Commit Graph
2251 Commits
Author SHA1 Message Date
Shade 65156e4409 Cyano Boost Requirement Nerfed
1.5 -> 3 cyano/s
I knew it felt too high, this should be better by a long shot
2024-03-04 22:39:08 +08:00
Anuken 9bedc0bcd4 Added world switch to bundle 2024-03-02 22:49:54 -05:00
Shade edd235774c Nerfed Eruption Drill Speed
(5.5 i/s -> 5.33 i/s)
2024-03-02 23:47:00 +08:00
Shade 69c3e368c3 Final Stats for Attempt#2
nitro -> ozone
and base eruption buff
(which causes knock on effects as shown)
2024-02-27 22:51:40 +08:00
Shade bfbd11b11f Forgot This
nitro beryl impact can now match lpd if at full ore coverage
2024-02-09 23:40:47 +08:00
Shade 6f4716cb53 Round 2 Drill Stats
Eruption and nitro impact now has the same tile efficiency
Beryl nitro impact doesn't beat Beryl eruption
Buffed Base Eruption Further (now to 5.33 * 60f)
Nerfed Cyano Boost Cost
2024-02-09 23:22:01 +08:00
Anuken f2c267fd75 Fixed #9520 2024-02-05 21:19:16 -05:00
Shade c0047c0f49 Stat Changes Round 1
impact drill
beryl multi (2.5x -> 2x)
nitro buff (2.5x) (2/s)

eruption drill
base drill (6 sec -> 5.5 sec, or 4.16 -> 4.54)
beryl multi (2.5x -> 1.5x)
cyano buff (2.1x) (0.64/s)
2024-02-04 18:12:46 +08:00
MEEPofFaithandGitHub 75ae76135f targetUnderBlocks for units (#8160)
* targetUnderBlocks for units

You know, why don't units use the same targeting code as turrets?

* prioritize non-under blocks
2024-02-03 12:17:07 -05:00
Anuken 7d8aea77d8 Added hidden rule for environment deconstruction / Increased impact reactor liquid capacity 2024-01-20 20:45:15 -05:00
Anuken 3a485eb338 Fixed #9379 2023-12-13 22:37:31 -05:00
Anuken b189bfdf44 Closes Anuken/Mindustry-Suggestions/issues/4780 (dumping neoplasm from tanks) 2023-11-19 19:09:15 -05:00
Anuken 12bcc050a6 Merge branch 'master' of https://github.com/Anuken/Mindustry into new-pathfinding 2023-11-19 18:32:14 -05:00
DarknessandGitHub d138aa7568 Update Blocks.java (#9278) 2023-11-14 10:27:51 -05:00
Anuken be44e283d8 progress 2023-11-08 08:42:48 -05:00
Gerald Elder-VassandGitHub 498bf079ec Move Surge Alloy in ErekirTechTree to the correct position (#9253)
Surge Alloy can be first obtained on the "Ravine" map.
Thorium can be first obtained on the "Caldera" map.
The "Ravine" map must be unlocked and completed before the "Caldera" map can be accessed.
Since Surge Alloy isn't required to produce Thorium (and vice versa), they should appear at the same level of the tech tree, under Tungsten.

Signed-off-by: Gerald Elder-Vass <geraldev@hotmail.co.uk>
2023-11-07 22:44:22 -05:00
Anuken d6d9a52ef9 It works, but badly 2023-11-06 22:51:47 -05:00
Anuken c0ed5b48f7 Fixed #9247 2023-11-06 08:59:33 -05:00
Ilya246andGitHub b4f01742cc overdrivable meltdown (#9234) 2023-11-04 10:56:24 -04:00
ErosAa2andGitHub e02bb988c6 Slight adjusment (#9231) 2023-11-04 09:12:21 -04:00
ErosAa2andGitHub 7b686d56a8 Scepter buff (#9226)
* Update UnitTypes.java

* Update UnitTypes.java

* nevermind
2023-11-02 09:01:59 -04:00
Ilya246andGitHub 6014f2353a foreshadow overhaul (#9223)
* overhaul foreshadow

* whar ?
2023-11-02 08:58:26 -04:00
Anuken e5047d752d Added dynamic status for custom speed/health/etc 2023-10-31 11:24:03 -04:00
WayZerandGitHub a6d0a17bd9 PR: world-switch (#9167) 2023-10-14 09:09:59 -04:00
guiYandGitHub 81688f3954 Maybe the ShieldArcAbility needs a minor fix? (#9105)
* Update ShieldArcAbility.java

* Update Fx.java

* Update ShieldArcAbility.java

* Update Fx.java

* Update ShieldArcAbility.java

* Update ShieldArcAbility.java

* Update Fx.java

* Update Fx.java

* Update Fx.java...again...

