Anuken
c5c65d4475
Fixed #8462
2023-04-02 10:54:42 -04:00
Anuken
c267743874
Fixed #8463
2023-04-02 10:38:19 -04:00
Anuken
45ce8c8dec
Merge remote-tracking branch 'origin/master'
2023-04-02 10:36:31 -04:00
Anuken
25c65e80cd
Fixed team write error
2023-04-02 10:36:26 -04:00
MEEPofFaith
e51ab514a8
Proper speedup amount ( #8461 )
2023-04-02 00:19:33 -04:00
Anuken
fff8f567d0
Hide weapon sprites for certain units
2023-04-01 17:30:05 -04:00
Anuken
affa30730a
Fixed #8458
2023-04-01 10:04:22 -04:00
Anuken
b326bdf0e8
Merge remote-tracking branch 'origin/master'
2023-04-01 09:55:59 -04:00
Anuken
cc3694ce4a
battery fix
2023-04-01 09:55:54 -04:00
Xasmedy
3048e38bff
Fixing menu not hiding on click. ( #8455 )
2023-04-01 09:54:01 -04:00
Anuken
36e5522694
JSON planet cloudMesh/HexSkyMesh support
2023-03-31 23:04:55 -04:00
Anuken
d2f2189441
Merge remote-tracking branch 'origin/master'
2023-03-31 22:03:02 -04:00
Anuken
e81cd5b68e
Better impl of #8451
2023-03-31 22:02:57 -04:00
Xasmedy
e79a97ed92
Adding a new menu type. ( #8449 )
...
* Added a new type of menu.
* Renamed the methods and fixed buttons not selecting.
* Fixed followUpMenu and menu having different dialogs.
* Applying review changes.
- Refactored the menu dialog instantiation.
- Fixed the single-line else statement.
2023-03-31 14:21:41 -04:00
MEEPofFaith
ac19c3f160
bridgeReplacement for ducts ( #8447 )
2023-03-30 21:23:53 -04:00
Anuken
b81e942479
Fixed RadialEffect + MultiEffect
2023-03-27 10:40:16 -04:00
Anuken
e36a70749c
might as well blacklist it in the game too
2023-03-27 10:19:35 -04:00
Anuken
4db085bd07
Fixed #8435
2023-03-27 10:07:41 -04:00
Anuken
cd7088d241
Closes Anuken/Mindustry-Suggestions/issues/4353
2023-03-26 23:17:08 -04:00
Anuken
821569aafb
Merge remote-tracking branch 'origin/master'
2023-03-26 22:46:35 -04:00
Anuken
83a059b2da
Multi-line server list
2023-03-26 22:46:30 -04:00
MEEPofFaith
0de2c95f6e
(Optionally) Scale efficiency of attribute crafters ( #8433 )
...
* Scale efficiency of attribute crafters
* Make it optional :D
* Call super
2023-03-26 14:53:14 -04:00
MEEPofFaith
fcb44e4952
Fix frags in frags creating a large empty space ( #8430 )
...
* Fix frags in frags creating a large empty space
* Change suppression message
Consistency with status duration
* Too little space between boxes
2023-03-26 11:53:46 -04:00
MEEPofFaith
6b936aa7f6
Better Ammo Stats Display ( #8429 )
...
* Cleaner ammo stats based on unit factory recipe stats
* Display suppression in bullet stats
Also reword from "regen" to "repair" to more accurately convey that build towers are affected as well.
* PointLaserBulletTypes don't display damage in dps
* Display preview region instead of region
* autoFixed
2023-03-25 22:45:07 -04:00
MEEPofFaith
f6a8c7509d
Include int[] in readObject/writeObject ( #8400 )
...
* Include int[] in readObject/writeObject
* The almighty Object[]
* Order
2023-03-25 14:31:14 -04:00
Anuken
deb814ce58
Merge remote-tracking branch 'origin/master'
2023-03-25 14:26:50 -04:00
Anuken
da4371baf8
Removed pointless CRC check
2023-03-25 14:26:46 -04:00
MEEPofFaith
47a2afd294
More specific ui scaling options ( #8356 )
...
