TranquillyUnpleasant
580fcd1fbc
Apply color stripping to player names in console wherever applicable. ( #6672 )
...
* utility method
* plainName for all console outputs
* plainLastName for all console outputs
* some formats
* slightly reformat trace output
* Slightly nicer admin indicator
* A space
2022-03-28 10:09:01 -04:00
WayZer
4ff697e19b
API: add DropDownEvent ( #6611 )
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* API: add DropDownEvent
(cherry picked from commit d44a45c916da391200f1ffad3f98b15a99abb1aa)
* request changes
2022-03-02 11:26:37 -05:00
Matthew (or Maya) Peng
c877c3416e
Reset after drawing bullet. ( #6557 )
2022-02-05 16:03:32 -05:00
Sunny Kim
126baa93d7
Save fires from color ( #6556 )
2022-02-05 11:14:43 -05:00
Matthew (or Maya) Peng
716702623d
onConfigureClosed ( #6523 )
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* onConfigureClosed
* Run the closing of the previous block's config on the opening of another
2022-01-23 19:34:28 -05:00
Anuken
4c36abde28
Fixed payEnter creating ghost units
2021-11-25 11:09:13 -05:00
Matthew Peng
4a7774fe5a
Dynamic resupply check ( #6338 )
2021-11-15 09:27:22 -05:00
MrDuck557
1c4e6b77b4
DestroyBullet ( #6311 )
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* DestroyBullet
* one space
* review
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com >
2021-11-09 18:10:28 -05:00
Anuken
189604474c
These things exist now
2021-11-04 22:34:42 -04:00
Anuken
5fe8ed88a6
Fixed #6305
2021-11-04 22:30:19 -04:00
Matthew Peng
996193ea69
payloadRotation field (#6294 )
2021-11-03 13:34:42 -04:00
Anuken
b418afed63
Added WorldLabel entity for better server-side labels
2021-11-02 10:03:44 -04:00
Anuken
72e3461745
indent
2021-11-01 15:15:13 -04:00
Anuken
0639e3eedb
Power pickup bugfixes
2021-11-01 09:41:33 -04:00
Anuken
a3f4dc7d1d
Fixed #6272
2021-10-30 21:02:45 -04:00
Anuken
f1d1f935fb
Fixed #6264
2021-10-29 22:36:24 -04:00
Anuken
26045904f4
Fixed #6259
2021-10-29 11:29:38 -04:00
Anuken
085a974350
Cleanup
2021-10-20 14:34:27 -04:00
Anuken
4436a5ced9
An experiment
2021-10-20 14:30:06 -04:00
Anuken
2469cf0851
Added isPayload utility for buildings
2021-10-19 12:13:29 -04:00
Anuken
f31759bb96
Update/draw payload buildings (broken)
2021-10-18 11:37:26 -04:00
Anuken
c6f6b8e46e
Fixed legged units using wrong pathfinder
2021-10-18 09:58:01 -04:00
Anuken
324e5151aa
Block cleanup
2021-10-17 22:40:21 -04:00
Anuken
ba91fb8eb7
Bugfixes
2021-10-17 15:14:19 -04:00
Matthew Peng
7ff9ad7351
Move payload blend check to BuildingComp ( #6152 )
2021-10-16 09:49:52 -04:00
Anuken
f683496440
cleanup
2021-10-15 17:04:34 -04:00
Anuken
816ab161df
Make Unit type default to Alpha
2021-10-15 12:07:07 -04:00
Anuken
6b59c1cd83
More branch merging
2021-10-14 20:58:03 -04:00
Ilya246
095cc27ea6
Add shootOnDeath to weapons ( #6149 )
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* Update Weapon.java
* Add files via upload
2021-10-14 09:50:57 -04:00
Anuken
4a4b336814
Added logic payEnter command
2021-10-13 10:18:34 -04:00
Anuken
c60bd6f0dc
Customizable chat formatting ( Closes #5387 )
2021-10-10 12:37:07 -04:00
Anuken
785ba7910d
Merge remote-tracking branch 'origin/master'
2021-10-05 17:06:17 -04:00
Anuken
3030308f09
Make naval units only slow down on "shallow" water
2021-10-05 17:06:09 -04:00
Matthew Peng
bc3da30d45
Allow for dynamic laser absorption and insulation ( #5047 )
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* Allow for dynamic laser absorption
* Might as well do insulated as well
* null checks are important
2021-10-05 12:36:29 -04:00
way-zer
6d49bd39be
Fix #5702 ( #6098 )
2021-10-04 09:21:02 -04:00
Anuken
c814ef0012
Slightly increased item charge damage
2021-09-27 21:11:21 -04:00
Matthew Peng
2f9bf6e13f
collideTerrain ( #6059 )
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* collideTerrain
* Combine code
2021-09-27 15:11:36 -04:00
Matthew Peng
083c21ea3f
Effect Rotate With Parent ( #5999 )
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* Effect Rotate With Parent
* Use Rotc
* Wording
* Base Rotation
* Rotate effect rotation with parent.
2021-09-27 11:55:56 -04:00
Anuken
ed1557b5ac
Implemented Anuken/Mindustry-Suggestions/issues/3026
2021-09-27 09:18:46 -04:00
Anuken
95c3476144
Fixed #6001
2021-09-14 21:28:34 -04:00
Anuken
a1b9f7d1b3
Fixed #5979
2021-09-12 09:05:18 -04:00
Anuken
cbe188abab
Map editor bugfixes / Re-added build noise
2021-09-09 17:04:55 -04:00
Anuken
227fb388b8
Update building consume module before main update
2021-09-05 11:18:31 -04:00
Anuken
c573fd34a1
Bullet raycast clamp
2021-08-25 09:10:59 -04:00
Anuken
5cc50b0ff3
Fixed floorSpeedMultiplier being squared
2021-08-22 15:53:07 -04:00
Anuken
50d01ef6f8
FlyingComp cleanup
2021-08-22 10:21:20 -04:00
Anuken
55270996ff
Cleanup
2021-08-22 00:36:25 -04:00
Anuken
466118319f
Fixed naval units with canBoost = true
2021-08-22 00:35:40 -04:00
Anuken
e23054d606
Better support for disabling omniMovement
2021-08-19 16:29:49 -04:00
Anuken
f0c0900770
Lambda memory allocation optimizations
2021-08-17 11:38:57 -04:00