Anuken
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280f3dd428
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Added experimental package
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2020-04-16 16:31:43 -04:00 |
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Anuken
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256f805754
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Payload fixes
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2020-04-16 09:55:57 -04:00 |
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Anuken
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0eaf9bc9c6
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Various prototypes
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2020-04-15 12:44:53 -04:00 |
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Anuken
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c717084cb9
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Cleanup
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2020-04-13 18:07:00 -04:00 |
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Anuken
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2af12a632a
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Added basic multi-unit factories
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2020-04-13 16:56:33 -04:00 |
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Anuken
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603d8b16d0
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Various tweaks
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2020-04-12 10:26:18 -04:00 |
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Anuken
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67a084a5e7
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Cleanup
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2020-04-10 13:49:36 -04:00 |
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Anuken
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2395bc9308
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Bugfixes / Testing reaper sprite
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2020-04-10 12:55:58 -04:00 |
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Anuken
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803538d5be
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Better detail
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2020-04-09 20:55:59 -04:00 |
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Anuken
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1efbd9dcf2
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Faster shaders (?)
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2020-04-09 20:50:11 -04:00 |
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Anuken
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a241d6f5bb
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Minor cleanup
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2020-04-08 10:54:45 -04:00 |
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Anuken
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85e4270536
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New water textures
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2020-04-04 00:31:29 -04:00 |
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Anuken
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9081f3ff03
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Fixed antialiasing
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2020-03-30 12:00:08 -04:00 |
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Anuken
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0573160b2f
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Added sorter cross (#1566)
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2020-03-26 17:39:23 -04:00 |
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Anuken
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148abaccd9
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Cleanup
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2020-03-21 16:40:39 -04:00 |
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Anuken
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7655b65363
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Bugfixes / Fixed #1680
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2020-03-06 17:06:21 -05:00 |
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Anuken
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60d28fb01b
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Bugfixes
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2020-03-06 16:07:07 -05:00 |
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Anuken
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2afb175560
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Generation tweaks
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2020-02-22 12:05:31 -05:00 |
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Anuken
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4a40172782
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Cleaned up bullet sprites
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2020-02-22 00:28:03 -05:00 |
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Anuken
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baa0eb1149
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Added cliffs as separate block
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2020-02-21 23:45:25 -05:00 |
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Anuken
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e215772f30
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Added backwards compatibility for legacy saves
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2020-02-17 11:13:46 -05:00 |
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Anuken
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ae7a8e1f65
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Minor tweaks
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2020-02-09 14:35:22 -05:00 |
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Anuken
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c23e923ffb
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Merged with master
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2020-02-09 12:32:29 -05:00 |
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Anuken
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d45d7f21b6
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Procedural scorch marks / Bugfixes
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2020-02-09 12:07:36 -05:00 |
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Anuken
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8814dbe29a
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Sprite cleanup / Bullets
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2020-02-08 14:48:04 -05:00 |
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Anuken
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33e818a757
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Entity name mapping
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2020-02-07 09:36:51 -05:00 |
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Anuken
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a11f6efe0a
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Rudimentary rendering
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2020-02-05 23:04:48 -05:00 |
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Anuken
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f6b1420103
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c l e a n u p
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2020-02-05 18:28:19 -05:00 |
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Anuken
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be50997f94
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Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/Vars.java
# core/src/mindustry/entities/traits/SaveTrait.java
# core/src/mindustry/maps/generators/MapGenerator.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/world/blocks/Floor.java
# desktop/src/mindustry/desktop/DesktopLauncher.java
# gradle.properties
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2020-02-04 12:25:18 -05:00 |
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Patrick 'Quezler' Mounier
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9bc24ae47a
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Darken yellow square on nucleus core (#1497)
#1496
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2020-02-03 08:51:19 -05:00 |
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Anuken
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26676d60e1
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Added underflow gates
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2020-01-20 18:54:25 -05:00 |
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Anuken
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27d6bf067e
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Added prototype planet sector land system
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2020-01-20 12:05:26 -05:00 |
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Anuken
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8d61ddbbd4
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Added chat icons for in-game items and blocks
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2020-01-17 18:08:23 -05:00 |
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Anuken
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c3d2351b2d
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Various icon changes
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2020-01-17 13:57:04 -05:00 |
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Anuken
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4f29c80814
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Single-texture font+UI packing
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2020-01-16 22:25:57 -05:00 |
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Anuken
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eaa86023f9
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Visual tweaks
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2020-01-14 17:07:39 -05:00 |
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Anuken
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8f208920f7
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Merged in liquid void
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2020-01-08 11:04:12 -05:00 |
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Patrick 'Quezler' Mounier
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f89af1b26a
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Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
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2019-12-24 00:32:04 -05:00 |
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Patrick 'Quezler' Mounier
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c279fda5e4
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Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
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2019-12-23 17:24:38 +01:00 |
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Anuken
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adb12dcbb8
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Bugfix
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2019-12-19 21:58:43 -05:00 |
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TsjipTsjip
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2366d25de7
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Add liquid void block.
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2019-12-12 21:11:14 +01:00 |
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Anuken
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a5fbc07561
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Texture overrides / Potential mod texture binding optimizations
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2019-11-25 20:50:32 -05:00 |
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Anuken
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879f90ebf4
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Added changelogs / Updated link registry
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2019-11-19 22:04:10 -05:00 |
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Patrick 'Quezler' Mounier
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7955b82b1e
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Add weave layer to phase 〃 icon (#1091)
Makes the block more recognizable in the build menu.
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2019-11-19 08:13:43 -05:00 |
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Patrick 'Quezler' Mounier
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7830372477
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Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
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2019-11-18 15:52:44 -05:00 |
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Anuken
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fad6fe9a2a
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Added armored conduit / Lighting improvements / Moved liquid package
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2019-11-17 13:51:36 -05:00 |
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Anuken
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84968c9f73
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Added color picker / Customizable lighting rules
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2019-11-16 23:27:42 -05:00 |
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Anuken
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faf64f11f2
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More lights
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2019-11-16 19:57:33 -05:00 |
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Patrick 'Quezler' Mounier
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8a089ba3c9
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Resolve conflicts
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
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2019-11-12 08:44:26 +01:00 |
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Anuken
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56917483d6
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Cleaned up diode
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2019-11-11 23:32:49 -05:00 |
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