Uenhe
8c7523b3b3
Update RegenProjector.java ( #8768 )
2023-06-28 10:58:28 -04:00
Anuken
9b1a8edafc
Closes Anuken/Mindustry-Suggestions/issues/4499
2023-06-27 16:12:55 -04:00
Anuken
eb44a7ec84
Fixed #8762
2023-06-27 10:29:42 -04:00
Anuken
023ec9f66b
Fixed #8760
2023-06-26 18:48:57 -04:00
Anuken
a2dd2c88a2
Fixed #8733
2023-06-20 13:09:50 -04:00
Anuken
2008cf6387
Fixed non-even assembler modules not working
2023-06-19 19:42:54 -04:00
Anuken
c7181999b2
Pathfinding improvements
2023-06-19 17:21:21 -04:00
Anuken
f4dcd37be3
Conduit padCorners fix
2023-06-19 10:56:30 -04:00
Anuken
5c178c20a1
Conduit padCorners
2023-06-19 10:28:54 -04:00
Anuken
70516752fc
Fixed reconstructor commanding in multiplayer
2023-06-17 17:54:29 -04:00
Anuken
743f61a92c
lockRotation
2023-06-16 17:04:43 -04:00
Anuken
9eefea3c6f
Merge remote-tracking branch 'origin/master'
2023-06-16 17:03:46 -04:00
Anuken
b4a32f506e
Misc fixes
2023-06-16 17:03:42 -04:00
MEEPofFaith
26c0c7467b
Lock rotation of blocks with rotate = false to 0 ( #8531 )
...
* Lock rotation of blocks that don't rotate
* Fix input visuals
* Default to false
Quick, stop forcing changes to mods before sk yells at me.
* lock GenericCrafter rotation if rotate = false
* Convert from a setter a to block method
* Simplify
* Revert "lock GenericCrafter rotation if rotate = false"
This reverts commit 26ac41baf5 .
* Remove `lockRotation` boolean.
Pointless. If you want something to rotate, just do `rotate = true; drawArrow = false;`
2023-06-16 15:57:54 -04:00
Anuken
017aa71da8
Merge remote-tracking branch 'origin/master'
2023-06-16 13:19:57 -04:00
Anuken
58cd1852f1
Conduit junction replacement fix
2023-06-16 13:19:52 -04:00
WayZer
bf1484b17c
Update CoreBlock.java ( #8583 )
2023-06-15 15:44:02 -04:00
Anuken
d4e7f4a2ee
Merge remote-tracking branch 'origin/master'
2023-06-13 16:02:29 -04:00
Anuken
1928c6db83
Fixed #8710
2023-06-13 16:02:24 -04:00
BalaM314
c49075ff0d
Correctly display ∞ unit cap in reconstructors ( #8709 )
...
* Correctly display ∞ in reconstructors
UnitFactory.java uses getStringCap, but Reconstructor uses getCap
this was probably missed in 8cabae1
* might as well fix formatting
same format as UnitFactory.java
2023-06-13 10:37:17 -04:00
Anuken
4721086a8e
Fixed logic blocks making clicking noises when not accessible
2023-06-12 10:50:32 -04:00
Anuken
49168bb8f9
Fixed #8698
2023-06-10 12:27:36 -04:00
MEEPofFaith
38b2540677
Side-based liquid tile padding ( #8676 )
2023-06-05 10:37:26 -04:00
Anuken
174f0f2ffe
Fixed #8659
2023-06-02 19:11:49 -04:00
JniTrRny
c84ec75c53
Improvements to the Schematics UI ( #8605 )
...
* schematics UI improvements
* better edit tags UI
* visual tweaks
* cleanup
inline obsession
cleanup again...
another little bit of cleanup
a little bit of cleanup
minor cleanup
2023-06-02 11:37:15 -04:00
Anuken
2f675a3b75
Merge remote-tracking branch 'origin/master'
2023-05-31 08:53:26 -04:00
Anuken
9d986e1e8d
Fixed #8653
2023-05-31 08:53:21 -04:00
MEEPofFaith
8e1e003ff2
Inversion option for payload router sorting ( #8652 )
2023-05-30 22:51:07 -04:00
Anuken
1a0edf80f1
Bugfixes for reconstructor config
2023-05-30 20:15:44 -04:00
Anuken
b6f5d424da
Select command from reconstructor / Units save command when controlled
2023-05-30 20:08:48 -04:00
Anuken
c4cd9e8f56
Misc minor bugfixes
2023-05-28 09:57:26 -04:00
Anuken
b21c0f4553
Fixed squished logic icons
2023-05-26 14:12:34 -04:00
Anuken
6a8e0eb6b2
Stack router fix
2023-05-25 09:13:37 -04:00
Anuken
5c45df1a69
Fixed turrets with moveWhileCharging = true and accurateDelay = true
2023-05-24 16:49:09 -04:00
Anuken
c4b1df9526
Closes Anuken/Mindustry-Suggestions/issues/4433
2023-05-22 14:28:10 -04:00
Anuken
a78e7ca8c9
Possible crash fix
2023-05-21 22:36:36 -04:00
WayZer
25b26be87b
fixup! Fix Turret bug when cheat ( #8273 ) ( #8629 )
2023-05-21 10:59:09 -04:00
Anuken
7c52444e3c
typo
2023-05-19 12:30:45 -04:00
Anuken
b611e0f9f4
Tecta buff / Closes Anuken/Mindustry-Suggestions/issues/4427
2023-05-18 00:27:01 -04:00
Anuken
8b35b44489
Made default CacheLayer add method insert before 'normal'
2023-05-15 22:54:10 -04:00
Anuken
dbbb27ec0f
Merge remote-tracking branch 'origin/master'
2023-05-13 10:51:10 -04:00
Anuken
89e942ee35
Fixed #8602
2023-05-13 10:51:05 -04:00
BalaM314
5ec0e9dc9f
Use shouldExplode, explosionMinWarmup in generators ( #8600 )
2023-05-13 09:53:47 -04:00
Anuken
587c8c280c
Better VariableReactorBuild explosion check
2023-05-12 12:16:32 -04:00
Phinner
0919063ca3
Add BlockRotateEvent ( #8577 )
...
* feat: Add BuildRotateEvent
* fix: Fix invalid argument
* fix: Goofy aaah static imports
* chore: Update ConfigEvent doc + Add forgotten annotation
* chore: Remove final keyword
* fix: Remove rotation validation in Build#beginPlace
* Already covered by client snapshots
* fix: Remove useless imports
2023-05-10 21:03:08 -04:00
Anuken
e60fff43bd
Minor DrawPistons fix
2023-05-10 13:13:43 -04:00
MEEPofFaith
a5eda4fb2e
Horizontal shifting of pistons (also adds proper icons for pistons) ( #8345 )
...
* Horizontal offset for pistons
* might as well fix icons in the meantime
* Make a positive offset shift to the right
2023-05-10 13:10:48 -04:00
Anuken
cac29c4ecc
Placeable overlays
2023-05-10 12:48:41 -04:00
Anuken
0acb112f29
Allow placing floors (for mods)
2023-05-10 12:37:25 -04:00
MEEPofFaith
9aa45b2a7c
Attempt healing targetting even if the bullet doesn't collide with ground targets ( #8516 )
2023-05-08 17:05:27 -04:00