Anuken
|
cafd076f9c
|
Fixed water animation conflict
|
2020-04-23 15:08:32 -04:00 |
|
Anuken
|
b68b3a1837
|
Layer tweaks
|
2020-04-23 14:04:31 -04:00 |
|
Anuken
|
cec5c24d69
|
progress
|
2020-04-23 13:58:06 -04:00 |
|
Anuken
|
989ee895e8
|
Functional sorting
|
2020-04-23 10:25:46 -04:00 |
|
Anuken
|
2538273402
|
progress
|
2020-04-23 00:41:18 -04:00 |
|
Anuken
|
18b68fefed
|
how did this compile
|
2020-04-23 00:16:41 -04:00 |
|
Anuken
|
362846bd68
|
progress
|
2020-04-23 00:03:03 -04:00 |
|
Anuken
|
6cf422eebf
|
progress
|
2020-04-22 17:23:30 -04:00 |
|
Anuken
|
c5f93139bd
|
progress
|
2020-04-22 16:06:26 -04:00 |
|
Anuken
|
9beb23b0e4
|
progress
|
2020-04-22 15:19:39 -04:00 |
|
Anuken
|
d154361e75
|
Merge branch '6.0' of https://github.com/Anuken/Mindustry into sprite-sorting
|
2020-04-22 14:34:34 -04:00 |
|
Anuken
|
67d87f023b
|
Cleanup
|
2020-04-22 14:22:33 -04:00 |
|
Anuken
|
da7c393096
|
progress
|
2020-04-22 12:47:29 -04:00 |
|
Anuken
|
280f3dd428
|
Added experimental package
|
2020-04-16 16:31:43 -04:00 |
|
Anuken
|
2693f9c176
|
Implemented some PR features
|
2020-04-16 13:46:45 -04:00 |
|
Anuken
|
256f805754
|
Payload fixes
|
2020-04-16 09:55:57 -04:00 |
|
Anuken
|
8a01b87c99
|
Cleanup
|
2020-04-15 23:12:18 -04:00 |
|
Anuken
|
51226d6c88
|
Arc compat
|
2020-04-14 20:29:59 -04:00 |
|
Anuken
|
603d8b16d0
|
Various tweaks
|
2020-04-12 10:26:18 -04:00 |
|
Anuken
|
f163601262
|
Better unit control effects
|
2020-04-11 11:34:51 -04:00 |
|
Anuken
|
1efbd9dcf2
|
Faster shaders (?)
|
2020-04-09 20:50:11 -04:00 |
|
Anuken
|
e17052a452
|
Bugfixes / Builder changes / Planning layer changes
|
2020-04-03 13:37:35 -04:00 |
|
Anuken
|
a26cd46a7e
|
Reflective planet water
|
2020-04-02 12:32:55 -04:00 |
|
Anuken
|
19239a6890
|
More cleanup
|
2020-03-31 19:39:14 -04:00 |
|
Anuken
|
fc65812263
|
Added cubemap stars
|
2020-03-29 19:39:29 -04:00 |
|
Anuken
|
7ba7e14282
|
Atmosphere tweaks
|
2020-03-29 18:34:00 -04:00 |
|
Anuken
|
f22e1bdeb3
|
Added planet atmosphere shader
|
2020-03-29 17:08:25 -04:00 |
|
Anuken
|
4fb74d1e39
|
Cleanup
|
2020-03-25 00:18:40 -04:00 |
|
Anuken
|
7d5ceafff2
|
Implemented #1129 / Bugfixes
|
2020-03-24 12:02:26 -04:00 |
|
Anuken
|
6cbc42d9de
|
Fixed unnecessary Color rgba methods
|
2020-03-19 20:00:04 -04:00 |
|
Anuken
|
7e781d9ff8
|
Bugfixes
|
2020-03-14 12:29:12 -04:00 |
|
Anuken
|
8550995c4e
|
Fixed compilation
|
2020-03-10 19:51:31 -04:00 |
|
Anuken
|
930c342fb6
|
Shader cleanup
|
2020-03-10 19:48:38 -04:00 |
|
Anuken
|
9398ac5088
|
GL fixes
|
2020-03-10 12:40:24 -04:00 |
|
Anuken
|
860efdc052
|
GL Optimization
|
2020-03-10 12:10:53 -04:00 |
|
Anuken
|
ade989aecb
|
Removed Shader#end
|
2020-03-10 10:32:40 -04:00 |
|
Anuken
|
7ae0192a09
|
Crash fix
|
2020-03-08 12:12:06 -04:00 |
|
Anuken
|
12c4395508
|
Added basic respawning
|
2020-03-07 23:24:22 -05:00 |
|
Anuken
|
77f406e9b8
|
Fixed core errors
|
2020-03-06 15:22:13 -05:00 |
|
Anuken
|
4358658889
|
Down to less than 100 errors
|
2020-03-06 14:55:06 -05:00 |
|
Anuken
|
1c48c1a43e
|
Cleanup
|
2020-03-05 23:23:10 -05:00 |
|
Anuken
|
2e19504b65
|
it begins
|
2020-03-05 20:27:42 -05:00 |
|
Anuken
|
5a0d079a78
|
oh no
|
2020-03-05 18:05:59 -05:00 |
|
Anuken
|
cf31293d7b
|
Many internal changes
|
2020-03-04 13:32:31 -05:00 |
|
Anuken
|
087f8129b9
|
Tile code cleanup
|
2020-03-03 19:29:41 -05:00 |
|
Anuken
|
bac1648d4b
|
Added support for changing cached floor/terrain
|
2020-03-03 17:01:09 -05:00 |
|
Anuken
|
26c328ae34
|
Bugfixes and cleanup
|
2020-02-29 12:43:37 -05:00 |
|
Anuken
|
7a01719816
|
Real-time lighting + solar system rendering
|
2020-02-29 11:58:10 -05:00 |
|
Anuken
|
f0857fa22d
|
Universe time + Progress on solar system framework
|
2020-02-28 20:21:00 -05:00 |
|
Anuken
|
38ab1473f2
|
Backport of fixed lighting + overflow crash fix
|
2020-02-28 13:46:16 -05:00 |
|