 01:29:18 -04:00
Anuken
88b2f9c2bc
Funny experiments with colored floors
2025-07-12 19:22:53 -04:00
Anuken
e53201347f
Colored floor tile
2025-07-12 18:16:26 -04:00
Anuken
1220a7a4a8
Floor experiment progress
2025-07-10 19:47:39 -04:00
Anuken
0bd404eb4f
Merge branch 'master' of https://github.com/Anuken/Mindustry into crux-floor
2025-07-10 16:45:45 -04:00
Anuken
3cacc3c8c6
Closes Anuken/Mindustry-Suggestions/issues/5712
2025-07-10 14:49:12 -04:00
Anuken
95e13f99a1
Merge branch 'master' of https://github.com/Anuken/Mindustry into crux-floor
...
# Conflicts:
# gradle.properties
2025-07-10 13:52:31 -04:00
Anuken
1283355f30
Renamed bufferUsage -> bufferSize / Removed link name 'memory'
2025-07-10 13:34:46 -04:00
Anuken
4790c8013b
Static wall autotile support
2025-07-10 13:18:08 -04:00
1ue999
26b349e5dd
ReadI/WriteI interface for modding (and removal of if/else tree) ( #11000 )
...
* progress
* progress
* moar progress
* commits every 5 seconds poggers (done with LogicBuild)
* implement interface
* oop forgor to remove part of the old ReadI
* unnecessary import removed
* who needs a space? i got a spare one
* implement great suggestion by [object Object]
* more of this
* slipped past me
* more consistency
2025-07-09 23:20:35 -04:00
Anuken
4aa801f504
Fixed #10998
2025-07-07 12:59:03 -04:00
WMF
d1b4158285
make pathfinder acknowledge that status effects given by floors can do damage too ( #10987 )
2025-07-04 10:41:15 -04:00
Anuken
ef07d504e8
Fixed #10984
2025-07-03 23:41:32 -04:00
Anuken
189795ff04
Merge remote-tracking branch 'origin/master'
2025-07-03 21:23:12 -04:00
Anuken
dd289d3d08
Fixed drawItemSelection squishing things
2025-07-03 21:23:02 -04:00
1ue999
0852a61caa
Read from MessageBlocks/Builds ( #10981 )
...
* Added ability to read content of messages and sensing the length of the content.
Also some bundle changes for read/write
* this commit will make mindustry unable to compile trust
* oop missed a space
2025-07-03 13:25:22 -04:00
Redstonneur1256
b3050c299d
Add select operation ( #10798 )
2025-07-02 14:02:51 -04:00
Anuken
ecb3984110
Don't update drills when there is nothing to drill
2025-06-30 19:00:49 -04:00
Anuken
4f9fb2d7fb
Merge branch 'balancing-payload_system' of https://github.com/SomeonesShade/Mindustry into SomeonesShade-balancing-payload_system
2025-06-30 14:51:58 -04:00
SomeonesShade
80740c0948
Merge branch 'master' into balancing-payload_system
2025-06-30 18:15:08 +08:00
Anuken
0234c448db
Incinerator status fix
2025-06-29 19:57:12 -04:00
Anuken
5d9f519426
Fixed #10974
2025-06-27 23:56:58 -04:00
Agzam4
b7cb080f36
Mass driver bullets are destroyed like the blocks with items ( #10969 )
...
* Mass driver bullets explosions like the blocks
* Better code style
---------
Co-authored-by: TempUser <temp@mail>
2025-06-26 18:51:16 -04:00
Anuken
40828a9ccc
Merge remote-tracking branch 'origin/master'
2025-06-23 12:19:20 -04:00
Anuken
b3cdec91b8
Fixed #10962
2025-06-23 12:19:13 -04:00
Cardillan
289889a685
Small canvas read/write fixes ( #10955 )
2025-06-21 21:20:43 -04:00
Anuken
7447e1f2bb
Fixed #10948
2025-06-19 14:21:42 -04:00
Anuken
78e5ff2636
Another possible sublimate fix
2025-06-18 21:08:11 -04:00
Anuken
f7c72e950c
Illuminator rendering optimization
2025-06-18 20:11:06 -04:00
Anuken
90603561ac
Merge remote-tracking branch 'origin/master'
2025-06-18 19:14:18 -04:00
Anuken
8569eed795
Closes Anuken/Mindustry-Suggestions/issues/5674
2025-06-18 19:14:10 -04:00
The4codeblocks
0185b08ca7
canvas read/write + multiplayer overwrite bug fix ( #10899 )
...
* stuff
* Update CanvasBlock.java
* canvas read/write
* updated flag
* dispose on every possible closing condition (back/cancel/ok)
* arraycopy
* hide listener
* partial colons
* fix updated and dedupe closing
* typo?
2025-06-17 12:36:42 -04:00
Cardillan
981e954c61
Sense number of graphics operations ( #10898 )
...
* Sense number of graphics operations
* int to long
2025-06-14 11:21:18 -04:00
WhiteSpike
39ad275cb4
Included self check when disabling the redirect prompt from Landing Pad ( #10925 )
...
- If a sector had both a launch and landing pad of the same resource, when clicking "Redirect Launch Pads" to make other sectors' launch pads to send theirs to that sector, the prompt would remain enabled due to the disable check not considering self sending that same resource, making it seem it did nothing.
Implementation details:
- Refactored some variable names and code blocks for easier reading.
- Created ``canRedirectExports`` method which determines if the provided sector's launch pads can be redirected to the player's current sector. This method is used in both the button's disabled attribute and during execution of redirecting sectors.
Testing details:
- Utilized Windows instructions for compilation and running the application;
- Used save file from Steam's "v8-beta" branch;
- Selected a sector which contained both a launch and landing pad of the same resource. Before the changes, the button would remain enabled after pressing it. After the changes, the button now remains disabled (as all other sectors were already exporting to that sector).
2025-06-13 17:52:20 -04:00
Anuken
7da5f0a6d9
Fixed #10915
2025-06-13 00:03:31 -04:00
Anuken
70ad6eb7d1
Autotile support for floors (untested)
2025-06-09 17:08:18 -04:00
Anuken
47c19487fc
Fixed #10901
2025-06-05 13:12:08 -04:00
Anuken
945f916d2c
Fixed #10895
2025-06-04 13:34:39 -04:00
KochiyaUenehaaa
ab73305df9
building dumps faster when overdriven ( #10871 )
...
* Update Binding.java
* Update UnitCommand.java
* building dumps faster when overdriven
2025-06-01 11:58:42 -04:00
Anuken
8991af9598
Planet generation noise tweaks
2025-05-31 18:25:18 -04:00
Anuken
85302bc465
Fixed #10854
2025-05-27 13:37:23 -04:00
Shade
112917b188
Payload Loaders now being able to chain with each other
2025-05-25 15:54:58 +08:00
Anuken
0de78ffa0d
Fixed #10824
2025-05-22 19:14:38 -04:00
Anuken
685a52eb48
Fixed #10769
2025-05-06 10:28:34 -04:00
Anuken
8d48c678bc
Cleanup
2025-05-05 20:52:32 -04:00
Anuken
16cb530b99
Allow setting attack mode wave unit spawn position
2025-05-05 20:50:43 -04:00
Anuken
2602ebb2ea
Floor large texture tiling variant support
2025-05-04 10:49:21 -04:00
Cardillan
55b954a3d4
Closes Anuken/Mindustry-Suggestions/issues/5540 - accounts for the frame of tileable displays ( #10714 )
2025-05-03 18:54:48 -04:00