Commit Graph

114 Commits

Author SHA1 Message Date
Anuken
3157ff8cea Fixed #8903 2023-08-07 12:53:19 -04:00
Anuken
c7181999b2 Pathfinding improvements 2023-06-19 17:21:21 -04:00
Anuken
0acb112f29 Allow placing floors (for mods) 2023-05-10 12:37:25 -04:00
Anuken
b83f5c66ca Fixed #8507 2023-04-15 22:17:46 -04:00
Anuken
72b456fca2 Optimized imports 2023-04-06 10:46:52 -04:00
Anuken
e3d7acc556 Show world processors in darkness in editor mode 2022-10-31 17:51:34 -04:00
Anuken
0debdee40b Fixed more wide water / Unit command JSON support 2022-07-30 21:59:36 -04:00
Anuken
1a98a66f23 Batched building health update packet 2022-06-22 18:30:59 -04:00
Anuken
cbfb621179 Better implementation of #6959 2022-06-08 09:11:00 -04:00
Anuken
b2353eba58 Misc 2022-06-08 09:05:25 -04:00
Anuken
a9d4e56e66 Crash fix 2022-05-07 21:20:12 -04:00
Anuken
76c972acfb Fixed some more bizarre bugs 2022-03-01 21:10:53 -05:00
Anuken
74233fdc2c Erekir parallel tech tree changes 2022-02-20 13:32:25 -05:00
Anuken
02966a0911 Fixed multiblock minimap shadows 2022-02-20 11:55:35 -05:00
Anuken
49a39d42e7 Proper pathfinding fixes 2022-02-17 15:15:51 -05:00
Anuken
d72153c67a Logic fixes / Bigger erekir sectors 2022-02-13 11:09:27 -05:00
Anuken
38c0284bbe Functional world processors 2022-02-08 12:18:48 -05:00
Anuken
9593765742 Removed WallOre class 2022-01-19 23:23:05 -05:00
Anuken
41b669d6e1 Unit assembly system progress 2021-12-18 11:50:21 -05:00
Anuken
86a6ec6bd2 Editor crash fix 2021-12-11 16:23:42 -05:00
Anuken
9614997482 Temporary measure to reduce atlas size 2021-12-10 11:55:17 -05:00
Anuken
71543f2ab2 Improved Serpulo water edge generation 2021-09-28 17:20:20 -04:00
Anuken
29242249bd Fixed #6039 2021-09-23 19:44:42 -04:00
Anuken
5cf47f4198 Clamp sector description in info 2021-09-11 12:15:34 -04:00
Andrew Antsiferov
eac11045ff Fix typo (#5674)
of the -> of the tile.
2021-07-30 14:57:23 -04:00
Anuken
fc41ad36f7 Fixed damaged building memory leak 2021-07-30 11:58:01 -04:00
Anuken
ade313fc1b Fixed infinite fire / Command center logic control 2021-06-05 15:10:34 -04:00
Anuken
7a93c21d10 Test: Disable antialiasing 2021-06-03 09:49:41 -04:00
Anuken
28b235ef07 Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
buthed010203
e22af83ed1 Fix a random disconnect (#5292)
This almost never happens but since the flood uses this method extensively, everyone gets disconnected every hour or so so I fixed it myself.
2021-05-25 15:34:33 -04:00
Patrick 'Quezler' Mounier
2146b35e5a eacho ther (#4810)
* eacho ther

* Update Tile.java
2021-02-27 10:21:11 -05:00
Anuken
44d10a355e Improved power node link preview check 2021-02-27 10:16:54 -05:00
Anuken
f9adcfeed1 Ground units: Avoid stepping onto dangerous/deep floor 2021-01-17 09:21:11 -05:00
Anuken
ddd9f2259c Fixed #3960 2020-12-13 10:27:44 -05:00
Anuken
25125f5a9b Removed Tile#bc(), use Tile.build instead 2020-12-07 11:44:57 -05:00
Anuken
3fe4ae38b6 Misc cleanup 2020-11-26 12:53:19 -05:00
Anuken
a172c12e5d Auto-destruction of enemies after attack sector capture 2020-11-15 18:59:23 -05:00
Anuken
63e4bca098 Partial fix of editor multiblock undo/redo 2020-10-28 09:22:27 -04:00
Anuken
c1c41a19c8 Cleanup 2020-10-18 09:08:47 -04:00
Anuken
2f54edf34f Sector refactoring, invasions and cleanup 2020-10-16 11:02:24 -04:00
Anuken
fb831e8fef Better cliff sprites 2020-10-10 11:37:58 -04:00
Anuken
22f1c3b2d1 Bugfixes 2020-10-09 10:02:08 -04:00
Anuken
d06449f311 space 2020-10-08 14:06:07 -04:00
Anuken
35af71c613 Moved Nullable to utils package 2020-10-02 23:11:26 -04:00
Anuken
a3224b7082 Improved replacement system 2020-10-02 11:14:18 -04:00
Anuken
199be4d13d Implicit non-nullability for fields 2020-10-01 13:33:43 -04:00
Anuken
a5b1239c2b Method renaming for consistency 2020-09-28 18:32:39 -04:00
Anuken
cdd1e90d1a Fixed #2622 2020-09-19 17:35:32 -04:00
Anuken
9b0947a6e5 Fixed #2607 / Fixed #2604 2020-09-19 12:30:58 -04:00
Anuken
bbb9b3ef62 Bugfixes & unit status polish 2020-09-13 22:30:05 -04:00