Increments of 5 instead of 25
2023-03-25 14:24:09 -04:00
MEEPofFaith
0122b735a0
Pierce damage decay ( #8416 )
2023-03-25 14:06:14 -04:00
MEEPofFaith
9c3ddc398c
Battery Graphical Updates ( #8323 )
...
* Battery Graphical Updates
* Add the vanilla fields back
* Add back topRegion and depricate it
2023-03-25 14:00:08 -04:00
BalaM314
08f63122ba
Set controller after setting spawnedByCore (fix UnitChangeEvent) ( #8428 )
...
* CoreBlock.playerSpawn: Set spawnedByCore first
* The call to unit.controller() calls player.unit(unit)
* That function fires UnitChangeEvent
* The unit in UnitChangeEvent has spawnedByCore incorrectly set to false
* This caused me to waste an hour of my life while making a plugin
* Might as well improve code readability
2023-03-25 13:55:26 -04:00
MEEPofFaith
90f7bbae65
Make an interface for blocks that spawn tethered units ( #8395 )
2023-03-25 13:51:43 -04:00
Даркнесс#3729
4be7cf5c0e
Call.textInput ( #8355 )
...
* Update Menus.java
* Update EventType.java
* Update UI.java
* WHY
* WHY x2
* fix
* 💀
2023-03-25 13:50:25 -04:00
Pasu4
58eef49284
Scale planet grid to planet radius ( #8381 )
...
* Scale planet grid to planet radius
* Fix skewed sector icons on small planets
2023-03-25 13:50:06 -04:00
MEEPofFaith
b030a51485
If it don't collide, don't collide ( #8388 )
2023-03-25 13:49:22 -04:00
MEEPofFaith
aec3e178f5
Fix armor piercing ignoring status effect health multiplier ( #8387 )
...
* Make rawDamage protected
* pierceArmor ignores status effect health multiplier
* This is no longer the case
2023-03-25 13:47:53 -04:00
gorodmi
ee47d8a20a
Allow 0 items ( #8389 )
2023-03-25 13:46:55 -04:00
南门阳德
5c05c9f1d1
Fix memory leak in pools ( #8415 )
2023-03-25 13:46:11 -04:00
Anuken
172f47cad6
Fixed #8418
2023-03-25 13:36:45 -04:00
Anuken
a8b3350d61
Fixed #8401
2023-03-25 13:20:04 -04:00
Anuken
b324194295
Merge remote-tracking branch 'origin/master'
2023-03-25 13:16:15 -04:00
Anuken
663fa2bd3f
Fixed #8399
2023-03-25 13:16:12 -04:00
SITUVNgcd
4ddb78e8d5
Add Events.fire(Trigger.unitCommandChange) in select/remove unit by type ( #8406 )
...
* Added `Events.fire(Trigger.unitCommandChange)` and `boolean fireInRebuildCommand`
Added `Events.fire(Trigger.unitCommandChange)` to **left click - select** and **right click - remove**.
Added `boolean fireInRebuildCommand` to prevent infinite event loop with `rebuildCommand`.
* Remove useless `fireInRebuildCommand` flag.
2023-03-25 13:10:21 -04:00
Anuken
dfce361afc
Fixed #8423
2023-03-25 13:01:12 -04:00
Anuken
e4bef567b5
Fixed Steam public lobby hosting / Misc Steam bugfixes
2023-03-25 12:42:29 -04:00
Anuken
0daafc5ff3
Steam kick bugfixes
2023-03-25 11:11:06 -04:00
Anuken
d07706e039
Pathfinder bugfixes
2023-03-18 16:18:16 -04:00
Anuken
ca2b51d4fe
Merge remote-tracking branch 'origin/master'
2023-03-09 05:25:41 -05:00
Anuken
bae3884d96
Basic setProp implementation
2023-03-09 05:25:35 -05:00
MEEPofFaith
515a6f9c8d
json-able attributes ( #8334 )
2023-03-08 13:11:53 -05:00