Commit Graph

630 Commits

Author SHA1 Message Date
Anuken
a594d796ad Batch optimizations 2024-07-23 11:31:34 -04:00
Anuken
caf0ab581d Item deposit cooldown rule (default: 0.5 sec) 2024-06-30 10:28:01 -04:00
Anuken
328ba21ceb Fixed trail not shortening 2024-05-11 13:35:26 -04:00
Anuken
31f4957657 Removed UnitComp#uiIcon() 2024-04-22 17:31:13 -04:00
Anuken
4c4476ae95 Fixed #9763 2024-04-21 10:05:05 -04:00
Anuken
604e732edb Switched to unit UI icons for minimap/players 2024-04-18 10:05:21 -04:00
Anuken
243cc1e527 Unit selection overlay improvements 2024-04-17 23:28:01 -04:00
Anuken
6b7260250a Fixed #9728 2024-04-08 19:07:58 -04:00
Anuken
08c8ab08a2 Fixed #9713 2024-04-06 09:49:30 -04:00
Anuken
275199fe16 Trail tail smoothened 2024-04-04 23:24:58 -04:00
Anuken
89433ddeb4 Trail length FPS independence 2024-04-04 18:21:54 -04:00
Anuken
476c79df4b Fixed #9657 2024-03-19 16:11:51 -04:00
Anuken
ac15b94978 Significant sprite packing memory leak fixes
additional thanks to GlFolker for reporting issues with undisposed content icon pixmaps
2024-03-03 14:19:27 -05:00
MEEPofFaith
aa896362dc Shader getShaderFi check for mod files (#9599)
* Shader getShaderFi check for mod files

* Just use tree.get()

It defaults to files.internal() if nothing is found. Actually, I think this also has the added benefit of allowing mods to override vanilla shaders by having a frag with an identical name.
2024-03-01 12:50:28 -05:00
Anuken
45b4499fbf Merge remote-tracking branch 'origin/master' 2024-02-19 10:06:04 -05:00
Anuken
ac4d57013d Fixed #9572 2024-02-19 10:05:58 -05:00
GlFolker
2c3167e668 Delegate more methods into Planet (#9568) 2024-02-17 15:48:33 -05:00
Redstonneur1256
6a429184aa update markers (#9506)
* update markers

* update markers & minimap rendering
2024-01-30 19:35:39 -05:00
Anuken
1d894bdacd Objective marker cleanup & optimization 2024-01-14 12:41:20 -05:00
Anuken
84add050a9 Merge branch 'markers-update' of https://github.com/ApsZoldat/Mindustry into ApsZoldat-markers-update 2024-01-14 11:41:36 -05:00
Anuken
981796a5b2 Another minor optimization 2024-01-06 12:55:59 -05:00
ApsZoldat
5830259e41 Markers draw code refactor, minor text marker control changes 2023-12-12 22:40:33 +03:00
ApsZoldat
4802076bf8 WIP marker changes, fix server name not appearing for saved hosts in join dialog 2023-12-10 22:44:30 +03:00
ApsZoldat
6ea2188bee Add minimap mode to other objective markers 2023-11-27 22:56:26 +03:00
ApsZoldat
c434e18f8f Add drawing layers to markers 2023-11-13 23:25:44 +03:00
Anuken
55684e8b98 Ignore .git in mods 2023-10-30 09:13:55 -04:00
Anuken
8bbf5b1f52 Marker instruction rework 2023-09-28 01:04:03 -04:00
ApsZoldat
8c777e79fa Add marker instruction to world processors (#9087)
* Basic implementation of world processor marker control

* Add line marker, some marker control fixes

* Add remote for setting markers, add marker writer/reader to TypeIO

* Add sides cap to ShapeTextMarker's draw() method

* Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs

* Cleanup LMarkerControl.java

* Remove deleted marker controls from MapObjectives

* Marker control method refactor, fix minimap marker rendering

* Refactor, proper double comparsion in MapObjectives

* Fix line marker's color not changing through world processors
2023-09-27 17:17:59 -04:00
Anuken
2e1b4934ad Added setting to disable lighting 2023-09-02 11:49:34 -04:00
Anuken
63d036d6ed Cleanup 2023-08-16 16:32:11 -04:00
Idontuse
12b6604143 Render the selected planets solar system (#8875)
* Solar systems render based on the selected planet

* Remove unnecessary setter

* Compatibility
2023-08-01 11:52:23 -04:00
Valera
a43d39597a fix a small mistake made by inattention (#8686) 2023-06-07 17:36:19 -04:00
Anuken
84817c0c24 Fixed #8680 2023-06-06 10:05:11 -04:00
buthed010203
4f34a9235c Don't show ghosts when typing in chat (#8644)
* Don't show ghosts when typing in chat

* braint
2023-05-26 17:57:24 -04:00
Anuken
80ad379c18 Buffer gone 2023-05-25 12:05:33 -04:00
Anuken
f5a32fdb6b near is further again 2023-05-25 02:44:07 -04:00
Anuken
d09695a946 Less MeshBuilder memory usage 2023-05-18 11:54:30 -04:00
Anuken
445e147c16 near is further 2023-05-17 09:38:15 -04:00
Anuken
410f4f69a1 near is nearer 2023-05-16 21:15:56 -04:00
Anuken
8b35b44489 Made default CacheLayer add method insert before 'normal' 2023-05-15 22:54:10 -04:00
GlennFolker
aa7ba6548c Move most planet rendering out of PlanetRenderer to Planet (#8608)
* Planet speaks for itself

* Ok fine keep old Gradle version

* Planet grid mesh builder

* Inline
2023-05-15 09:59:14 -04:00
Anuken
9cc392a9ed Merge remote-tracking branch 'origin/master' 2023-04-21 11:44:05 -04:00
Anuken
eb1d0b8362 Fixed minimap update lag 2023-04-21 11:44:00 -04:00
Anuken
7a01be6dba splashDamagePierce 2023-04-20 01:03:18 -04:00
MEEPofFaith
b2f5312bf5 Add overlays to render updates (#8514) 2023-04-18 10:14:07 -04:00
Anuken
e47806b9b8 Minimap attack indicators 2023-04-15 15:54:33 -04:00
Anuken
4ae8a51676 Display camera on map + right-click to pan 2023-04-15 14:39:41 -04:00
Pasu4
58eef49284 Scale planet grid to planet radius (#8381)
* Scale planet grid to planet radius

* Fix skewed sector icons on small planets
2023-03-25 13:50:06 -04:00
Anuken
0daafc5ff3 Steam kick bugfixes 2023-03-25 11:11:06 -04:00
MEEPofFaith
8f9736d1d9 Make certain negative stats red (#7842) 2022-11-07 21:28:28 -05:00