nullevoy
cc66ccb49f
most ability displays ( #8981 )
...
* works
* why not
* idk if that changes it but
* json
* destringening
* automatic imports and leftover marker
* uirfirf
2023-09-02 09:19:32 -04:00
Anuken
996cbefb4f
Fixed #8993
2023-09-01 14:24:11 -04:00
zeutd
57d000f767
let DrawRegion drawer can draw regions rotate with building rotation ( #8987 )
...
* let DrawRegion drawer can draw regions that rotate with building rotation
create a variable buildingRotate that can select whether the region will rotate with building rotation or not
* let DrawRegion drawer can draw regions rotate with building rotation
create a variable buildingRotate that can select whether the region will rotate with building rotation or not
make modders needn't to use DrawSideRegion to make this effect
* Update DrawRegion.java
2023-08-29 09:10:46 -04:00
Anuken
109ba84625
Don't allow loaders to accept items/liquids from unloaders
2023-08-26 22:32:43 -04:00
Anuken
680fc34ac3
Reverted building explosion nerf completely
2023-08-25 22:48:16 -04:00
nullevoy
d60d3d78ea
tree shadows (I'm sorry) ( #8966 )
...
* Update TreeBlock.java
* hgmjjjjjjjjjjjjjjjjjjjjjkhvgcfxchjk
* ig
2023-08-21 19:58:18 -04:00
nullevoy
490b281c43
Update TreeBlock.java ( #8965 )
2023-08-21 15:43:10 -04:00
Anuken
480b68f8cc
Fixed #8957
2023-08-20 04:26:08 -04:00
Anuken
11cd27fe1d
Fixed #8935
2023-08-14 11:50:37 -04:00
Anuken
2f991a85af
Added logic autoPathfind command
2023-08-13 11:05:43 -04:00
南门阳德
a7e8dd126e
Fix point defense weapons ignore damage multiplier ( #8922 )
2023-08-12 11:40:25 -04:00
Anuken
45d205f0ef
Fixed #8923
2023-08-12 10:47:34 -04:00
Anuken
fb4787ba52
Closes Anuken/Mindustry-Suggestions/issues/4608
2023-08-11 12:16:40 -04:00
Anuken
f1172d45eb
Pathfinding bugfixes / Logic dialog hiding "unfixed"
2023-08-09 13:05:19 -04:00
Anuken
19f34c14a0
Fixed #8904
2023-08-08 09:29:20 -04:00
Anuken
3157ff8cea
Fixed #8903
2023-08-07 12:53:19 -04:00
nullevoy
13745bfd99
ConsumeLiquidsDynamic ( #8892 )
...
* ConsumeLiquidsDynamic
* imports didn't optimize
* wording
* nevermind, no idea
2023-08-04 10:35:13 -04:00
Anuken
6bf5e8ae1e
WIP logic particle effect instruction
2023-08-02 22:15:44 -04:00
Anuken
2ed8bdb2bc
Fixed #8871
2023-08-01 01:18:47 -04:00
Anuken
07c7fd7dec
More empty floor bugfixes
2023-07-29 12:10:27 -04:00
Anuken
6678729401
Added sensor for shields
2023-07-29 11:17:55 -04:00
Anuken
09d00b30e9
Fixed incorrect consumption rate in booster stats
2023-07-29 09:51:58 -04:00
Anuken
d4111b8e76
Fixed #8854
2023-07-27 23:40:48 -04:00
Anuken
69377bab3f
Fixed #8849
2023-07-27 15:48:32 -04:00
Anuken
dae23c7fe6
Merge remote-tracking branch 'origin/master'
2023-07-26 10:31:24 -04:00
Anuken
7850e61672
Misc bugfixes
2023-07-26 10:31:18 -04:00
MEEPofFaith
e5ded1f2dd
Allow fluid type configuration for ConsumeCoolant ( #8841 )
...
* Allow fluid type configuration for ConsumeCoolant
* Methods
2023-07-25 21:47:46 -04:00
MEEPofFaith
b4e03b46f6
Destroy bullet team ( #8792 )
...
* Option for destroy bullet to be on the block's team
* Random direction
* h
2023-07-23 16:27:11 -04:00
Anuken
135874b922
Fixed #8787
2023-07-23 15:19:21 -04:00
Anuken
129c3f446a
Fixed #8782
2023-06-30 22:26:43 -04:00
Uenhe
8c7523b3b3
Update RegenProjector.java ( #8768 )
2023-06-28 10:58:28 -04:00
Anuken
9b1a8edafc
Closes Anuken/Mindustry-Suggestions/issues/4499
2023-06-27 16:12:55 -04:00
Anuken
eb44a7ec84
Fixed #8762
2023-06-27 10:29:42 -04:00
Anuken
023ec9f66b
Fixed #8760
2023-06-26 18:48:57 -04:00
Anuken
a2dd2c88a2
Fixed #8733
2023-06-20 13:09:50 -04:00
Anuken
2008cf6387
Fixed non-even assembler modules not working
2023-06-19 19:42:54 -04:00
Anuken
c7181999b2
Pathfinding improvements
2023-06-19 17:21:21 -04:00
Anuken
f4dcd37be3
Conduit padCorners fix
2023-06-19 10:56:30 -04:00
Anuken
5c178c20a1
Conduit padCorners
2023-06-19 10:28:54 -04:00
Anuken
70516752fc
Fixed reconstructor commanding in multiplayer
2023-06-17 17:54:29 -04:00
Anuken
743f61a92c
lockRotation
2023-06-16 17:04:43 -04:00
Anuken
9eefea3c6f
Merge remote-tracking branch 'origin/master'
2023-06-16 17:03:46 -04:00
Anuken
b4a32f506e
Misc fixes
2023-06-16 17:03:42 -04:00
MEEPofFaith
26c0c7467b
Lock rotation of blocks with rotate = false to 0 ( #8531 )
...
* Lock rotation of blocks that don't rotate
* Fix input visuals
* Default to false
Quick, stop forcing changes to mods before sk yells at me.
* lock GenericCrafter rotation if rotate = false
* Convert from a setter a to block method
* Simplify
* Revert "lock GenericCrafter rotation if rotate = false"
This reverts commit 26ac41baf5 .
* Remove `lockRotation` boolean.
Pointless. If you want something to rotate, just do `rotate = true; drawArrow = false;`
2023-06-16 15:57:54 -04:00
Anuken
017aa71da8
Merge remote-tracking branch 'origin/master'
2023-06-16 13:19:57 -04:00
Anuken
58cd1852f1
Conduit junction replacement fix
2023-06-16 13:19:52 -04:00
WayZer
bf1484b17c
Update CoreBlock.java ( #8583 )
2023-06-15 15:44:02 -04:00
Anuken
d4e7f4a2ee
Merge remote-tracking branch 'origin/master'
2023-06-13 16:02:29 -04:00
Anuken
1928c6db83
Fixed #8710
2023-06-13 16:02:24 -04:00
BalaM314
c49075ff0d
Correctly display ∞ unit cap in reconstructors ( #8709 )
...
* Correctly display ∞ in reconstructors
UnitFactory.java uses getStringCap, but Reconstructor uses getCap
this was probably missed in 8cabae1
* might as well fix formatting
same format as UnitFactory.java
2023-06-13 10:37:17 -04:00