Commit Graph

213 Commits

Author SHA1 Message Date
Anuken
d52f5e6e03 Shadow tweaks 2018-11-16 21:33:10 -05:00
Anuken
919dc248e3 Less terrible shadows 2018-11-16 21:20:03 -05:00
Anuken
e004e540d7 Correct tile edges 2018-11-14 17:05:51 -05:00
Anuken
cac6172344 Incomplete point shaders 2018-11-14 16:28:59 -05:00
Anuken
d8cbc7ddd8 "point shader" 2018-11-14 10:39:43 -05:00
Anuken
693b82e47d Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations 2018-11-14 10:12:12 -05:00
Anuken
888be0fd5e Completely cleaned FloorRenderer class 2018-11-14 10:12:03 -05:00
Anuken
785c2e36c6 Fixed some things 2018-11-13 23:24:59 -05:00
Anuken
09db6dc424 4x 2018-11-11 23:31:59 -05:00
Anuken
3b62526267 Re-added shadows 2018-11-11 16:53:03 -05:00
Anuken
5d80031a40 Various rendering improvements 2018-11-11 15:57:23 -05:00
Anuken
656e4d529c Utterly broken 60fps rendering 2018-11-11 12:25:02 -05:00
Anuken
2d1a97e042 Removed unnecessary synchronized() blocks 2018-11-11 11:12:54 -05:00
Anuken
4f96744ff2 Shield shader simplification 2018-11-08 23:50:03 -05:00
Anuken
d4f5e854c5 Misc. cleanup of UI / Removed 'font scale' var / Removed [orange] 2018-11-06 23:47:23 -05:00
Anuken
ffa1aae27c Removed shadow/world padding 2018-11-05 13:49:31 -05:00
Anuken
b63c02cb10 New UI palette 2018-11-04 19:42:18 -05:00
Anuken
0391ed3e63 Icons of missions 2018-11-02 10:35:29 -04:00
Anuken
9f77c0c9b7 Added Graphics.begin/endClip() 2018-11-02 09:19:51 -04:00
Anuken
6e65096bb4 Improved power grid sprites / Bugfixes 2018-10-29 20:43:30 -04:00
Anuken
80f5b4c3b7 Crashy storage graph implementation 2018-10-21 17:02:37 -04:00
Anuken
209c6fa1c1 Merged in better multithreading 2018-10-20 11:39:00 -04:00
Anuken
859a3cbe6e Fixed Java 10-related crash 2018-10-19 12:58:53 -04:00
Anuken
44479930df Fixed mobile mechs configuration / Block selection / Crash 2018-10-19 08:30:37 -04:00
Anuken
a29f95194d Various fixes / Placement visual improvements 2018-10-17 00:36:43 -04:00
Anuken
52bd079c0a Multithreading cleanup 2018-10-10 23:43:48 -04:00
Anuken
0b168376ed Fixed build errors 2018-10-08 17:02:16 -04:00
Anuken
9994ddb31b Implemented public submodules 2018-10-08 09:41:01 -04:00
Anuken
35bc2c9803 Sector preset class / New missions 2018-10-05 16:36:50 -04:00
Anuken
20732f04ff Block position starting missions 2018-09-23 23:45:35 -04:00
Anuken
90691de457 Fog persistence in sector expansion 2018-09-21 16:11:40 -04:00
Anuken
d878ad2e7e Meltdown prototype 2018-09-14 10:29:34 -04:00
Anuken
b19f3ff8cf Removed core bullet shield / Drill ore-count 2018-09-11 22:24:14 -04:00
Anuken
c73c97dc7b Added arc turret 2018-09-08 11:35:29 -04:00
Anuken
7dd487ccc5 Force projector implementation 2018-09-07 23:24:55 -04:00
Anuken
6e6edf8322 Fixed trail length bug / Base projector classes 2018-09-06 12:25:38 -04:00
Anuken
6893a30ffb Removed camera clamping for custom maps 2018-09-04 19:55:39 -04:00
Anuken
a893767d0f Merge remote-tracking branch 'origin/master' 2018-09-03 16:22:29 -04:00
Anuken
a4f240edc8 Fixed some high-FPS bugs 2018-09-03 16:22:24 -04:00
Anuken
e0a94f694b Shader fix / Hail buff / Tau nerf / Turkish lower case fix 2018-09-03 15:57:06 -04:00
Anuken
54497c43b6 Fixed mobile menu shader / Added 'old save' message for sectors 2018-09-02 11:46:47 -04:00
Anuken
d90d88c68b Menu shader / Sprite fixes 2018-09-01 20:16:49 -04:00
Anuken
5cb50d57ec Reduced reflection usage / Improved event system 2018-08-31 16:14:14 -04:00
Anuken
802e7b12d0 Surge uses / Fixes, optimizations / Turret implementation base 2018-08-27 23:50:23 -04:00
Anuken
28c13c8e52 Fixed dropping items into enemy blocks 2018-08-27 13:56:20 -04:00
Anuken
ac9d37d038 Core player shield / Bundles updated 2018-08-27 13:30:34 -04:00
Anuken
30dd089c8b Tau mech implemented 2018-08-22 23:29:14 -04:00
Anuken
8319288776 Omega mech ability / Rendering fix 2018-08-22 16:13:26 -04:00
Anuken
34f2704dc7 Added ground mech flight 2018-08-21 12:22:49 -04:00
Anuken
914fa3079d Per-mode no-build radius 2018-08-20 23:47:56 -04:00