Anuken
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8dd66fb942
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Campaign tweaks
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2020-11-27 11:56:01 -05:00 |
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Anuken
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869c329fbf
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Fixed Nuclear Complex gen / Increased damage simulation harshness
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2020-11-26 21:29:22 -05:00 |
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Anuken
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c8b425116e
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Fixed Impact0078 ore gen / Misc campaign fixes
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2020-11-26 20:46:17 -05:00 |
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Anuken
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058b2ddfce
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Fixed #3565
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2020-11-24 09:00:34 -05:00 |
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Anuken
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2282cb89b1
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Fixed sector damage calculations / Campaign balance
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2020-11-23 18:09:20 -05:00 |
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Anuken
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4a52392ce9
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Added hint about guards & armor
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2020-11-23 13:09:42 -05:00 |
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Anuken
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ad71007a0a
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Campaign balance
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2020-11-22 17:20:20 -05:00 |
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Anuken
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6fba84959c
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New hint tutorial system (unfinished!)
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2020-11-21 14:05:58 -05:00 |
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Anuken
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9928b0f788
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#3412 but not broken
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2020-11-15 15:29:31 -05:00 |
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Anuken
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c95872e992
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#3413 but better
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2020-11-15 15:05:34 -05:00 |
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Anuken
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d1d3ef0c67
|
Sound framework improvements
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2020-11-12 18:07:26 -05:00 |
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Anuken
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548dc79fb0
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Beginning work on grouped servers
|
2020-11-09 12:34:34 -05:00 |
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Anuken
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8f53d44278
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Various fixes
|
2020-11-02 16:46:11 -05:00 |
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Anuken
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44286cee59
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Wave versions
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2020-10-28 18:51:42 -04:00 |
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Anuken
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c0d0edfc89
|
Bugfixes & cleanup
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2020-10-26 23:09:51 -04:00 |
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Anuken
|
909da9de3c
|
Bugfixes
|
2020-10-26 16:06:50 -04:00 |
|
Anuken
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6c3372e71c
|
Slightly more reasonable waves
|
2020-10-25 15:07:51 -04:00 |
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Anuken
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9ab272a01f
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Better server colors
|
2020-10-20 11:21:47 -04:00 |
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Anuken
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c99873c823
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Added bool to enable editor cliff button
|
2020-10-17 11:02:48 -04:00 |
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Anuken
|
e00daffe6d
|
Bugfixes
|
2020-10-16 15:27:30 -04:00 |
|
Anuken
|
2f54edf34f
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Sector refactoring, invasions and cleanup
|
2020-10-16 11:02:24 -04:00 |
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Anuken
|
86c2fe8805
|
too many things to list
|
2020-10-15 13:44:20 -04:00 |
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Summet
|
4f258b54c5
|
Fix Vars.loops declaration
|
2020-10-11 20:47:04 +03:00 |
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Anuken
|
3d99e38f10
|
Sector simplification
|
2020-10-11 10:51:33 -04:00 |
|
Anuken
|
ab772d4901
|
fewer destruction turns
|
2020-10-10 17:31:16 -04:00 |
|
Anuken
|
5cc6ac0216
|
Small tweaks
|
2020-10-05 17:44:06 -04:00 |
|
Anuken
|
7088ae89b3
|
Logic unit control
|
2020-10-05 15:42:37 -04:00 |
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LeoDog896
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53d4124fc3
|
Use reportIssueUrl
|
2020-09-25 12:26:04 -04:00 |
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Voz-Duh
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41b4cbbce2
|
Shadow Fix
|
2020-09-25 15:18:06 +03:00 |
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Anuken
|
84aa4ad602
|
Merge pull request #2675 from Voz-Duh/turrets-shadow
Turrets Shadow
|
2020-09-23 10:50:47 -04:00 |
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Voz-Duh
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868c6a6996
|
Fix
|
2020-09-23 16:47:11 +03:00 |
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Anuken
|
0058d45352
|
Fixed #2672
|
2020-09-22 23:22:53 -04:00 |
|
Anuken
|
5895e2f23c
|
#2647
|
2020-09-22 12:24:40 -04:00 |
|
Anuken
|
b06a9cbf16
|
Query V6 servers on non-BE instead of standard servers
|
2020-09-15 14:01:20 -04:00 |
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Anuken
|
1327a2bef4
|
Mega repair AI
|
2020-09-15 10:39:45 -04:00 |
|
Anuken
|
7ce93c7f85
|
Prototype health/ammo indication
|
2020-09-13 21:08:24 -04:00 |
|
Anuken
|
5259969384
|
Object sense support / Bugfixes
|
2020-09-09 19:02:40 -04:00 |
|
Anuken
|
15bb01fd22
|
Slight steam generator nerf + differential buff
|
2020-09-07 09:40:22 -04:00 |
|
Anuken
|
2a995efa2a
|
Fixed default campaign core spawning units in blocks
|
2020-09-06 13:26:23 -04:00 |
|
Anuken
|
02a9e2cd57
|
???
|
2020-08-29 11:54:20 -05:00 |
|
Anuken
|
54d37b63b3
|
Bugfixes
|
2020-08-05 09:47:11 -04:00 |
|
Anuken
|
26e70fa585
|
Many various campaign mechanic changes
|
2020-07-07 21:13:03 -04:00 |
|
Anuken
|
56ffe5aea8
|
Campaign mechanics
|
2020-07-06 21:53:34 -04:00 |
|
Anuken
|
a6523630bf
|
Unit sprite cleanup
|
2020-07-06 11:05:37 -04:00 |
|
Anuken
|
fd2deb0a82
|
Moved pref saving to specific locations
|
2020-07-02 10:20:16 -04:00 |
|
Anuken
|
5f6c71b9d3
|
Replaced concept of "turns" with raw seconds
|
2020-07-01 11:50:33 -04:00 |
|
Anuken
|
bd274f804a
|
Loadout selection + custom loadout schematics
|
2020-06-27 23:04:38 -04:00 |
|
Anuken
|
fdf7c88083
|
argh
|
2020-06-26 14:27:26 -04:00 |
|
Anuken
|
25338ff1cf
|
Removed CampaignData.java/GlobalData.java
|
2020-06-20 12:28:24 -04:00 |
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Anuken
|
6bcc103cf7
|
Research system progress
|
2020-06-19 19:31:14 -04:00 |
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