buthed010203
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e40ab50e10
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why are there soaces here ? (#5716)
good question
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2021-08-07 21:24:03 -04:00 |
|
Anuken
|
ce9bfdbcae
|
Fixed #5710
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2021-08-07 08:26:49 -04:00 |
|
Anuken
|
316adf63ee
|
Multi-target zenith AI
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2021-08-06 11:07:30 -04:00 |
|
Anuken
|
588523b311
|
Avoid lambda capture in puddles
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2021-08-06 09:34:38 -04:00 |
|
Anuken
|
6fdbe1d5f0
|
Fixed minimap not updating when build team changes
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2021-08-05 14:20:23 -04:00 |
|
Anuken
|
aa80f06f7b
|
Cleanup & bullet bugfixes
|
2021-08-04 19:02:36 -04:00 |
|
Anuken
|
dd738a0108
|
Removed puddle 'generation'
|
2021-08-04 18:32:10 -04:00 |
|
Anuken
|
3be5296572
|
Fixed #5699
|
2021-08-04 13:52:17 -04:00 |
|
Anuken
|
e64cd905d6
|
Fixed #5685
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2021-08-01 13:27:21 -04:00 |
|
Anuken
|
79bf77f4be
|
WIP team icons
|
2021-07-31 18:23:22 -04:00 |
|
Anuken
|
fc41ad36f7
|
Fixed damaged building memory leak
|
2021-07-30 11:58:01 -04:00 |
|
Anuken
|
4734261097
|
Fixed unit building not starting when some resources are missing
|
2021-07-28 18:08:17 -04:00 |
|
Anuken
|
b64432dafd
|
Allow placing blocks with 0 requirements of an item
|
2021-07-28 08:38:45 -04:00 |
|
buthed010203
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d66bb3a539
|
Better Plan Skipping 2: Electric Boogaloo (#5659)
Fixing a problem that I created. Just allows for plan switching when items are low when the player isnt in range of the building they were previously building.
Before: 
After: 
|
2021-07-27 20:20:27 -04:00 |
|
Anuken
|
adbe55b0db
|
Minor cloud bugfixes / Removed flow rate option
|
2021-07-27 09:08:09 -04:00 |
|
Anuken
|
c19a7e8452
|
New core landing animation
|
2021-07-26 19:29:14 -04:00 |
|
Anuken
|
aab79a90fb
|
Fixed #5648
|
2021-07-25 20:55:59 -04:00 |
|
Anuken
|
7a1f332731
|
Ammo system redesign
|
2021-07-25 17:15:39 -04:00 |
|
Anuken
|
35b3231b84
|
Merge remote-tracking branch 'origin/master'
|
2021-07-24 21:10:46 -04:00 |
|
Anuken
|
f77c32cbb2
|
New flying unit targeting system
|
2021-07-24 21:10:39 -04:00 |
|
MEEP of Faith
|
7ec5aa28b3
|
Include time in status effect draw (#5640)
|
2021-07-24 20:10:41 -04:00 |
|
Anuken
|
0ee137fe05
|
Added hint & tooltip for derelict structures
|
2021-07-24 12:48:25 -04:00 |
|
Anuken
|
385f493f36
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
core/src/mindustry/content/Blocks.java
core/src/mindustry/net/CrashSender.java
core/src/mindustry/ui/Links.java
core/src/mindustry/ui/dialogs/SchematicsDialog.java
core/src/mindustry/world/blocks/power/LightBlock.java
gradle.properties
|
2021-07-23 17:58:02 -04:00 |
|
buthed010203
|
f4f46eb924
|
Better plan skipping (#5634)
This prevents the plans being skipped when there is a large number of items entering the core yet the core is still starved of that item.
|
2021-07-23 13:45:48 -04:00 |
|
Anuken
|
447562b2f1
|
Turret accurateDelay parameter
|
2021-07-20 17:55:00 -04:00 |
|
Anuken
|
8436599c79
|
#5050
|
2021-07-20 14:12:48 -04:00 |
|
Anuken
|
0f199fa4b4
|
Partial impl of #2923
|
2021-07-20 13:17:18 -04:00 |
|
notrealn
|
730cb14f6a
|
Fix turret shooting priority when there are multiple teams (#5299)
|
2021-07-20 09:00:19 -04:00 |
|
Anuken
|
6b7a63aba5
|
Cleanup
|
2021-07-19 15:20:53 -04:00 |
|
Anuken
|
89942416ac
|
Core containers/vaults no longer explode violently
|
2021-07-18 12:12:04 -04:00 |
|
Anuken
|
55920e6242
|
Cleanup
|
2021-07-17 15:18:51 -04:00 |
|
Anuken
|
103f24d41d
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
core/src/mindustry/world/blocks/environment/Floor.java
core/src/mindustry/world/blocks/payloads/Payload.java
gradle.properties
|
2021-07-15 09:13:35 -04:00 |
|
Anuken
|
a559c3581e
|
Fixed continuous weapon sounds / Improved naval support audio
|
2021-07-14 18:46:51 -04:00 |
|
Anuken
|
dd5389c738
|
New sound for rock/plant breaking
|
2021-07-14 17:22:21 -04:00 |
|
Anuken
|
8041c305ad
|
Misc bugfixes
|
2021-07-13 10:28:35 -04:00 |
|
Anuken
|
4f98bc95a2
|
Better sliders
|
2021-07-12 12:36:45 -04:00 |
|
Anuken
|
8a84ebb58d
|
Fixed server IO errors / Fixed kick IP tracing
|
2021-07-10 22:18:58 -04:00 |
|
Anuken
|
5ceb8e2b48
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
gradle.properties
|
2021-07-09 19:48:35 -04:00 |
|
Anuken
|
effe2312e0
|
no
|
2021-07-09 16:51:12 -04:00 |
|
Anuken
|
a0c5ed3761
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
gradle.properties
|
2021-07-08 09:29:36 -04:00 |
|
Anuken
|
01a3c772e7
|
Sync unit velocity / Sync separator seed / 127.x Compat break
|
2021-07-06 11:41:05 -04:00 |
|
Anuken
|
5693605f31
|
Correct Bullet#scaleVelocity documentation
|
2021-07-06 11:10:11 -04:00 |
|
Anuken
|
50d50b11ad
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
|
2021-06-29 09:37:14 -04:00 |
|
Minxyzgo
|
cececa190a
|
Update WaterMoveComp.java (#5504)
|
2021-06-29 08:54:10 -04:00 |
|
Anuken
|
3ea3df5c73
|
Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts:
gradle.properties
|
2021-06-28 18:57:27 -04:00 |
|
Anuken
|
a5c44e7998
|
#5055
|
2021-06-28 10:50:04 -04:00 |
|
Anuken
|
36b49b6d8b
|
Fixed #5488 / Fixed #5489
|
2021-06-27 09:12:35 -04:00 |
|
Anuken
|
bc6fcbc86d
|
Fixed more flaky tests
|
2021-06-26 20:55:52 -04:00 |
|
buthed010203
|
f74c153a47
|
or (#5449)
|
2021-06-23 08:47:14 -04:00 |
|
Anuken
|
448d1e2c77
|
Cleanup
|
2021-06-20 09:50:25 -04:00 |
|