Anuken
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3157ff8cea
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Fixed #8903
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2023-08-07 12:53:19 -04:00 |
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Anuken
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c7181999b2
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Pathfinding improvements
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2023-06-19 17:21:21 -04:00 |
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Anuken
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0acb112f29
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Allow placing floors (for mods)
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2023-05-10 12:37:25 -04:00 |
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Anuken
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b83f5c66ca
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Fixed #8507
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2023-04-15 22:17:46 -04:00 |
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Anuken
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72b456fca2
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Optimized imports
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2023-04-06 10:46:52 -04:00 |
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Anuken
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e3d7acc556
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Show world processors in darkness in editor mode
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2022-10-31 17:51:34 -04:00 |
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Anuken
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0debdee40b
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Fixed more wide water / Unit command JSON support
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2022-07-30 21:59:36 -04:00 |
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Anuken
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1a98a66f23
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Batched building health update packet
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2022-06-22 18:30:59 -04:00 |
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Anuken
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cbfb621179
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Better implementation of #6959
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2022-06-08 09:11:00 -04:00 |
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Anuken
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b2353eba58
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Misc
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2022-06-08 09:05:25 -04:00 |
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Anuken
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a9d4e56e66
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Crash fix
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2022-05-07 21:20:12 -04:00 |
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Anuken
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76c972acfb
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Fixed some more bizarre bugs
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2022-03-01 21:10:53 -05:00 |
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Anuken
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74233fdc2c
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Erekir parallel tech tree changes
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2022-02-20 13:32:25 -05:00 |
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Anuken
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02966a0911
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Fixed multiblock minimap shadows
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2022-02-20 11:55:35 -05:00 |
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Anuken
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49a39d42e7
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Proper pathfinding fixes
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2022-02-17 15:15:51 -05:00 |
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Anuken
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d72153c67a
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Logic fixes / Bigger erekir sectors
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2022-02-13 11:09:27 -05:00 |
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Anuken
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38c0284bbe
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Functional world processors
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2022-02-08 12:18:48 -05:00 |
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Anuken
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9593765742
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Removed WallOre class
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2022-01-19 23:23:05 -05:00 |
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Anuken
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41b669d6e1
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Unit assembly system progress
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2021-12-18 11:50:21 -05:00 |
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Anuken
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86a6ec6bd2
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Editor crash fix
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2021-12-11 16:23:42 -05:00 |
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Anuken
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9614997482
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Temporary measure to reduce atlas size
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2021-12-10 11:55:17 -05:00 |
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Anuken
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71543f2ab2
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Improved Serpulo water edge generation
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2021-09-28 17:20:20 -04:00 |
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Anuken
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29242249bd
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Fixed #6039
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2021-09-23 19:44:42 -04:00 |
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Anuken
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5cf47f4198
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Clamp sector description in info
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2021-09-11 12:15:34 -04:00 |
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Andrew Antsiferov
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eac11045ff
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Fix typo (#5674)
of the -> of the tile.
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2021-07-30 14:57:23 -04:00 |
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Anuken
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fc41ad36f7
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Fixed damaged building memory leak
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2021-07-30 11:58:01 -04:00 |
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Anuken
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ade313fc1b
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Fixed infinite fire / Command center logic control
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2021-06-05 15:10:34 -04:00 |
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Anuken
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7a93c21d10
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Test: Disable antialiasing
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2021-06-03 09:49:41 -04:00 |
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Anuken
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28b235ef07
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Partial 7.0 merge - API preview
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2021-06-02 11:08:08 -04:00 |
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buthed010203
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e22af83ed1
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Fix a random disconnect (#5292)
This almost never happens but since the flood uses this method extensively, everyone gets disconnected every hour or so so I fixed it myself.
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2021-05-25 15:34:33 -04:00 |
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Patrick 'Quezler' Mounier
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2146b35e5a
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eacho ther (#4810)
* eacho ther
* Update Tile.java
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2021-02-27 10:21:11 -05:00 |
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Anuken
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44d10a355e
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Improved power node link preview check
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2021-02-27 10:16:54 -05:00 |
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Anuken
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f9adcfeed1
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Ground units: Avoid stepping onto dangerous/deep floor
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2021-01-17 09:21:11 -05:00 |
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Anuken
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ddd9f2259c
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Fixed #3960
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2020-12-13 10:27:44 -05:00 |
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Anuken
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25125f5a9b
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Removed Tile#bc(), use Tile.build instead
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2020-12-07 11:44:57 -05:00 |
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Anuken
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3fe4ae38b6
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Misc cleanup
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2020-11-26 12:53:19 -05:00 |
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Anuken
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a172c12e5d
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Auto-destruction of enemies after attack sector capture
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2020-11-15 18:59:23 -05:00 |
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Anuken
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63e4bca098
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Partial fix of editor multiblock undo/redo
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2020-10-28 09:22:27 -04:00 |
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Anuken
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c1c41a19c8
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Cleanup
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2020-10-18 09:08:47 -04:00 |
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Anuken
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2f54edf34f
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Sector refactoring, invasions and cleanup
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2020-10-16 11:02:24 -04:00 |
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Anuken
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fb831e8fef
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Better cliff sprites
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2020-10-10 11:37:58 -04:00 |
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Anuken
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22f1c3b2d1
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Bugfixes
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2020-10-09 10:02:08 -04:00 |
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Anuken
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d06449f311
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space
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2020-10-08 14:06:07 -04:00 |
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Anuken
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35af71c613
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Moved Nullable to utils package
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2020-10-02 23:11:26 -04:00 |
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Anuken
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a3224b7082
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Improved replacement system
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2020-10-02 11:14:18 -04:00 |
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Anuken
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199be4d13d
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Implicit non-nullability for fields
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2020-10-01 13:33:43 -04:00 |
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Anuken
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a5b1239c2b
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Method renaming for consistency
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2020-09-28 18:32:39 -04:00 |
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Anuken
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cdd1e90d1a
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Fixed #2622
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2020-09-19 17:35:32 -04:00 |
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Anuken
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9b0947a6e5
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Fixed #2607 / Fixed #2604
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2020-09-19 12:30:58 -04:00 |
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Anuken
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bbb9b3ef62
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Bugfixes & unit status polish
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2020-09-13 22:30:05 -04:00 |
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