* Switch method
2023-09-28 13:47:47 -04:00
Anuken 2b12800123 Remove all piercing from shocked status 2023-09-24 12:24:48 -04:00
Anuken 2aab745603 WIP grouped unit arrival 2023-09-24 07:44:42 -04:00
Anuken f633fb0af5 Fixed setProp x/y not teleporting on strict servers 2023-09-22 10:06:43 -04:00
Anuken a6ec8f4bcc Ram stance + Mobile command queue support 2023-09-21 09:57:57 -04:00
Anuken 9d9d5d2e18 Patrol + pursue target stances 2023-09-20 22:45:45 -04:00
Anuken 3e15f70efa Added unit stances 2023-09-20 21:55:06 -04:00
8a9b123b81 Navanax buff (#8925)
* Update UnitTypes.java

its late at night imma just commit changes and pray i didnt fuck up anywhere

* Allow changing suppress effect color
* Fx.regenSuppressParticle and Fx.regenSuppressSeek now color-aware
- regenSuppressParticle's color handling changed, allows changing the from color intead of the to color
* Damage.applySuppression accepts color as an argument, old method signature still exists
* SuppressionFieldAbility has a new field allowing to specify the color for effect particles
* BulletType has a new field allowing to specify the color for suppress effect particles
* BuildingComp has a new field storing the color to be used for suppression effect

* name

---------

Co-authored-by: BalaM314 <71201189+BalaM314@users.noreply.github.com>
2023-09-12 16:31:38 -04:00
Anuken e61deb05ec Scathe buff 2023-09-09 18:39:37 -04:00
ZerentaandGitHub 9d8905a4ae fixes serp-specific fog issue (#9009)
* fixes serp-specific fog issues

* didnt know the f had a purpose
2023-09-03 21:08:31 -04:00
Anuken e3b815a4c6 Possible corner death fix 2023-08-29 17:51:45 -04:00
南门阳德andGitHub f8dac91cd9 Precept revert and buff (#8930) 2023-08-14 09:40:57 -04:00
ZerentaandGitHub 585104a7f7 Scathe buff (#8919) 2023-08-11 22:16:58 -04:00
87e79913c5 Aegires Nerf (#8899)
* Update EnergyFieldAbility.java

Nerfs aegires. hard. 3x less healing (3% to 1%)

* Update UnitTypes.java

segments better.
reload 6 frames to 4 frames
damage 25 to 30

* Update EnergyFieldAbility.java

Ty balam

* Update UnitTypes.java

Ty balam! :D

* Update UnitTypes.java

Thanks balam :D

* Add EnergyFieldAbility.sameTypeHealMult

* Apply to aegires

Repair amount to other units is now 1.5% (50% of pre nerf)
Repair amount to aegires is now 0.75% (25% of pre nerf)

---------

Co-authored-by: BalaM314 <71201189+BalaM314@users.noreply.github.com>
2023-08-09 12:36:43 -04:00
ZerentaandGitHub db96f2ef39 Update UnitTypes.java (#8895)
precept buff lmao
2023-08-05 01:57:13 -04:00
Anuken 6bf5e8ae1e WIP logic particle effect instruction 2023-08-02 22:15:44 -04:00
Даркнесс#3729andGitHub 117169c1d3 Update StatusEffects.java (#8867) 2023-07-30 13:28:47 -04:00
Anuken a14149c952 Fixed #8807 2023-07-23 15:45:48 -04:00
Anuken 135874b922 Fixed #8787 2023-07-23 15:19:21 -04:00
Anuken 31b01ac39e Decreased canvas silicon cost 2023-06-24 13:43:10 -04:00
Anuken 443d31e4a5 Less pierce damage for shocked status 2023-06-21 23:54:39 -04:00
Anuken f65edb3468 Fixed #8735 2023-06-20 17:32:38 -04:00
Anuken 3813d66f30 New scorch sprite by Fox1va_ 2023-05-22 21:51:06 -04:00
Anuken c335722de5 Interplanetary accelerator hidden in database 2023-05-21 15:24:23 -04:00
Anuken 7c52444e3c typo 2023-05-19 12:30:45 -04:00
MEEPofFaithandGitHub 6cd778783e Shift swarmer shoot barrels to match the chutes (#8624)
Similar to how cyclone shoot barrels match the ends of each barrel.
2023-05-19 10:53:06 -04:00